From owner-svn-ports-all@FreeBSD.ORG Sat Dec 28 16:11:12 2013 Return-Path: Delivered-To: svn-ports-all@freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:1900:2254:206a::19:1]) (using TLSv1 with cipher ADH-AES256-SHA (256/256 bits)) (No client certificate requested) by hub.freebsd.org (Postfix) with ESMTPS id A8EFF442; Sat, 28 Dec 2013 16:11:12 +0000 (UTC) Received: from svn.freebsd.org (svn.freebsd.org [IPv6:2001:1900:2254:2068::e6a:0]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (No client certificate requested) by mx1.freebsd.org (Postfix) with ESMTPS id 92A521709; Sat, 28 Dec 2013 16:11:12 +0000 (UTC) Received: from svn.freebsd.org ([127.0.1.70]) by svn.freebsd.org (8.14.7/8.14.7) with ESMTP id rBSGBCaR050232; Sat, 28 Dec 2013 16:11:12 GMT (envelope-from nemysis@svn.freebsd.org) Received: (from nemysis@localhost) by svn.freebsd.org (8.14.7/8.14.7/Submit) id rBSGB8fT050209; Sat, 28 Dec 2013 16:11:08 GMT (envelope-from nemysis@svn.freebsd.org) Message-Id: <201312281611.rBSGB8fT050209@svn.freebsd.org> From: Rusmir Dusko Date: Sat, 28 Dec 2013 16:11:08 +0000 (UTC) To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r337878 - in head/games/maelstrom: . files X-SVN-Group: ports-head MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-BeenThere: svn-ports-all@freebsd.org X-Mailman-Version: 2.1.17 Precedence: list List-Id: SVN commit messages for the ports tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Sat, 28 Dec 2013 16:11:12 -0000 Author: nemysis Date: Sat Dec 28 16:11:08 2013 New Revision: 337878 URL: http://svnweb.freebsd.org/changeset/ports/337878 Log: - Change master sites - Add DOCS Option - Support STAGEDIR, change DESTDIR - Change Desktop entry file - Disable all warnings with -w - Recreate patches with make makepatch Approved by: pawel / wg (mentors, implicit) Added: head/games/maelstrom/files/patch-maclib__Mac_FontServ.h (contents, props changed) head/games/maelstrom/files/patch-maclib__Mac_Resource.h (contents, props changed) head/games/maelstrom/files/patch-maclib__Mac_Sound.h (contents, props changed) head/games/maelstrom/files/patch-maclib__Mac_Wave.h (contents, props changed) head/games/maelstrom/files/patch-maclib__macres.cpp (contents, props changed) head/games/maelstrom/files/patch-maclib__snd2wav.cpp (contents, props changed) head/games/maelstrom/files/patch-netlogic__game.cpp (contents, props changed) head/games/maelstrom/files/patch-netlogic__netplay.cpp (contents, props changed) head/games/maelstrom/files/patch-screenlib__SDL_FrameBuf.cpp (contents, props changed) head/games/maelstrom/files/patch-screenlib__SDL_FrameBuf.h (contents, props changed) Deleted: head/games/maelstrom/files/patch-maclib-Mac_FontServ.h head/games/maelstrom/files/patch-maclib-Mac_Resource.h head/games/maelstrom/files/patch-maclib-Mac_Sound.h head/games/maelstrom/files/patch-maclib-Mac_Wave.h head/games/maelstrom/files/patch-maclib-macres.cpp head/games/maelstrom/files/patch-maclib-snd2wav.cpp head/games/maelstrom/files/patch-netlogic-game.cpp head/games/maelstrom/files/patch-netlogic-netplay.cpp head/games/maelstrom/files/patch-screenlib-SDL_FrameBuf.cpp head/games/maelstrom/files/patch-screenlib-SDL_FrameBuf.h Modified: head/games/maelstrom/Makefile head/games/maelstrom/files/patch-buttonlist.h head/games/maelstrom/files/patch-configure head/games/maelstrom/files/patch-controls.cpp head/games/maelstrom/files/patch-dialog.h head/games/maelstrom/files/patch-load.cpp head/games/maelstrom/files/patch-main.cpp head/games/maelstrom/files/patch-myerror.cpp head/games/maelstrom/files/patch-netscore.cpp Modified: head/games/maelstrom/Makefile ============================================================================== --- head/games/maelstrom/Makefile Sat Dec 28 16:01:37 2013 (r337877) +++ head/games/maelstrom/Makefile Sat Dec 28 16:11:08 2013 (r337878) @@ -6,7 +6,7 @@ PORTVERSION= 3.0.6 PORTREVISION= 9 CATEGORIES= games MASTER_SITES= http://slouken.libsdl.org/projects/Maelstrom/src/ \ - SF/nemysisfreebsdp/:icons + SF/nemysisfreebsdp/${CATEGORIES}/:icons DISTNAME= Maelstrom-${PORTVERSION} DISTFILES= Maelstrom-${DISTVERSION}${EXTRACT_SUFX} \ ${PORTNAME}.png:icons @@ -24,23 +24,39 @@ GNU_CONFIGURE= yes DATADIR= ${PREFIX}/share/Maelstrom DOCSDIR= ${PREFIX}/share/doc/Maelstrom + PORTDOCS= * -DESKTOP_ENTRIES="Maelstrom" "${COMMENT}" ${PORTNAME} \ - "Maelstrom" "Game;ArcadeGame;" false +OPTIONS_DEFINE= DOCS + +DESKTOP_ENTRIES="Maelstrom" "" ${PORTNAME} \ + "Maelstrom" "Game;ArcadeGame;" "" -NO_STAGE= yes .include +post-patch: + @${REINPLACE_CMD} \ + -e 's|prefix = @prefix@|prefix = $${DESTDIR}@prefix@| ; \ + s|$$(DESTDIR)$$(bindir)|$$(bindir)|' \ + ${WRKSRC}/Makefile.in + + @(cd ${WRKSRC} ; ${REINPLACE_CMD} \ + -e 's|@CFLAGS@|@CFLAGS@ -w| ; \ + s|$$(CXXFLAGS)|$$(CXXFLAGS) -w|' \ + Makefile.in maclib/Makefile.in \ + netlogic/Makefile.in screenlib/Makefile.in) + .if ${PORT_OPTIONS:MDOCS} INSTALL_TARGET= install install_gamedocs .endif post-install: - ${CHOWN} root:games ${PREFIX}/bin/Maelstrom - ${CHMOD} 2755 ${PREFIX}/bin/Maelstrom - ${CHMOD} 664 ${PREFIX}/share/Maelstrom/Maelstrom-Scores - ${CHOWN} root:games ${PREFIX}/share/Maelstrom/Maelstrom-Scores - ${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png ${PREFIX}/share/pixmaps/ + ${CHOWN} root:games ${STAGEDIR}${PREFIX}/bin/Maelstrom + ${CHMOD} 2755 ${STAGEDIR}${PREFIX}/bin/Maelstrom + ${CHMOD} 664 ${STAGEDIR}${PREFIX}/share/Maelstrom/Maelstrom-Scores + ${CHOWN} root:games \ + ${STAGEDIR}${PREFIX}/share/Maelstrom/Maelstrom-Scores + ${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png \ + ${STAGEDIR}${PREFIX}/share/pixmaps/ .include Modified: head/games/maelstrom/files/patch-buttonlist.h ============================================================================== --- head/games/maelstrom/files/patch-buttonlist.h Sat Dec 28 16:01:37 2013 (r337877) +++ head/games/maelstrom/files/patch-buttonlist.h Sat Dec 28 16:11:08 2013 (r337878) @@ -1,5 +1,5 @@ ---- buttonlist.h.orig 2000-01-25 17:41:32.000000000 +0100 -+++ buttonlist.h 2013-03-16 11:40:09.000000000 +0100 +--- ./buttonlist.h.orig 2000-01-25 17:41:32.000000000 +0100 ++++ ./buttonlist.h 2013-12-28 11:39:15.000000000 +0100 @@ -16,7 +16,7 @@ void Add_Button(Uint16 x, Uint16 y, Uint16 width, Uint16 height, Modified: head/games/maelstrom/files/patch-configure ============================================================================== --- head/games/maelstrom/files/patch-configure Sat Dec 28 16:01:37 2013 (r337877) +++ head/games/maelstrom/files/patch-configure Sat Dec 28 16:11:08 2013 (r337878) @@ -1,5 +1,5 @@ ---- configure.orig 2002-10-20 05:43:07.000000000 +0200 -+++ configure 2013-03-16 13:28:11.000000000 +0100 +--- ./configure.orig 2002-10-20 05:43:07.000000000 +0200 ++++ ./configure 2013-12-28 11:39:15.000000000 +0100 @@ -3231,6 +3231,9 @@ ac_default_prefix=/boot/beos GAME_INSTALLDIR="\$(prefix)/games/$PACKAGE" Modified: head/games/maelstrom/files/patch-controls.cpp ============================================================================== --- head/games/maelstrom/files/patch-controls.cpp Sat Dec 28 16:01:37 2013 (r337877) +++ head/games/maelstrom/files/patch-controls.cpp Sat Dec 28 16:11:08 2013 (r337878) @@ -1,5 +1,5 @@ ---- controls.cpp.orig 2001-03-24 19:04:28.000000000 +0100 -+++ controls.cpp 2013-03-16 13:30:14.000000000 +0100 +--- ./controls.cpp.orig 2001-03-24 19:04:28.000000000 +0100 ++++ ./controls.cpp 2013-12-28 11:39:15.000000000 +0100 @@ -83,7 +83,7 @@ if ( fname ) { *fname = datafile; Modified: head/games/maelstrom/files/patch-dialog.h ============================================================================== --- head/games/maelstrom/files/patch-dialog.h Sat Dec 28 16:01:37 2013 (r337877) +++ head/games/maelstrom/files/patch-dialog.h Sat Dec 28 16:11:08 2013 (r337878) @@ -1,5 +1,5 @@ ---- dialog.h.orig 2001-07-20 17:08:10.000000000 +0200 -+++ dialog.h 2013-03-16 10:15:10.000000000 +0100 +--- ./dialog.h.orig 2001-07-20 17:08:10.000000000 +0200 ++++ ./dialog.h 2013-12-28 11:39:16.000000000 +0100 @@ -92,7 +92,7 @@ va_list ap; Modified: head/games/maelstrom/files/patch-load.cpp ============================================================================== --- head/games/maelstrom/files/patch-load.cpp Sat Dec 28 16:01:37 2013 (r337877) +++ head/games/maelstrom/files/patch-load.cpp Sat Dec 28 16:11:08 2013 (r337878) @@ -1,5 +1,5 @@ ---- load.cpp.orig 2000-02-15 03:47:39.000000000 +0100 -+++ load.cpp 2013-03-16 10:17:30.000000000 +0100 +--- ./load.cpp.orig 2000-02-15 03:47:39.000000000 +0100 ++++ ./load.cpp 2013-12-28 11:39:16.000000000 +0100 @@ -81,7 +81,7 @@ SDL_Surface *bmp, *title; Added: head/games/maelstrom/files/patch-maclib__Mac_FontServ.h ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/maelstrom/files/patch-maclib__Mac_FontServ.h Sat Dec 28 16:11:08 2013 (r337878) @@ -0,0 +1,11 @@ +--- ./maclib/Mac_FontServ.h.orig 1999-12-02 18:15:33.000000000 +0100 ++++ ./maclib/Mac_FontServ.h 2013-12-28 11:39:16.000000000 +0100 +@@ -135,7 +135,7 @@ + va_list ap; + + va_start(ap, fmt); +- vsprintf(errbuf, fmt, ap); ++ vsnprintf(errbuf, sizeof(errbuf), fmt, ap); + va_end(ap); + errstr = errbuf; + } Added: head/games/maelstrom/files/patch-maclib__Mac_Resource.h ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/maelstrom/files/patch-maclib__Mac_Resource.h Sat Dec 28 16:11:08 2013 (r337878) @@ -0,0 +1,11 @@ +--- ./maclib/Mac_Resource.h.orig 1999-12-03 19:01:47.000000000 +0100 ++++ ./maclib/Mac_Resource.h 2013-12-28 11:39:16.000000000 +0100 +@@ -96,7 +96,7 @@ + va_list ap; + + va_start(ap, fmt); +- vsprintf(errbuf, fmt, ap); ++ vsnprintf(errbuf, sizeof(errbuf), fmt, ap); + va_end(ap); + errstr = errbuf; + } Added: head/games/maelstrom/files/patch-maclib__Mac_Sound.h ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/maelstrom/files/patch-maclib__Mac_Sound.h Sat Dec 28 16:11:08 2013 (r337878) @@ -0,0 +1,11 @@ +--- ./maclib/Mac_Sound.h.orig 2002-10-20 04:53:34.000000000 +0200 ++++ ./maclib/Mac_Sound.h 2013-12-28 11:39:16.000000000 +0100 +@@ -199,7 +199,7 @@ + va_list ap; + + va_start(ap, fmt); +- vsprintf(errbuf, fmt, ap); ++ vsnprintf(errbuf, sizeof(errbuf), fmt, ap); + va_end(ap); + errstr = errbuf; + } Added: head/games/maelstrom/files/patch-maclib__Mac_Wave.h ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/maelstrom/files/patch-maclib__Mac_Wave.h Sat Dec 28 16:11:08 2013 (r337878) @@ -0,0 +1,11 @@ +--- ./maclib/Mac_Wave.h.orig 2000-01-25 17:44:10.000000000 +0100 ++++ ./maclib/Mac_Wave.h 2013-12-28 11:39:16.000000000 +0100 +@@ -108,7 +108,7 @@ + va_list ap; + + va_start(ap, fmt); +- vsprintf(errbuf, fmt, ap); ++ vsnprintf(errbuf, sizeof(errbuf), fmt, ap); + va_end(ap); + errstr = errbuf; + } Added: head/games/maelstrom/files/patch-maclib__macres.cpp ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/maelstrom/files/patch-maclib__macres.cpp Sat Dec 28 16:11:08 2013 (r337878) @@ -0,0 +1,13 @@ +--- ./maclib/macres.cpp.orig 2000-01-25 17:44:20.000000000 +0100 ++++ ./maclib/macres.cpp 2013-12-28 11:39:16.000000000 +0100 +@@ -58,8 +58,8 @@ + ids[j], res->ResourceName(types[i], ids[j])); + if ( argv[2] ) { + char path[23]; +- sprintf(path,"%s/%s:%hu", argv[2], +- types[i], ids[j]); ++ snprintf(path, sizeof(path), "%s/%s:%hu", ++ argv[2], types[i], ids[j]); + FILE *output; + Mac_ResData *D; + if ( (output=fopen(path, "w")) != NULL ) { Added: head/games/maelstrom/files/patch-maclib__snd2wav.cpp ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/maelstrom/files/patch-maclib__snd2wav.cpp Sat Dec 28 16:11:08 2013 (r337878) @@ -0,0 +1,11 @@ +--- ./maclib/snd2wav.cpp.orig 2001-03-28 05:54:50.000000000 +0200 ++++ ./maclib/snd2wav.cpp 2013-12-28 11:39:16.000000000 +0100 +@@ -82,7 +82,7 @@ + continue; + } + wave.Load(snd, rate); +- sprintf(wavname, "snd_%d.wav", ids[i]); ++ snprintf(wavname, sizeof(wavname), "snd_%d.wav", ids[i]); + wave.Save(wavname); + } + delete macx; Modified: head/games/maelstrom/files/patch-main.cpp ============================================================================== --- head/games/maelstrom/files/patch-main.cpp Sat Dec 28 16:01:37 2013 (r337877) +++ head/games/maelstrom/files/patch-main.cpp Sat Dec 28 16:11:08 2013 (r337878) @@ -1,5 +1,5 @@ ---- main.cpp.orig 2002-10-20 04:53:32.000000000 +0200 -+++ main.cpp 2013-03-16 11:03:28.000000000 +0100 +--- ./main.cpp.orig 2002-10-20 04:53:32.000000000 +0200 ++++ ./main.cpp 2013-12-28 11:39:16.000000000 +0100 @@ -445,7 +445,7 @@ DrawText(xOff+309-7, yOff+240-6, text, geneva, STYLE_BOLD, 0x00, 0x00, 0x00); Modified: head/games/maelstrom/files/patch-myerror.cpp ============================================================================== --- head/games/maelstrom/files/patch-myerror.cpp Sat Dec 28 16:01:37 2013 (r337877) +++ head/games/maelstrom/files/patch-myerror.cpp Sat Dec 28 16:11:08 2013 (r337878) @@ -1,5 +1,5 @@ ---- myerror.cpp.orig 1998-07-14 03:50:17.000000000 +0200 -+++ myerror.cpp 2013-03-16 12:24:50.000000000 +0100 +--- ./myerror.cpp.orig 1998-07-14 03:50:17.000000000 +0200 ++++ ./myerror.cpp 2013-12-28 11:39:16.000000000 +0100 @@ -16,7 +16,7 @@ va_list ap; Added: head/games/maelstrom/files/patch-netlogic__game.cpp ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/maelstrom/files/patch-netlogic__game.cpp Sat Dec 28 16:11:08 2013 (r337878) @@ -0,0 +1,127 @@ +--- ./netlogic/game.cpp.orig 2001-07-23 04:24:03.000000000 +0200 ++++ ./netlogic/game.cpp 2013-12-28 11:39:16.000000000 +0100 +@@ -232,7 +232,7 @@ + + lastDisplayed = gDisplayed; + screen->FillRect(0, 0, SCREEN_WIDTH, 12, ourBlack); +- sprintf(caption, ++ snprintf(caption, sizeof(caption), + "You are player %d --- displaying player %d", + gOurPlayer+1, gDisplayed+1); + DrawText(SPRITES_WIDTH, 11, caption, geneva, +@@ -357,7 +357,7 @@ + /* -- Erase old and draw new score */ + screen->FillRect(45, gStatusLine+1, + score_width, text_height, ourBlack); +- sprintf(numbuf, "%d", Score); ++ snprintf(numbuf, sizeof(numbuf), "%d", Score); + score_width = DrawText(45, gStatusLine+11, + numbuf, geneva, STYLE_BOLD, + 0xFF, 0xFF, 0xFF); +@@ -380,7 +380,7 @@ + if (lastWave != gWave) { + screen->FillRect(255, gStatusLine+1, + wave_width, text_height, ourBlack); +- sprintf(numbuf, "%d", gWave); ++ snprintf(numbuf, sizeof(numbuf), "%d", gWave); + wave_width = DrawText(255, gStatusLine+11, + numbuf, geneva, STYLE_BOLD, + 0xFF, 0xFF, 0xFF); +@@ -391,7 +391,7 @@ + if (lastLives != Lives) { + screen->FillRect(319, gStatusLine+1, + lives_width, text_height, ourBlack); +- sprintf(numbuf, "%-3.1d", Lives); ++ snprintf(numbuf, sizeof(numbuf), "%-3.1d", Lives); + lives_width = DrawText(319, gStatusLine+11, + numbuf, geneva, STYLE_BOLD, + 0xFF, 0xFF, 0xFF); +@@ -402,7 +402,7 @@ + if (lastBonus != Bonus) { + screen->FillRect(384, gStatusLine+1, + bonus_width, text_height, ourBlack); +- sprintf(numbuf, "%-7.1d", Bonus); ++ snprintf(numbuf, sizeof(numbuf), "%-7.1d", Bonus); + bonus_width = DrawText(384, gStatusLine+11, + numbuf, geneva, STYLE_BOLD, + 0xFF, 0xFF, 0xFF); +@@ -414,7 +414,7 @@ + if (lastFrags != Frags) { + screen->FillRect(fragoff, gStatusLine+1, + frags_width, text_height, ourBlack); +- sprintf(numbuf, "%-3.1d", Frags); ++ snprintf(numbuf, sizeof(numbuf), "%-3.1d", Frags); + frags_width = DrawText(fragoff, gStatusLine+11, + numbuf, geneva, STYLE_BOLD, + 0xFF, 0xFF, 0xFF); +@@ -747,10 +747,11 @@ + for ( i=0; i>8, 30000>>8, 0xFF); + } +@@ -898,7 +899,7 @@ + + + /* -- Draw the wave completed message */ +- sprintf(numbuf, "Wave %d completed.", gWave); ++ snprintf(numbuf, sizeof(numbuf), "Wave %d completed.", gWave); + sw = fontserv->TextWidth(numbuf, geneva, STYLE_BOLD); + x = (SCREEN_WIDTH - sw) / 2; + DrawText(x, 150, numbuf, geneva, STYLE_BOLD, 0xFF, 0xFF, 0x00); +@@ -935,7 +936,7 @@ + if (OurShip->GetBonusMult() != 1) { + SDL_Surface *sprite; + +- sprintf(numbuf, "%-5.1d", OurShip->GetBonus()); ++ snprintf(numbuf, sizeof(numbuf), "%-5.1d", OurShip->GetBonus()); + DrawText(x, 200, numbuf, geneva, STYLE_BOLD, + 0xFF, 0xFF, 0xFF); + x += 75; +@@ -951,10 +952,10 @@ + Delay(SOUND_DELAY); + sound->PlaySound(gFunk, 5); + +- sprintf(numbuf, "%-5.1d", OurShip->GetBonus()); ++ snprintf(numbuf, sizeof(numbuf), "%-5.1d", OurShip->GetBonus()); + bonus_width = DrawText(x, 200, numbuf, geneva, STYLE_BOLD, + 0xFF, 0xFF, 0xFF); +- sprintf(numbuf, "%-5.1d", OurShip->GetScore()); ++ snprintf(numbuf, sizeof(numbuf), "%-5.1d", OurShip->GetScore()); + score_width = DrawText(xt, 220, numbuf, geneva, STYLE_BOLD, + 0xFF, 0xFF, 0xFF); + screen->Update(); +@@ -997,12 +998,12 @@ + + screen->FillRect(x, 200-text_height+2, + bonus_width, text_height, ourBlack); +- sprintf(numbuf, "%-5.1d", OurShip->GetBonus()); ++ snprintf(numbuf, sizeof(numbuf), "%-5.1d", OurShip->GetBonus()); + bonus_width = DrawText(x, 200, numbuf, + geneva, STYLE_BOLD, 0xFF, 0xFF, 0xFF); + screen->FillRect(xt, 220-text_height+2, + score_width, text_height, ourBlack); +- sprintf(numbuf, "%-5.1d", OurShip->GetScore()); ++ snprintf(numbuf, sizeof(numbuf), "%-5.1d", OurShip->GetScore()); + score_width = DrawText(xt, 220, numbuf, + geneva, STYLE_BOLD, 0xFF, 0xFF, 0xFF); + +@@ -1015,7 +1016,7 @@ + HandleEvents(10); + + /* -- Draw the "next wave" message */ +- sprintf(numbuf, "Prepare for Wave %d...", gWave+1); ++ snprintf(numbuf, sizeof(numbuf), "Prepare for Wave %d...", gWave+1); + sw = fontserv->TextWidth(numbuf, geneva, STYLE_BOLD); + x = (SCREEN_WIDTH - sw)/2; + DrawText(x, 259, numbuf, geneva, STYLE_BOLD, 0xFF, 0xFF, 0x00); Added: head/games/maelstrom/files/patch-netlogic__netplay.cpp ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/maelstrom/files/patch-netlogic__netplay.cpp Sat Dec 28 16:11:08 2013 (r337878) @@ -0,0 +1,22 @@ +--- ./netlogic/netplay.cpp.orig 2002-10-20 06:11:52.000000000 +0200 ++++ ./netlogic/netplay.cpp 2013-12-28 11:39:16.000000000 +0100 +@@ -670,7 +670,9 @@ + strcpy(message, "Waiting for players:"); + for ( i=0; i