From owner-freebsd-ports Wed Jul 9 19:24:09 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.5/8.8.5) id TAA00220 for ports-outgoing; Wed, 9 Jul 1997 19:24:09 -0700 (PDT) Received: from silvia.HIP.Berkeley.EDU (ala-ca13-05.ix.netcom.com [204.32.168.37]) by hub.freebsd.org (8.8.5/8.8.5) with ESMTP id TAA00214 for ; Wed, 9 Jul 1997 19:24:06 -0700 (PDT) Received: (from asami@localhost) by silvia.HIP.Berkeley.EDU (8.8.6/8.6.9) id TAA16313; Wed, 9 Jul 1997 19:23:56 -0700 (PDT) Date: Wed, 9 Jul 1997 19:23:56 -0700 (PDT) Message-Id: <199707100223.TAA16313@silvia.HIP.Berkeley.EDU> To: chuckr@glue.umd.edu CC: avenirint@hol.fr, freebsd-ports@FreeBSD.ORG In-reply-to: (message from Chuck Robey on Wed, 9 Jul 1997 20:20:36 -0400 (EDT)) Subject: Re: Compatibility between releases of freeBSD ports From: asami@cs.berkeley.edu (Satoshi Asami) Sender: owner-ports@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk * We've never had a report like this, not a single one. Since we don't have * a port of the xcannon game, this makes me doubly skeptical about your * claim. Could you maybe be just a little more complete in describing where * you got the software and what you did that caused all that lossage? Furthermore, if this is a bug, it is in the kernel, not the xcannon program (or whatever game you tried to run). Unless that program is a serious trojan horse, these kind of situations are caused by the system crashing catastrophically at exactly the moment you tried to run the game. Satoshi