From owner-freebsd-multimedia Sat Nov 29 00:25:46 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id AAA17098 for multimedia-outgoing; Sat, 29 Nov 1997 00:25:46 -0800 (PST) (envelope-from owner-freebsd-multimedia) Received: from rah.star-gate.com (rah.star-gate.com [204.188.121.18]) by hub.freebsd.org (8.8.7/8.8.7) with ESMTP id AAA17090 for ; Sat, 29 Nov 1997 00:25:42 -0800 (PST) (envelope-from hasty@rah.star-gate.com) Received: from rah.star-gate.com (localhost.star-gate.com [127.0.0.1]) by rah.star-gate.com (8.8.8/8.8.8) with ESMTP id AAA00332; Sat, 29 Nov 1997 00:25:35 -0800 (PST) (envelope-from hasty@rah.star-gate.com) Message-Id: <199711290825.AAA00332@rah.star-gate.com> X-Mailer: exmh version 2.0gamma 1/27/96 To: Mark Murray cc: multimedia@FreeBSD.ORG Subject: Re: On glquake and q2test In-reply-to: Your message of "Sat, 29 Nov 1997 10:08:25 +0200." <199711290808.KAA24113@greenpeace.grondar.za> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Date: Sat, 29 Nov 1997 00:25:34 -0800 From: Amancio Hasty Sender: owner-freebsd-multimedia@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk First we must take that little tiny step , try it out and once we know that it works with other systems then I have to submit my patches to the linux emulation layer maintainer -- I guess that is Soren. ----- If you have a Voodoo card , have a working sound card and are running 3.0 -current then, ftp://rah.star-gate.com/pub/README.GLQUAKE If you shall decide to take the q2test mission , after: ./q2test Waiting.... Hit Return , or q2test will wait for a long time for you to press return --- this is the correct behavior of q2test -- don't ask me why is doing that. Wait a few seconds for the q2test console to come up Then proceed to kill all the bad guys This message will now self-destruct in 30 seconds. Have Fun Guys, Amancio > Amancio Hasty wrote: > > Since I first posted about glquake and now recently about q2test , I have > > not received a single confirmation that it works other than on my box. > > Guilty :-) > > > My interpretation is that the group is not that interested on such > > technology which is okay. > > On the contrary - I haven't the faintest idea where to start. Please > give me an idea of what to fetch, anf I'll happlily play^h^h^h^htest > your work. :-) > > Don't you want to make a port of quake (like doom)? > > > Besides I don't mind to be the only one playing glquake or q2test on > > FreeBSD 8) > > We can't let that happen... > > M > -- > Mark Murray > Join the anti-SPAM movement: http://www.cauce.org > >