From owner-freebsd-questions Sat Nov 21 20:48:19 1998 Return-Path: Received: (from majordom@localhost) by hub.freebsd.org (8.8.8/8.8.8) id UAA28670 for freebsd-questions-outgoing; Sat, 21 Nov 1998 20:48:19 -0800 (PST) (envelope-from owner-freebsd-questions@FreeBSD.ORG) Received: from dan.emsphone.com (dan.emsphone.com [199.67.51.101]) by hub.freebsd.org (8.8.8/8.8.8) with ESMTP id UAA28657 for ; Sat, 21 Nov 1998 20:48:08 -0800 (PST) (envelope-from dan@dan.emsphone.com) Received: (from dan@localhost) by dan.emsphone.com (8.9.1/8.9.1) id WAA99928; Sat, 21 Nov 1998 22:41:00 -0600 (CST) Date: Sat, 21 Nov 1998 22:41:00 -0600 From: Dan Nelson To: Dean Hollister Cc: FreeBSD Questions Subject: Re: Quakeworld and FreeBSD Message-ID: <19981121224100.B99725@emsphone.com> References: <19981121133252.B76316@emsphone.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 0.94.3i In-Reply-To: ; from "Dean Hollister" on Sun Nov 22 10:10:30 GMT 1998 X-OS: FreeBSD 3.0-CURRENT Sender: owner-freebsd-questions@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.ORG In the last episode (Nov 22), Dean Hollister said: > On Sat, 21 Nov 1998, Dan Nelson wrote: > > The easiest way is to install Quake on a windows machine, then copy > > it to your unix box. Then put the qwsv BSD/OS binary in the quake > > directory. If you decide to compile your own QuakeC qwprogs.dat, > > it goes in quake/qw/qwprogs.dat. > > > > For more QW server-related information, go to www.quakeworld.net, > > and hit the "QuakeWorld" link in the top frame. It'll explain how > > to set up your server.cfg file and tell you what master servers you > > can register with. > > Thanks for the suggestions. Here's the error I'm getting, upon trying > to start the server: > > Can't find gfx/pop.lmp > Can't find maps/goober02.bsp > Can't find maps/start.bsp gfx/pop.lmp is in the pak1.pak file on the registered quake CD. It stands for "Proof of Purchase" I believe :) Your directory tree should look like this: ./qwsv ./id1/pak0.pak ./id1/pak1.pak ./game1/qwprogs.dat ./game1/server.cfg ./game1/pak0.pak ./game1/maps/goober02.bsp ...if you ran qwsv with a "+gamedir game1" parameter. Files specific to a particular game mod all go in the "game1" subdirectory tree. -Dan Nelson dnelson@emsphone.com To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message