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Date:      Thu, 4 Dec 2014 14:06:11 +0000 (UTC)
From:      Dmitry Sivachenko <demon@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r373903 - head/math/glm
Message-ID:  <201412041406.sB4E6Bob035093@svn.freebsd.org>

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Author: demon
Date: Thu Dec  4 14:06:11 2014
New Revision: 373903
URL: https://svnweb.freebsd.org/changeset/ports/373903
QAT: https://qat.redports.org/buildarchive/r373903/

Log:
  Revert to 0.9.5.4: recent version requires c++11 compiler and this update breaks
  some ports on 8.x/9.x.

Modified:
  head/math/glm/Makefile
  head/math/glm/distinfo
  head/math/glm/pkg-plist

Modified: head/math/glm/Makefile
==============================================================================
--- head/math/glm/Makefile	Thu Dec  4 13:50:49 2014	(r373902)
+++ head/math/glm/Makefile	Thu Dec  4 14:06:11 2014	(r373903)
@@ -2,7 +2,8 @@
 # $FreeBSD$
 
 PORTNAME=	glm
-PORTVERSION=	0.9.6.0
+PORTVERSION=	0.9.5.4
+PORTEPOCH=	1
 CATEGORIES=	math graphics
 MASTER_SITES=	${MASTER_SITE_SOURCEFORGE}
 MASTER_SITE_SUBDIR=	ogl-math/${PORTNAME}-${PORTVERSION}

Modified: head/math/glm/distinfo
==============================================================================
--- head/math/glm/distinfo	Thu Dec  4 13:50:49 2014	(r373902)
+++ head/math/glm/distinfo	Thu Dec  4 14:06:11 2014	(r373903)
@@ -1,2 +1,2 @@
-SHA256 (glm-0.9.6.0.zip) = 0a12e69ba3ad8370f97a7dc79d2d6392098f335499248aa2cf89902afb4b073f
-SIZE (glm-0.9.6.0.zip) = 4219782
+SHA256 (glm-0.9.5.4.zip) = c25002f109104bb8eb37a7e74c745cbc0a713ec5d9a857050c7878edb5ee246c
+SIZE (glm-0.9.5.4.zip) = 4081182

Modified: head/math/glm/pkg-plist
==============================================================================
--- head/math/glm/pkg-plist	Thu Dec  4 13:50:49 2014	(r373902)
+++ head/math/glm/pkg-plist	Thu Dec  4 14:06:11 2014	(r373903)
@@ -2,6 +2,7 @@ include/glm/CMakeLists.txt
 include/glm/common.hpp
 include/glm/detail/_features.hpp
 include/glm/detail/_fixes.hpp
+include/glm/detail/_literals.hpp
 include/glm/detail/_noise.hpp
 include/glm/detail/_swizzle.hpp
 include/glm/detail/_swizzle_func.hpp
@@ -26,6 +27,7 @@ include/glm/detail/func_trigonometric.in
 include/glm/detail/func_vector_relational.hpp
 include/glm/detail/func_vector_relational.inl
 include/glm/detail/glm.cpp
+include/glm/detail/hint.hpp
 include/glm/detail/intrinsic_common.hpp
 include/glm/detail/intrinsic_common.inl
 include/glm/detail/intrinsic_exponential.hpp
@@ -41,6 +43,7 @@ include/glm/detail/intrinsic_trigonometr
 include/glm/detail/intrinsic_vector_relational.hpp
 include/glm/detail/intrinsic_vector_relational.inl
 include/glm/detail/precision.hpp
+include/glm/detail/precision.inl
 include/glm/detail/setup.hpp
 include/glm/detail/type_float.hpp
 include/glm/detail/type_gentype.hpp
@@ -83,14 +86,10 @@ include/glm/ext.hpp
 include/glm/fwd.hpp
 include/glm/geometric.hpp
 include/glm/glm.hpp
-include/glm/gtc/bitfield.hpp
-include/glm/gtc/bitfield.inl
 include/glm/gtc/constants.hpp
 include/glm/gtc/constants.inl
 include/glm/gtc/epsilon.hpp
 include/glm/gtc/epsilon.inl
-include/glm/gtc/integer.hpp
-include/glm/gtc/integer.inl
 include/glm/gtc/matrix_access.hpp
 include/glm/gtc/matrix_access.inl
 include/glm/gtc/matrix_integer.hpp
@@ -108,16 +107,12 @@ include/glm/gtc/random.hpp
 include/glm/gtc/random.inl
 include/glm/gtc/reciprocal.hpp
 include/glm/gtc/reciprocal.inl
-include/glm/gtc/round.hpp
-include/glm/gtc/round.inl
 include/glm/gtc/type_precision.hpp
 include/glm/gtc/type_precision.inl
 include/glm/gtc/type_ptr.hpp
 include/glm/gtc/type_ptr.inl
 include/glm/gtc/ulp.hpp
 include/glm/gtc/ulp.inl
-include/glm/gtc/vec1.hpp
-include/glm/gtc/vec1.inl
 include/glm/gtx/associated_min_max.hpp
 include/glm/gtx/associated_min_max.inl
 include/glm/gtx/bit.hpp
@@ -128,14 +123,14 @@ include/glm/gtx/color_space.hpp
 include/glm/gtx/color_space.inl
 include/glm/gtx/color_space_YCoCg.hpp
 include/glm/gtx/color_space_YCoCg.inl
-include/glm/gtx/common.hpp
-include/glm/gtx/common.inl
 include/glm/gtx/compatibility.hpp
 include/glm/gtx/compatibility.inl
 include/glm/gtx/component_wise.hpp
 include/glm/gtx/component_wise.inl
+include/glm/gtx/constants.hpp
 include/glm/gtx/dual_quaternion.hpp
 include/glm/gtx/dual_quaternion.inl
+include/glm/gtx/epsilon.hpp
 include/glm/gtx/euler_angles.hpp
 include/glm/gtx/euler_angles.inl
 include/glm/gtx/extend.hpp
@@ -152,6 +147,10 @@ include/glm/gtx/gradient_paint.hpp
 include/glm/gtx/gradient_paint.inl
 include/glm/gtx/handed_coordinate_space.hpp
 include/glm/gtx/handed_coordinate_space.inl
+include/glm/gtx/inertia.hpp
+include/glm/gtx/inertia.inl
+include/glm/gtx/int_10_10_10_2.hpp
+include/glm/gtx/int_10_10_10_2.inl
 include/glm/gtx/integer.hpp
 include/glm/gtx/integer.inl
 include/glm/gtx/intersect.hpp
@@ -162,8 +161,6 @@ include/glm/gtx/log_base.hpp
 include/glm/gtx/log_base.inl
 include/glm/gtx/matrix_cross_product.hpp
 include/glm/gtx/matrix_cross_product.inl
-include/glm/gtx/matrix_decompose.hpp
-include/glm/gtx/matrix_decompose.inl
 include/glm/gtx/matrix_interpolation.hpp
 include/glm/gtx/matrix_interpolation.inl
 include/glm/gtx/matrix_major_storage.hpp
@@ -178,6 +175,7 @@ include/glm/gtx/mixed_product.hpp
 include/glm/gtx/mixed_product.inl
 include/glm/gtx/multiple.hpp
 include/glm/gtx/multiple.inl
+include/glm/gtx/noise.hpp
 include/glm/gtx/norm.hpp
 include/glm/gtx/norm.inl
 include/glm/gtx/normal.hpp
@@ -198,14 +196,14 @@ include/glm/gtx/projection.hpp
 include/glm/gtx/projection.inl
 include/glm/gtx/quaternion.hpp
 include/glm/gtx/quaternion.inl
-include/glm/gtx/range.hpp
+include/glm/gtx/random.hpp
 include/glm/gtx/raw_data.hpp
 include/glm/gtx/raw_data.inl
+include/glm/gtx/reciprocal.hpp
 include/glm/gtx/rotate_normalized_axis.hpp
 include/glm/gtx/rotate_normalized_axis.inl
 include/glm/gtx/rotate_vector.hpp
 include/glm/gtx/rotate_vector.inl
-include/glm/gtx/scalar_multiplication.hpp
 include/glm/gtx/scalar_relational.hpp
 include/glm/gtx/scalar_relational.inl
 include/glm/gtx/simd_mat4.hpp
@@ -224,8 +222,11 @@ include/glm/gtx/transform.hpp
 include/glm/gtx/transform.inl
 include/glm/gtx/transform2.hpp
 include/glm/gtx/transform2.inl
-include/glm/gtx/type_aligned.hpp
-include/glm/gtx/type_aligned.inl
+include/glm/gtx/ulp.hpp
+include/glm/gtx/unsigned_int.hpp
+include/glm/gtx/unsigned_int.inl
+include/glm/gtx/vec1.hpp
+include/glm/gtx/vec1.inl
 include/glm/gtx/vector_angle.hpp
 include/glm/gtx/vector_angle.inl
 include/glm/gtx/vector_query.hpp



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