Date: Sun, 29 Aug 2010 19:53:15 GMT From: Yuri Karaban <tech@askold.net> To: freebsd-gnats-submit@FreeBSD.org Subject: standards/150093: C++ std::locale support is broken Message-ID: <201008291953.o7TJrFgZ050171@www.freebsd.org> Resent-Message-ID: <201008292000.o7TK03IA035222@freefall.freebsd.org>
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>Number: 150093 >Category: standards >Synopsis: C++ std::locale support is broken >Confidential: no >Severity: serious >Priority: medium >Responsible: freebsd-standards >State: open >Quarter: >Keywords: >Date-Required: >Class: sw-bug >Submitter-Id: current-users >Arrival-Date: Sun Aug 29 20:00:02 UTC 2010 >Closed-Date: >Last-Modified: >Originator: Yuri Karaban >Release: 8.1-RELEASE >Organization: >Environment: >Description: Standard C++ library, libstdc++, compiled with "generic" locale support. So only "C" and "POSIX" locales are supported. Setting any other locale will throw the runtime_error exception "locale::facet::_S_create_c_locale name not valid". Though locale name is valid and works with setlocale(3). On Linux libstdc++ is using "gnu" locale configuration. Which takes use of newlocale(3)/uselocale(3)/freelocale(3)/... POSIX calls. FreeBSD does not support these calls so it is not possible to use "gnu" configuration. Since C++ standard allow several locale instances to coexists simultaneously, it must be not possible to implement C++ locales in terms of setlocale(3). There are two possible solutions: 1. Implement locale related functions in FreeBSD C Library. This option is preferred: supporting standard functions is always a plus and having these function it is possible to use existing locale model in libstdc++. 2. Implement custom locale support for FreeBSD in libstdc++. Advantage that standard C library would be untouched. But on the other hand, there are many disadvantages (to create libstdc++ locale model from scratch; difficult to implement in terms of setlocale, means use of some hacks with libc internals). PS. Locale support is really important. C++ programs which use locale is unusable on FreeBSD and there is no workaround. >How-To-Repeat: Compile and run following C++ code: #include <locale> int main() { std::locale("en_US.UTF-8"); } >Fix: >Release-Note: >Audit-Trail: >Unformatted:
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