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Date:      Tue, 11 Oct 2005 17:38:56 -0400
From:      Kris Kennaway <kris@obsecurity.org>
To:        Pav Lucistnik <pav@FreeBSD.org>
Cc:        cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org, ports-committers@FreeBSD.org
Subject:   Re: cvs commit: ports/games/daimonin-client Makefile ports/games/daimonin-client/files daimonin.sh.in
Message-ID:  <20051011213856.GB8839@xor.obsecurity.org>
In-Reply-To: <200510112129.j9BLTZ45071493@repoman.freebsd.org>
References:  <200510112129.j9BLTZ45071493@repoman.freebsd.org>

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On Tue, Oct 11, 2005 at 09:29:35PM +0000, Pav Lucistnik wrote:
> pav         2005-10-11 21:29:35 UTC
>=20
>   FreeBSD ports repository
>=20
>   Modified files:
>     games/daimonin-client Makefile=20
>   Added files:
>     games/daimonin-client/files daimonin.sh.in=20
>   Log:
>   - The game need write access to SHAREDIR; copy SHAREDIR to user's home
>     on startup and run the game from there
>   - Force zero optimization, -O2 make the game segfault on amd64

So why pessimize this on all architectures?

Kris

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