From owner-freebsd-questions Mon Nov 9 01:57:04 1998 Return-Path: Received: (from majordom@localhost) by hub.freebsd.org (8.8.8/8.8.8) id BAA07771 for freebsd-questions-outgoing; Mon, 9 Nov 1998 01:57:04 -0800 (PST) (envelope-from owner-freebsd-questions@FreeBSD.ORG) Received: from prometheus.smlt.com (prometheus.smlt.com [195.172.80.146]) by hub.freebsd.org (8.8.8/8.8.8) with ESMTP id BAA07765 for ; Mon, 9 Nov 1998 01:57:00 -0800 (PST) (envelope-from quintin@smlt.com) Received: from orion.smlt.com (orion.smlt.com [195.172.80.149]) by prometheus.smlt.com (8.8.7/8.8.7) with ESMTP id IAA26039; Mon, 9 Nov 1998 08:58:16 GMT Received: from localhost (quintin@localhost) by orion.smlt.com (8.8.7/8.8.7) with SMTP id KAA24892; Mon, 9 Nov 1998 10:33:10 GMT Date: Mon, 9 Nov 1998 10:33:09 +0000 (GMT) From: Quintin Oliver To: Patrick Gardella cc: questions@FreeBSD.ORG, Joey Garcia Subject: Re: Games and Stuff: Conerning Doom and Quake In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-freebsd-questions@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.ORG On Fri, 6 Nov 1998, Patrick Gardella wrote: > > On 06-Nov-98 Quintin Oliver wrote: > >> I have also been wondering if anyone has gotten Quake to work with > >> FreeBSD. I didn't see Quake specifically in the ports collection, > >> although I did notice a quakeserver. If I could run Quake with FreeBSD, > >> where could I get it? (I hope the neccessary info will come with it.) > > > > I normally play Quake on Linux, I copied 'squake' onto FreeBSD howevr it > > had troubles finding the SVGALibs. Perhaps there is some way we can use > > the SVGALibs in Linux on BSD? or emulate them. > > > > I downloaded Squake from: http://threewave.planetquake.com/linux/ - you > > will find all the Quake goodies there, I'd imagine Xquake will work but it > > runs really so. Squake runs in text mode is the SVGA Lib's and moves like > > a beast on my p133 linux workstation. > > > > If you get it to work *please* let me know, or perhaps we can work > > together on making it work? > > The mailing list archives mention that the SVGAlibs were hacked to try to get > this to work, but were unsuccessful. The xquake and qwcl.x11 both work on > FreeBSD. Yes, but doesn't xquake have troubles with the mouse? I seem to remember switching over the squake because everytime I played with the mouse xquake would dis-able itself? > On a side note, the sound does not work with Luigi's pcm0 sound device, so if > you want sound, you'll need to use the sb code. The pcm0 code does not allow > for Quake to directly memory map the sound card (if I remember what I read > right.) Ok. > I'm running on a 233 MMX with FreeBSD 2.2.7-STABLE and xquake runs acceptably > fast. I would love to be able to get the squake to work on FreeBSD, since > that's the path the Linux world seems to be working on. Yup! something I think I'm gonna do some research in. Regards, Quintin. To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message