From owner-cvs-all@FreeBSD.ORG Fri May 30 09:26:20 2008 Return-Path: Delivered-To: cvs-all@FreeBSD.org Received: by hub.freebsd.org (Postfix, from userid 1033) id D51421065678; Fri, 30 May 2008 09:26:20 +0000 (UTC) Date: Fri, 30 May 2008 09:26:20 +0000 From: Alexey Dokuchaev To: Pav Lucistnik Message-ID: <20080530092620.GA11389@FreeBSD.org> References: <200805292137.m4TLbovR008617@repoman.freebsd.org> Mime-Version: 1.0 Content-Type: text/plain; charset=koi8-r Content-Disposition: inline In-Reply-To: <200805292137.m4TLbovR008617@repoman.freebsd.org> User-Agent: Mutt/1.4.2.1i Cc: cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org, ports-committers@FreeBSD.org Subject: Re: cvs commit: ports/games/vegastrike-data Makefile X-BeenThere: cvs-all@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list List-Id: CVS commit messages for the entire tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Fri, 30 May 2008 09:26:21 -0000 On Thu, May 29, 2008 at 09:37:50PM +0000, Pav Lucistnik wrote: > pav 2008-05-29 21:37:50 UTC > > FreeBSD ports repository > > Modified files: > games/vegastrike-data Makefile > Log: > - Disallow this from pointyhat builds; we don't need to repackage 520 MB of > game data and load it on all our mirrors Why not follow the way it's done in e.g. games/nexuiz port and alike?? Looks like it gives more control to user. ./danfe