Date: Fri, 12 Jan 2001 20:26:17 +0200 From: Mark Murray <mark@grondar.za> To: Garrett Wollman <wollman@khavrinen.lcs.mit.edu> Cc: Doug Barton <DougB@FreeBSD.org>, cvs-committers@FreeBSD.org, cvs-all@FreeBSD.org Subject: Re: Randomness and vi Message-ID: <200101121826.f0CIQHI14502@gratis.grondar.za> In-Reply-To: <200101121653.LAA58236@khavrinen.lcs.mit.edu> ; from Garrett Wollman <wollman@khavrinen.lcs.mit.edu> "Fri, 12 Jan 2001 11:53:44 EST." References: <200101121653.LAA58236@khavrinen.lcs.mit.edu>
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> <<On Fri, 12 Jan 2001 01:52:55 -0800, Doug Barton <DougB@FreeBSD.org> said: > > > found out the hard way that vi needs randomness to run when I was doing > > vi doesn't need randomness to run. However, some overzealous coder > may have changed it to waste good randomness when all it needs to do > is feed its PRNG. I have seen several instances of this (not naming > names) but did not think to protest. Hmm. The whole usr.games area is well infected with srandomdev. IMO, srandom(time ^ pid) is sufficient. M -- Mark Murray Warning: this .sig is umop ap!sdn To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe cvs-all" in the body of the message
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