From owner-freebsd-questions Sun Apr 26 22:53:24 1998 Return-Path: Received: (from majordom@localhost) by hub.freebsd.org (8.8.8/8.8.8) id WAA20517 for freebsd-questions-outgoing; Sun, 26 Apr 1998 22:53:24 -0700 (PDT) (envelope-from owner-freebsd-questions@FreeBSD.ORG) Received: from gamma.aei.ca (root@gamma.aei.ca [206.123.6.10]) by hub.freebsd.org (8.8.8/8.8.8) with ESMTP id WAA20491 for ; Sun, 26 Apr 1998 22:53:18 -0700 (PDT) (envelope-from darkstar@aei.ca) Received: from darkstar (dialA36.aei.ca [206.123.6.74]) by gamma.aei.ca (8.8.5/8.8.5) with SMTP id BAA28893 for ; Mon, 27 Apr 1998 01:53:11 -0400 (EDT) Message-Id: <3.0.5.32.19980427014958.007a5c00@mail.aei.ca> X-Sender: darkstar@mail.aei.ca X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.5 (32) Date: Mon, 27 Apr 1998 01:49:58 -0400 To: freebsd-questions@FreeBSD.ORG From: Steven Subject: game server??? Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-freebsd-questions@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.ORG Hello all, I have a little project in mind to create a private game server. Here are the things that the server would have to do... -The server does not go through the internet. -Two of my friends could dial in from win95 boxes -I am connected to the freebsd box through ethernet -The server has to send packets from games that are using IPX packets and TCP/IP depending on which game we would be playing. This must be possible, could you refer me to a docs on how to set this up because the Internet is becoming to slow to transfer all this information back and forth... Thanks in advance Steve P.S. I am not subscribed to this list so please CC them to the return address To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message