From owner-freebsd-questions@FreeBSD.ORG Mon May 25 22:34:52 2009 Return-Path: Delivered-To: freebsd-questions@freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:4f8:fff6::34]) by hub.freebsd.org (Postfix) with ESMTP id 8D0A3106566C for ; Mon, 25 May 2009 22:34:52 +0000 (UTC) (envelope-from wojtek@wojtek.tensor.gdynia.pl) Received: from wojtek.tensor.gdynia.pl (wojtek.tensor.gdynia.pl [IPv6:2001:4070:101:2::1]) by mx1.freebsd.org (Postfix) with ESMTP id BF6048FC17 for ; Mon, 25 May 2009 22:34:51 +0000 (UTC) (envelope-from wojtek@wojtek.tensor.gdynia.pl) Received: from wojtek.tensor.gdynia.pl (localhost [IPv6:::1]) by wojtek.tensor.gdynia.pl (8.14.3/8.14.3) with ESMTP id n4PMYeOI041983; Tue, 26 May 2009 00:34:40 +0200 (CEST) (envelope-from wojtek@wojtek.tensor.gdynia.pl) Received: from localhost (wojtek@localhost) by wojtek.tensor.gdynia.pl (8.14.3/8.14.3/Submit) with ESMTP id n4PMYdRU041980; Tue, 26 May 2009 00:34:40 +0200 (CEST) (envelope-from wojtek@wojtek.tensor.gdynia.pl) Date: Tue, 26 May 2009 00:34:39 +0200 (CEST) From: Wojciech Puchar To: cpghost In-Reply-To: <20090525210657.GA12424@phenom.cordula.ws> Message-ID: References: <4A1A9FF0.40609@webrz.net> <4ad871310905251225y6da0f41bl7718e9a3290dfa19@mail.gmail.com> <20090525210657.GA12424@phenom.cordula.ws> User-Agent: Alpine 2.00 (BSF 1167 2008-08-23) MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII; format=flowed Cc: FreeBSD Questions Subject: Re: Streaming server X-BeenThere: freebsd-questions@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list List-Id: User questions List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Mon, 25 May 2009 22:34:52 -0000 >> anyway - file that is available through FTP/HTTP or similar way you can >> stream too. just without any extra tools both under windoze and unix. > > You're aware of UDP-based real-time streaming protocols, right? yes it is, but we talked about youtube-like services. it's not UDP based > very well). In streaming, lost packets are tolerated, as long as the > transmission doesn't "hang" (e.g. due to retransmissions). Here, UDP- > based protocols are often a better choice. youtube player, and most players just use big buffer and download as fast as it can until buffer is filled. because of this temporary "hangs" due to packet loss isn't a problem, while you get movies always complete.