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Date:      Wed, 30 Aug 2000 21:23:32 +0200
From:      Neil Blakey-Milner <nbm@mithrandr.moria.org>
To:        Nilmoni Deb <ndeb@ece.cmu.edu>
Cc:        Theo Bell <freebsd@cfdnet.me.tuns.ca>, freebsd-questions@FreeBSD.ORG
Subject:   Re: adding a port
Message-ID:  <20000830212332.A96743@mithrandr.moria.org>
In-Reply-To: <Pine.GSO.3.96L.1000830142923.15555L-100000@alpha>; from ndeb@ece.cmu.edu on Wed, Aug 30, 2000 at 02:34:46PM -0400
References:  <Pine.BSF.4.21.0008301523210.72618-100000@cfdnet.me.tuns.ca> <Pine.GSO.3.96L.1000830142923.15555L-100000@alpha>

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On Wed 2000-08-30 (14:34), Nilmoni Deb wrote:
> > Hi,
> > 
> > Generally when you compile a port it looks in /usr/ports/distfiles
> >  Sometimes ports (like xemacs I believe) make their own directory in
> > /usr/ports/distfiles. 
> 
> In that case why doesn't the makefile give an intelligent error 
> message such as 
> 	
> 	"pkg.tar.gz not found in /usr/ports/stupid/game/hell_dir/"
> 
> Atleast that saves the time of downloading a 12MB file (like netscape)
> for 45 minutes if the user has already downloaded it once.

It does.  If it can't find it:

>> Couldn't fetch it - please try to retrieve this
>> port manually into /usr/ports/distfiles// and try again.

Neil
-- 
Neil Blakey-Milner
Sunesi Clinical Systems
nbm@mithrandr.moria.org


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