Date: Wed, 7 Jul 1999 10:24:45 +0300 From: Vallo Kallaste <vallo@matti.ee> To: Trenton Schulz <twschulz@gloria.cord.edu> Cc: freebsd-multimedia@FreeBSD.ORG Subject: Re: How to actually link with GLX library? Message-ID: <19990707102445.A24475@myhakas.matti.ee> In-Reply-To: <Pine.BSI.4.05L.9907061416270.6086-100000@gloria.cord.edu>; from Trenton Schulz on Tue, Jul 06, 1999 at 02:24:57PM -0500 References: <19990706221203.A23182@myhakas.matti.ee> <Pine.BSI.4.05L.9907061416270.6086-100000@gloria.cord.edu>
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On Tue, Jul 06, 1999 at 02:24:57PM -0500, Trenton Schulz <twschulz@gloria.cord.edu> wrote: > I assume you are talking about the nvidia glx module. Most OpenGL programs > for FreeBSD (the ones in the port tree) are linked against libMesaGL.so.* > If the application was linked against Mesa 3 all you need to is Link > libMesaGL.so.* to your new libGL.so.1 and you should be ready to go. I did > this and both xlock and battalion worked great (and real fast and pretty > too) It also worked for my graphics projects from school. I'm talking about g200 glx module, the card is G200 SD with 8MB of memory. Actually I tried to change the symlink but after executing xlock -inwindow -mode morph3d got total hang. Seems that changing symlink isn't enough, yes all references say it is enough... -- Vallo Kallaste vallo@matti.ee To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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