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Date:      Tue, 31 Mar 2020 23:12:13 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 245225] games/frotz:  Update to version 2.51
Message-ID:  <bug-245225-7788-In2uAtOyZn@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-245225-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-245225-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D245225

David Griffith <bugs@661.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
 Attachment #212918|                            |maintainer-approval+
              Flags|                            |

--- Comment #2 from David Griffith <bugs@661.org> ---
Created attachment 212918
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D212918&action=
=3Dedit
Diff between Frotz 2.50 and 2.51

Nothing really new except update to install the latest version.  Once I fig=
ure
out how to properly do it, I'll add an option for audio output for the curs=
es
interface and the SDL interface.

Summary of changes between Frotz 2.50 and Frotz 2.51:
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D

Frotz 2.51 was released on Wednesday February 12, 2020.

This is a minor release focusing on minor enhancements and bug fixes.

NEW FEATURES

- Added an -f option for Dumb Frotz to mark up the output with color and
  formatting codes.  Currently "irc", "ansi", and "normal" modes are
  supported.


BUG FIXES

- Cleanly account for some installations of ncurses which have the
  library split into ncurses (high level) and tinfo (low level).

- Added an idiosyncrasy fix for Cutthroats, which assumes a
  quick-and-dirty conversion of 24-hour notation to am/pm notation.

- Fixed where the Makefile used spaces instead of a tab in a rarely-used
  recipe.

- Fixed a memory allocation problem with restoring a game at the command
  line using the -L option.

- Fixed an oversight in which curses wasn't being shut down properly
  when fatal zcode errors were encountered.

--=20
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