Date: Wed, 30 Aug 2000 21:23:32 +0200 From: Neil Blakey-Milner <nbm@mithrandr.moria.org> To: Nilmoni Deb <ndeb@ece.cmu.edu> Cc: Theo Bell <freebsd@cfdnet.me.tuns.ca>, freebsd-questions@FreeBSD.ORG Subject: Re: adding a port Message-ID: <20000830212332.A96743@mithrandr.moria.org> In-Reply-To: <Pine.GSO.3.96L.1000830142923.15555L-100000@alpha>; from ndeb@ece.cmu.edu on Wed, Aug 30, 2000 at 02:34:46PM -0400 References: <Pine.BSF.4.21.0008301523210.72618-100000@cfdnet.me.tuns.ca> <Pine.GSO.3.96L.1000830142923.15555L-100000@alpha>
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On Wed 2000-08-30 (14:34), Nilmoni Deb wrote: > > Hi, > > > > Generally when you compile a port it looks in /usr/ports/distfiles > > Sometimes ports (like xemacs I believe) make their own directory in > > /usr/ports/distfiles. > > In that case why doesn't the makefile give an intelligent error > message such as > > "pkg.tar.gz not found in /usr/ports/stupid/game/hell_dir/" > > Atleast that saves the time of downloading a 12MB file (like netscape) > for 45 minutes if the user has already downloaded it once. It does. If it can't find it: >> Couldn't fetch it - please try to retrieve this >> port manually into /usr/ports/distfiles// and try again. Neil -- Neil Blakey-Milner Sunesi Clinical Systems nbm@mithrandr.moria.org To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message
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