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Date:      Tue, 31 Oct 2006 19:23:27 +0000 (UTC)
From:      Alejandro Pulver <alepulver@FreeBSD.org>
To:        ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/games Makefile ports/games/slump Makefile distinfo pkg-descr ports/games/slump/files patch-dump.c
Message-ID:  <200610311923.k9VJNR91083414@repoman.freebsd.org>

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alepulver    2006-10-31 19:23:27 UTC

  FreeBSD ports repository

  Modified files:
    games                Makefile 
  Added files:
    games/slump          Makefile distinfo pkg-descr 
    games/slump/files    patch-dump.c 
  Log:
  Slump is a random map generator for FreeDoom that is based on David M. Chess'
  SLIGE map generator.
  
  Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps.
  In particular, Slump only places monsters that the FreeDoom artists have drawn
  in to maps; this way one can play FreeDoom without feeling that the game is
  incomplete.
  
  WWW:    http://www.samiam.org/slump.html
  
  Revision  Changes    Path
  1.1051    +1 -0      ports/games/Makefile
  1.1       +31 -0     ports/games/slump/Makefile (new)
  1.1       +3 -0      ports/games/slump/distinfo (new)
  1.1       +15 -0     ports/games/slump/files/patch-dump.c (new)
  1.1       +9 -0      ports/games/slump/pkg-descr (new)



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