From owner-freebsd-questions Mon Feb 19 15: 2:33 2001 Delivered-To: freebsd-questions@freebsd.org Received: from uswgco35.uswest.com (uswgco35.uswest.com [199.168.32.124]) by hub.freebsd.org (Postfix) with ESMTP id BA09437B503 for ; Mon, 19 Feb 2001 15:02:23 -0800 (PST) Received: from egate-ut3.uswc.uswest.com (egate-ut3.uswc.uswest.com [148.157.122.201]) by uswgco35.uswest.com (8.10.0/8.10.0) with ESMTP id f1JN2MS04732 for ; Mon, 19 Feb 2001 16:02:22 -0700 (MST) Received: from dubntex011.qwest.net (localhost [127.0.0.1]) by egate-ut3.uswc.uswest.com (8.10.0/8.10.0) with ESMTP id f1JN2LX16067 for ; Mon, 19 Feb 2001 16:02:21 -0700 (MST) Received: by dubntex011.qwest.net with Internet Mail Service (5.5.2653.19) id <14Y5K8W2>; Mon, 19 Feb 2001 18:04:48 -0500 Message-ID: <9D35FA2F8EFCD111BA5A00805FA75E8709B81582@fdntx001.qwest.net> From: "Cribbins, Jason" To: questions@freebsd.org Subject: FW: Red Alert 2 - FreeBSD Networking Date: Mon, 19 Feb 2001 17:51:12 -0500 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2653.19) Content-Type: text/plain; charset="iso-8859-1" Sender: owner-freebsd-questions@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.ORG for the archives -----Original Message----- From: Lanithium [mailto:lanithium@dingoblue.net.au] Sent: Monday, February 19, 2001 5:18 PM To: Cribbins, Jason Subject: Re: Red Alert 2 - FreeBSD Networking Heya, Thanks for all your help, i was reading through the red alert readme files the other day and managed to find a little section on firewalls and port numbers. It appears the nat ports given on the freebsd site only allow the user to connect to other users games, not host your own. So i did a little research and managed to find that there are some extra ports needed to actually host a game. These are: nat port udp 10.0.0.2:1234 1234 # red alert nat port udp 10.0.0.2:1235 1235 # red alert nat port udp 10.0.0.2:1236 1236 # red alert nat port udp 10.0.0.2:1237 1237 # red alert After adding these the game now works fine :) Maybe get these added to the freebsd site along side the other game ports in the ppp section? Might be helpful for other users :) Thanks :) Matthew Plews lanithium@dingoblue.net.au ----- Original Message ----- From: Cribbins, Jason To: Lanithium Sent: Tuesday, February 20, 2001 2:28 AM Subject: RE: Red Alert 2 - FreeBSD Networking > > Heya, > > > > When someone joins in his game, it connects and starts > > loading everything > > fine, but when it goes into the game (when the screen first > > comes up with > > Its apparent from this that the game server is NAT and proxy compatible in > that it reads the IP the user is coming from rather than asking for the user > to supply the IP. Otherwise you wouldn't have got this far along. > > > your main building construction thing) it just freezes on > > that screen, then > > after a bit it says trying to establish a connection to other > > user, it tries > > that for a bit then fails. > > This only seems to be a problem when I dialup through > > freebsd, it fails > > every time he tries, yet when he changes over dialup to > > windows it works > > every time without failure. > > This indicates his game config is probably set correctly. > > > > He never plays on other peoples games, he only hosts them > > himself. I asked > > him to test it the other night, but he said no cause it > > lowers his rank or > > something. > > > > I don't have another windows machine.. > > > > Sorry I cant provide you with the best details on this game, > > but I've never > > played it myself and my brother isn't overly great with computers. > > > > Thanks, > > > > Matthew Plews > > lanithium@dingoblue.net.au > > > It would seem as if the problem is within your IP Aliasing. You need to > create a tunnel for incoming connections to reach your clients. NAT > automatically creates these when initiated by the client but when a new > connection come in with no associated outbound connection NAT doesn't know > which client to send it to. It can only assume it belongs to the host > machine running NAT. The host machine running NAT will just simply ignore > the packet because the port used is not open for incoming connections. > > Check out this man page on the web and see if you can make use of it. It > may require some research into the inner workings of the game and the ports > and protocols it requires. Or maybe you might just decide to route all non > assigned packets over to this one client if you don't have more than one > client on this LAN. > > http://www.freebsd.org/cgi/man.cgi?query=libalias&apropos=0&sektion=0&manpat > h=FreeBSD+4.2-RELEASE&format=html > > I also found this on the RA2 web site support forum. > http://messagebrd.westwood.ea.com/boards/ra2/english/Forum2/HTML/000823.html > http://messagebrd.westwood.ea.com/boards/ra2/english/Forum2/HTML/000797.html > > > > > ----- Original Message ----- > > From: Cribbins, Jason > > To: Lanithium > > Sent: Friday, February 16, 2001 3:20 AM > > Subject: RE: Red Alert 2 - FreeBSD Networking > > > > > > > I need a bit more information. There are two possible > > problems here. > > > > > > Are you saying he cant play games or cant log into the game > > server at all? > > > Can your brother connect to games others create? > > > Can he connect to games hosted on the LAN itself? (need > > more than one > > > Windoze box on your LAN to try this) > > > > > > > > > -----Original Message----- > > > From: owner-freebsd-questions@FreeBSD.ORG > > > [mailto:owner-freebsd-questions@FreeBSD.ORG]On Behalf Of Lanithium > > > Sent: Thursday, February 15, 2001 5:10 AM > > > To: freebsd-questions@FreeBSD.ORG > > > Subject: Red Alert 2 - FreeBSD Networking > > > > > > > > > Hi, > > > > > > I run a small home network consisting of 1 freebsd 4.2 machine and 1 > > windows > > > 98 machine. > > > > > > I use PPP to dialup to the internet with the -nat switch. > > My brother likes > > > to play red alert 2 over the net, but since I have been > > using freebsd to > > > dialup it wont establish a connection. > > > > > > I read through the freebsd site and found > > > > > > nat port UDP internal:8575 8675 > > > nat port UDP internal:5009 5009 > > > > > > I added these into ppp.conf using 10.0.0.2 (windows > > machine), redialed yet > > > it still wont allow him to connect. > > > > > > When he plays he host's the games, instead of joining > > someone else's. > > > > > > Thanks in advanced, > > > > > > Matthew Plews > > > lanithium@dingoblue.net.au > > > > > > P.S. sorry about the other email, accidentally clicked send. > > To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message