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Date:      Sat, 22 Sep 2001 13:35:22 -0700 (PDT)
From:      Maxim Sobolev <sobomax@FreeBSD.org>
To:        cvs-committers@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/games/digger-vgl Makefile ports/games/digger-vgl/files patch-sdl_snd.c patch-sound.c patch-aa patch-ab patch-ac patch-ad patch-sdl_kbd.c patch-sdl_vid.c patch-sdl_vid.h
Message-ID:  <200109222035.f8MKZN725427@freefall.freebsd.org>

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sobomax     2001/09/22 13:35:22 PDT

  Modified files:
    games/digger-vgl     Makefile 
    games/digger-vgl/files patch-aa patch-ab patch-ac patch-ad 
                           patch-sdl_kbd.c patch-sdl_vid.c 
                           patch-sdl_vid.h 
  Added files:
    games/digger-vgl/files patch-sdl_snd.c patch-sound.c 
  Log:
  Merge in numerous local fixes:
  - when outputing character to the screen check that we actually have a
    character for the charcode supplied. This fixes potential segfault
    when user types in some character that isn't in the table;
  - don't hog all CPU time when playing level completion sound. This also
    makes level completion sound much more less jerky;
  - by default use sdl12 library instead of sdl10, because sdl10 is at the
    end of its lifecycle and would be retired RSN.
  
  Bump PPORTREVISION to indicate that major changes were made.
  
  Revision  Changes    Path
  1.6       +5 -2      ports/games/digger-vgl/Makefile
  1.2       +31 -3     ports/games/digger-vgl/files/patch-aa
  1.2       +28 -4     ports/games/digger-vgl/files/patch-ab
  1.2       +6 -3      ports/games/digger-vgl/files/patch-ac
  1.2       +6 -4      ports/games/digger-vgl/files/patch-ad
  1.2       +0 -0      ports/games/digger-vgl/files/patch-sdl_kbd.c
  1.1       +13 -0     ports/games/digger-vgl/files/patch-sdl_snd.c (new)
  1.2       +0 -0      ports/games/digger-vgl/files/patch-sdl_vid.c
  1.2       +0 -0      ports/games/digger-vgl/files/patch-sdl_vid.h
  1.1       +15 -0     ports/games/digger-vgl/files/patch-sound.c (new)


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