From owner-freebsd-multimedia Thu Jan 29 23:41:48 1998 Return-Path: Received: (from majordom@localhost) by hub.freebsd.org (8.8.8/8.8.8) id XAA10417 for freebsd-multimedia-outgoing; Thu, 29 Jan 1998 23:41:48 -0800 (PST) (envelope-from owner-freebsd-multimedia@FreeBSD.ORG) Received: (from sos@localhost) by hub.freebsd.org (8.8.8/8.8.8) id XAA10379; Thu, 29 Jan 1998 23:41:36 -0800 (PST) (envelope-from sos) Message-Id: <199801300741.XAA10379@hub.freebsd.org> Subject: Re: Descent Sources In-Reply-To: <199801300717.AAA29832@bootp.sls.usu.edu> from Kurt Olsen at "Jan 30, 98 00:17:25 am" To: kurto@bootp.sls.usu.edu (Kurt Olsen) Date: Thu, 29 Jan 1998 23:41:36 -0800 (PST) Cc: doconnor@gsoft.com.au, mike@smith.net.au, hackers@FreeBSD.ORG, multimedia@FreeBSD.ORG From: sos@FreeBSD.ORG Reply-to: sos@FreeBSD.ORG X-Mailer: ELM [version 2.4ME+ PL32 (25)] MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-freebsd-multimedia@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.org X-To-Unsubscribe: mail to majordomo@FreeBSD.org "unsubscribe freebsd-multimedia" In reply to Kurt Olsen who wrote: > > VGL needs a little adjustment to it's keyboard init function to > really support games. In the raw and code modes the tty code in > the kernel filters out all TABs, 'u's and a couple of others (at > least I think it's the tty.) I have a few lines of code I put into > doom to make it work under VGL. Let me know if you are interested. Could you be bit more specific on this ?? I see problems with 'u' beeing delayed in another game, but I dont think the kernel is to blame (could be wrong though as I havn't investigated further). If you have patches to doom, let me know, and we should make a packages/port out of it.. Søren