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Date:      Wed, 7 Jul 1999 10:24:45 +0300
From:      Vallo Kallaste <vallo@matti.ee>
To:        Trenton Schulz <twschulz@gloria.cord.edu>
Cc:        freebsd-multimedia@FreeBSD.ORG
Subject:   Re: How to actually link with GLX library?
Message-ID:  <19990707102445.A24475@myhakas.matti.ee>
In-Reply-To: <Pine.BSI.4.05L.9907061416270.6086-100000@gloria.cord.edu>; from Trenton Schulz on Tue, Jul 06, 1999 at 02:24:57PM -0500
References:  <19990706221203.A23182@myhakas.matti.ee> <Pine.BSI.4.05L.9907061416270.6086-100000@gloria.cord.edu>

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On Tue, Jul 06, 1999 at 02:24:57PM -0500, Trenton Schulz <twschulz@gloria.cord.edu> wrote:

> I assume you are talking about the nvidia glx module.  Most OpenGL programs
> for FreeBSD (the ones in the port tree) are linked against libMesaGL.so.*
> If the application was linked against Mesa 3 all you need to is Link
> libMesaGL.so.* to your new libGL.so.1 and you should be ready to go.  I did
> this and both xlock and battalion worked great (and real fast and pretty
> too)  It also worked for my graphics projects from school.

I'm talking about g200 glx module, the card is G200 SD with 8MB of
memory. Actually I tried to change the symlink but after executing xlock
-inwindow -mode morph3d got total hang. Seems that changing symlink
isn't enough, yes all references say it is enough...
-- 

Vallo Kallaste
vallo@matti.ee


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