From owner-freebsd-multimedia Wed Feb 11 21:33:28 1998 Return-Path: Received: (from majordom@localhost) by hub.freebsd.org (8.8.8/8.8.8) id VAA05238 for freebsd-multimedia-outgoing; Wed, 11 Feb 1998 21:33:28 -0800 (PST) (envelope-from owner-freebsd-multimedia@FreeBSD.ORG) Received: from rah.star-gate.com (rah.star-gate.com [209.133.7.178]) by hub.freebsd.org (8.8.8/8.8.8) with ESMTP id VAA05233 for ; Wed, 11 Feb 1998 21:33:26 -0800 (PST) (envelope-from hasty@rah.star-gate.com) Received: from rah (localhost.star-gate.com [127.0.0.1]) by rah.star-gate.com (8.8.8/8.8.8) with ESMTP id VAA00647 for ; Wed, 11 Feb 1998 21:33:18 -0800 (PST) (envelope-from hasty@rah.star-gate.com) Message-Id: <199802120533.VAA00647@rah.star-gate.com> X-Mailer: exmh version 2.0gamma 1/27/96 To: multimedia@FreeBSD.ORG Subject: ftp://rah.star-gate.com/pub/linux_ioctl-3.0-current.tar.gz Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Date: Wed, 11 Feb 1998 21:33:18 -0800 From: Amancio Hasty Sender: owner-freebsd-multimedia@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.org Updated the linux layer to include Luoqi Chen which makes Quake2 work in standalone mode . We can't play Quake 2 over the network, yet. If anyone has the time please feel free to track down the problem. At 08:47 PM 1/26/98 -0500, Luoqi Chen wrote: >After hacked a version of mremap() that only implements shrinking, I was >able to play single-player games (softx version). But I had trouble with >network mode. When I chose join a game from the multiplayer menu, it exited >before showing the server and port menu. The error printed was Net_Sendpacket >error -99, which is EADDRNOTAVAIL. I did a ktrace, it was a sendto() call >to broadcast address 255.255.255.255, and since my default route is a non- >broadcastable ppp link, it returned error EADDRNOTAVAIL. So I added a piece >of code in linux_sendto(), whenever it saw a 0xffffffff address, I changed >to broadcast address of my ethernet card (not connected). The -99 error >message went away, but quake2 still shutdown at the same point. Does anyone >have any idea? It seems that networking code has changed a lot from quake >to quake2. Enjoy, Amancio To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message