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Date:      Fri, 20 Jan 2012 06:16:37 +0000 (UTC)
From:      David Schultz <das@FreeBSD.org>
To:        src-committers@freebsd.org, svn-src-all@freebsd.org, svn-src-vendor@freebsd.org
Subject:   svn commit: r230364 - in vendor/NetBSD/softfloat: . dist dist/bits32 dist/bits64 dist/templates
Message-ID:  <201201200616.q0K6GbHo026916@svn.freebsd.org>

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Author: das
Date: Fri Jan 20 06:16:37 2012
New Revision: 230364
URL: http://svn.freebsd.org/changeset/base/230364

Log:
  Import SoftFloat from NetBSD.

Added:
  vendor/NetBSD/softfloat/
  vendor/NetBSD/softfloat/dist/
  vendor/NetBSD/softfloat/dist/Makefile.inc   (contents, props changed)
  vendor/NetBSD/softfloat/dist/README.NetBSD
  vendor/NetBSD/softfloat/dist/README.txt   (contents, props changed)
  vendor/NetBSD/softfloat/dist/bits32/
  vendor/NetBSD/softfloat/dist/bits32/softfloat-macros
  vendor/NetBSD/softfloat/dist/bits32/softfloat.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/bits64/
  vendor/NetBSD/softfloat/dist/bits64/softfloat-macros
  vendor/NetBSD/softfloat/dist/bits64/softfloat.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/eqdf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/eqsf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/eqtf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/fpgetmask.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/fpgetround.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/fpgetsticky.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/fpsetmask.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/fpsetround.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/fpsetsticky.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/gedf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/gesf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/getf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/gexf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/gtdf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/gtsf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/gttf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/gtxf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/ledf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/lesf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/letf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/ltdf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/ltsf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/lttf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/nedf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/negdf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/negsf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/negtf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/negxf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/nesf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/netf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/nexf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/softfloat-for-gcc.h   (contents, props changed)
  vendor/NetBSD/softfloat/dist/softfloat-history.txt   (contents, props changed)
  vendor/NetBSD/softfloat/dist/softfloat-source.txt   (contents, props changed)
  vendor/NetBSD/softfloat/dist/softfloat-specialize
  vendor/NetBSD/softfloat/dist/softfloat.txt   (contents, props changed)
  vendor/NetBSD/softfloat/dist/templates/
  vendor/NetBSD/softfloat/dist/templates/milieu.h   (contents, props changed)
  vendor/NetBSD/softfloat/dist/templates/softfloat-specialize
  vendor/NetBSD/softfloat/dist/templates/softfloat.h   (contents, props changed)
  vendor/NetBSD/softfloat/dist/timesoftfloat.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/timesoftfloat.txt   (contents, props changed)
  vendor/NetBSD/softfloat/dist/unorddf2.c   (contents, props changed)
  vendor/NetBSD/softfloat/dist/unordsf2.c   (contents, props changed)

Added: vendor/NetBSD/softfloat/dist/Makefile.inc
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ vendor/NetBSD/softfloat/dist/Makefile.inc	Fri Jan 20 06:16:37 2012	(r230364)
@@ -0,0 +1,28 @@
+#	$NetBSD: Makefile.inc,v 1.10 2011/07/04 02:53:15 mrg Exp $
+
+SOFTFLOAT_BITS?=64
+.PATH:		${ARCHDIR}/softfloat \
+		${.CURDIR}/softfloat/bits${SOFTFLOAT_BITS} ${.CURDIR}/softfloat
+
+CPPFLAGS+=	-I${ARCHDIR}/softfloat -I${.CURDIR}/softfloat
+CPPFLAGS+=	-DSOFTFLOAT_FOR_GCC
+
+SRCS.softfloat= softfloat.c
+
+SRCS.softfloat+=fpgetround.c fpsetround.c fpgetmask.c fpsetmask.c \
+		fpgetsticky.c fpsetsticky.c
+
+SRCS.softfloat+=eqsf2.c nesf2.c gtsf2.c gesf2.c ltsf2.c lesf2.c negsf2.c \
+		eqdf2.c nedf2.c gtdf2.c gedf2.c ltdf2.c ledf2.c negdf2.c \
+		eqtf2.c netf2.c gttf2.c getf2.c lttf2.c letf2.c negtf2.c \
+		nexf2.c gtxf2.c gexf2.c negxf2.c unordsf2.c unorddf2.c
+
+SRCS+=		${SRCS.softfloat}
+
+# XXX
+.if defined(HAVE_GCC) && ${HAVE_GCC} >= 45 && \
+    (${MACHINE_CPU} == "arm" || \
+     ${MACHINE_CPU} == "mips" || \
+     ${MACHINE_CPU} == "sh3")
+COPTS.softfloat.c+=	-Wno-enum-compare
+.endif

Added: vendor/NetBSD/softfloat/dist/README.NetBSD
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ vendor/NetBSD/softfloat/dist/README.NetBSD	Fri Jan 20 06:16:37 2012	(r230364)
@@ -0,0 +1,8 @@
+$NetBSD: README.NetBSD,v 1.2 2002/05/21 23:51:05 bjh21 Exp $
+
+This is a modified version of part of John Hauser's SoftFloat 2a package.
+This version has been heavily modified to support its use with GCC to
+implement built-in floating-point operations, but compiling
+softfloat.c without SOFTFLOAT_FOR_GCC defined should get you the same
+results as from the original.
+

Added: vendor/NetBSD/softfloat/dist/README.txt
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ vendor/NetBSD/softfloat/dist/README.txt	Fri Jan 20 06:16:37 2012	(r230364)
@@ -0,0 +1,39 @@
+$NetBSD: README.txt,v 1.1 2000/06/06 08:15:02 bjh21 Exp $
+
+Package Overview for SoftFloat Release 2a
+
+John R. Hauser
+1998 December 13
+
+
+SoftFloat is a software implementation of floating-point that conforms to
+the IEC/IEEE Standard for Binary Floating-Point Arithmetic.  SoftFloat is
+distributed in the form of C source code.  Compiling the SoftFloat sources
+generates two things:
+
+-- A SoftFloat object file (typically `softfloat.o') containing the complete
+   set of IEC/IEEE floating-point routines.
+
+-- A `timesoftfloat' program for evaluating the speed of the SoftFloat
+   routines.  (The SoftFloat module is linked into this program.)
+
+The SoftFloat package is documented in four text files:
+
+   softfloat.txt          Documentation for using the SoftFloat functions.
+   softfloat-source.txt   Documentation for compiling SoftFloat.
+   softfloat-history.txt  History of major changes to SoftFloat.
+   timesoftfloat.txt      Documentation for using `timesoftfloat'.
+
+Other files in the package comprise the source code for SoftFloat.
+
+Please be aware that some work is involved in porting this software to other
+targets.  It is not just a matter of getting `make' to complete without
+error messages.  I would have written the code that way if I could, but
+there are fundamental differences between systems that I can't make go away.
+You should not attempt to compile SoftFloat without first reading both
+`softfloat.txt' and `softfloat-source.txt'.
+
+At the time of this writing, the most up-to-date information about
+SoftFloat and the latest release can be found at the Web page `http://
+HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/SoftFloat.html'.
+

Added: vendor/NetBSD/softfloat/dist/bits32/softfloat-macros
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ vendor/NetBSD/softfloat/dist/bits32/softfloat-macros	Fri Jan 20 06:16:37 2012	(r230364)
@@ -0,0 +1,648 @@
+
+/*
+===============================================================================
+
+This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
+Arithmetic Package, Release 2a.
+
+Written by John R. Hauser.  This work was made possible in part by the
+International Computer Science Institute, located at Suite 600, 1947 Center
+Street, Berkeley, California 94704.  Funding was partially provided by the
+National Science Foundation under grant MIP-9311980.  The original version
+of this code was written as part of a project to build a fixed-point vector
+processor in collaboration with the University of California at Berkeley,
+overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
+is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
+arithmetic/SoftFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+Shifts `a' right by the number of bits given in `count'.  If any nonzero
+bits are shifted off, they are ``jammed'' into the least significant bit of
+the result by setting the least significant bit to 1.  The value of `count'
+can be arbitrarily large; in particular, if `count' is greater than 32, the
+result will be either 0 or 1, depending on whether `a' is zero or nonzero.
+The result is stored in the location pointed to by `zPtr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
+{
+    bits32 z;
+
+    if ( count == 0 ) {
+        z = a;
+    }
+    else if ( count < 32 ) {
+        z = ( a>>count ) | ( ( a<<( ( - count ) & 31 ) ) != 0 );
+    }
+    else {
+        z = ( a != 0 );
+    }
+    *zPtr = z;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Shifts the 64-bit value formed by concatenating `a0' and `a1' right by the
+number of bits given in `count'.  Any bits shifted off are lost.  The value
+of `count' can be arbitrarily large; in particular, if `count' is greater
+than 64, the result will be 0.  The result is broken into two 32-bit pieces
+which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ shift64Right(
+     bits32 a0, bits32 a1, int16 count, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+    bits32 z0, z1;
+    int8 negCount = ( - count ) & 31;
+
+    if ( count == 0 ) {
+        z1 = a1;
+        z0 = a0;
+    }
+    else if ( count < 32 ) {
+        z1 = ( a0<<negCount ) | ( a1>>count );
+        z0 = a0>>count;
+    }
+    else {
+        z1 = ( count < 64 ) ? ( a0>>( count & 31 ) ) : 0;
+        z0 = 0;
+    }
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Shifts the 64-bit value formed by concatenating `a0' and `a1' right by the
+number of bits given in `count'.  If any nonzero bits are shifted off, they
+are ``jammed'' into the least significant bit of the result by setting the
+least significant bit to 1.  The value of `count' can be arbitrarily large;
+in particular, if `count' is greater than 64, the result will be either 0
+or 1, depending on whether the concatenation of `a0' and `a1' is zero or
+nonzero.  The result is broken into two 32-bit pieces which are stored at
+the locations pointed to by `z0Ptr' and `z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ shift64RightJamming(
+     bits32 a0, bits32 a1, int16 count, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+    bits32 z0, z1;
+    int8 negCount = ( - count ) & 31;
+
+    if ( count == 0 ) {
+        z1 = a1;
+        z0 = a0;
+    }
+    else if ( count < 32 ) {
+        z1 = ( a0<<negCount ) | ( a1>>count ) | ( ( a1<<negCount ) != 0 );
+        z0 = a0>>count;
+    }
+    else {
+        if ( count == 32 ) {
+            z1 = a0 | ( a1 != 0 );
+        }
+        else if ( count < 64 ) {
+            z1 = ( a0>>( count & 31 ) ) | ( ( ( a0<<negCount ) | a1 ) != 0 );
+        }
+        else {
+            z1 = ( ( a0 | a1 ) != 0 );
+        }
+        z0 = 0;
+    }
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Shifts the 96-bit value formed by concatenating `a0', `a1', and `a2' right
+by 32 _plus_ the number of bits given in `count'.  The shifted result is
+at most 64 nonzero bits; these are broken into two 32-bit pieces which are
+stored at the locations pointed to by `z0Ptr' and `z1Ptr'.  The bits shifted
+off form a third 32-bit result as follows:  The _last_ bit shifted off is
+the most-significant bit of the extra result, and the other 31 bits of the
+extra result are all zero if and only if _all_but_the_last_ bits shifted off
+were all zero.  This extra result is stored in the location pointed to by
+`z2Ptr'.  The value of `count' can be arbitrarily large.
+    (This routine makes more sense if `a0', `a1', and `a2' are considered
+to form a fixed-point value with binary point between `a1' and `a2'.  This
+fixed-point value is shifted right by the number of bits given in `count',
+and the integer part of the result is returned at the locations pointed to
+by `z0Ptr' and `z1Ptr'.  The fractional part of the result may be slightly
+corrupted as described above, and is returned at the location pointed to by
+`z2Ptr'.)
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ shift64ExtraRightJamming(
+     bits32 a0,
+     bits32 a1,
+     bits32 a2,
+     int16 count,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr
+ )
+{
+    bits32 z0, z1, z2;
+    int8 negCount = ( - count ) & 31;
+
+    if ( count == 0 ) {
+        z2 = a2;
+        z1 = a1;
+        z0 = a0;
+    }
+    else {
+        if ( count < 32 ) {
+            z2 = a1<<negCount;
+            z1 = ( a0<<negCount ) | ( a1>>count );
+            z0 = a0>>count;
+        }
+        else {
+            if ( count == 32 ) {
+                z2 = a1;
+                z1 = a0;
+            }
+            else {
+                a2 |= a1;
+                if ( count < 64 ) {
+                    z2 = a0<<negCount;
+                    z1 = a0>>( count & 31 );
+                }
+                else {
+                    z2 = ( count == 64 ) ? a0 : ( a0 != 0 );
+                    z1 = 0;
+                }
+            }
+            z0 = 0;
+        }
+        z2 |= ( a2 != 0 );
+    }
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Shifts the 64-bit value formed by concatenating `a0' and `a1' left by the
+number of bits given in `count'.  Any bits shifted off are lost.  The value
+of `count' must be less than 32.  The result is broken into two 32-bit
+pieces which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ shortShift64Left(
+     bits32 a0, bits32 a1, int16 count, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+
+    *z1Ptr = a1<<count;
+    *z0Ptr =
+        ( count == 0 ) ? a0 : ( a0<<count ) | ( a1>>( ( - count ) & 31 ) );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Shifts the 96-bit value formed by concatenating `a0', `a1', and `a2' left
+by the number of bits given in `count'.  Any bits shifted off are lost.
+The value of `count' must be less than 32.  The result is broken into three
+32-bit pieces which are stored at the locations pointed to by `z0Ptr',
+`z1Ptr', and `z2Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ shortShift96Left(
+     bits32 a0,
+     bits32 a1,
+     bits32 a2,
+     int16 count,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr
+ )
+{
+    bits32 z0, z1, z2;
+    int8 negCount;
+
+    z2 = a2<<count;
+    z1 = a1<<count;
+    z0 = a0<<count;
+    if ( 0 < count ) {
+        negCount = ( ( - count ) & 31 );
+        z1 |= a2>>negCount;
+        z0 |= a1>>negCount;
+    }
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Adds the 64-bit value formed by concatenating `a0' and `a1' to the 64-bit
+value formed by concatenating `b0' and `b1'.  Addition is modulo 2^64, so
+any carry out is lost.  The result is broken into two 32-bit pieces which
+are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ add64(
+     bits32 a0, bits32 a1, bits32 b0, bits32 b1, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+    bits32 z1;
+
+    z1 = a1 + b1;
+    *z1Ptr = z1;
+    *z0Ptr = a0 + b0 + ( z1 < a1 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Adds the 96-bit value formed by concatenating `a0', `a1', and `a2' to the
+96-bit value formed by concatenating `b0', `b1', and `b2'.  Addition is
+modulo 2^96, so any carry out is lost.  The result is broken into three
+32-bit pieces which are stored at the locations pointed to by `z0Ptr',
+`z1Ptr', and `z2Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ add96(
+     bits32 a0,
+     bits32 a1,
+     bits32 a2,
+     bits32 b0,
+     bits32 b1,
+     bits32 b2,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr
+ )
+{
+    bits32 z0, z1, z2;
+    int8 carry0, carry1;
+
+    z2 = a2 + b2;
+    carry1 = ( z2 < a2 );
+    z1 = a1 + b1;
+    carry0 = ( z1 < a1 );
+    z0 = a0 + b0;
+    z1 += carry1;
+    z0 += ( z1 < (bits32)carry1 );
+    z0 += carry0;
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Subtracts the 64-bit value formed by concatenating `b0' and `b1' from the
+64-bit value formed by concatenating `a0' and `a1'.  Subtraction is modulo
+2^64, so any borrow out (carry out) is lost.  The result is broken into two
+32-bit pieces which are stored at the locations pointed to by `z0Ptr' and
+`z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ sub64(
+     bits32 a0, bits32 a1, bits32 b0, bits32 b1, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+
+    *z1Ptr = a1 - b1;
+    *z0Ptr = a0 - b0 - ( a1 < b1 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Subtracts the 96-bit value formed by concatenating `b0', `b1', and `b2' from
+the 96-bit value formed by concatenating `a0', `a1', and `a2'.  Subtraction
+is modulo 2^96, so any borrow out (carry out) is lost.  The result is broken
+into three 32-bit pieces which are stored at the locations pointed to by
+`z0Ptr', `z1Ptr', and `z2Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ sub96(
+     bits32 a0,
+     bits32 a1,
+     bits32 a2,
+     bits32 b0,
+     bits32 b1,
+     bits32 b2,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr
+ )
+{
+    bits32 z0, z1, z2;
+    int8 borrow0, borrow1;
+
+    z2 = a2 - b2;
+    borrow1 = ( a2 < b2 );
+    z1 = a1 - b1;
+    borrow0 = ( a1 < b1 );
+    z0 = a0 - b0;
+    z0 -= ( z1 < (bits32)borrow1 );
+    z1 -= borrow1;
+    z0 -= borrow0;
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Multiplies `a' by `b' to obtain a 64-bit product.  The product is broken
+into two 32-bit pieces which are stored at the locations pointed to by
+`z0Ptr' and `z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void mul32To64( bits32 a, bits32 b, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+    bits16 aHigh, aLow, bHigh, bLow;
+    bits32 z0, zMiddleA, zMiddleB, z1;
+
+    aLow = a;
+    aHigh = a>>16;
+    bLow = b;
+    bHigh = b>>16;
+    z1 = ( (bits32) aLow ) * bLow;
+    zMiddleA = ( (bits32) aLow ) * bHigh;
+    zMiddleB = ( (bits32) aHigh ) * bLow;
+    z0 = ( (bits32) aHigh ) * bHigh;
+    zMiddleA += zMiddleB;
+    z0 += ( ( (bits32) ( zMiddleA < zMiddleB ) )<<16 ) + ( zMiddleA>>16 );
+    zMiddleA <<= 16;
+    z1 += zMiddleA;
+    z0 += ( z1 < zMiddleA );
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Multiplies the 64-bit value formed by concatenating `a0' and `a1' by `b'
+to obtain a 96-bit product.  The product is broken into three 32-bit pieces
+which are stored at the locations pointed to by `z0Ptr', `z1Ptr', and
+`z2Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ mul64By32To96(
+     bits32 a0,
+     bits32 a1,
+     bits32 b,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr
+ )
+{
+    bits32 z0, z1, z2, more1;
+
+    mul32To64( a1, b, &z1, &z2 );
+    mul32To64( a0, b, &z0, &more1 );
+    add64( z0, more1, 0, z1, &z0, &z1 );
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Multiplies the 64-bit value formed by concatenating `a0' and `a1' to the
+64-bit value formed by concatenating `b0' and `b1' to obtain a 128-bit
+product.  The product is broken into four 32-bit pieces which are stored at
+the locations pointed to by `z0Ptr', `z1Ptr', `z2Ptr', and `z3Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ mul64To128(
+     bits32 a0,
+     bits32 a1,
+     bits32 b0,
+     bits32 b1,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr,
+     bits32 *z3Ptr
+ )
+{
+    bits32 z0, z1, z2, z3;
+    bits32 more1, more2;
+
+    mul32To64( a1, b1, &z2, &z3 );
+    mul32To64( a1, b0, &z1, &more2 );
+    add64( z1, more2, 0, z2, &z1, &z2 );
+    mul32To64( a0, b0, &z0, &more1 );
+    add64( z0, more1, 0, z1, &z0, &z1 );
+    mul32To64( a0, b1, &more1, &more2 );
+    add64( more1, more2, 0, z2, &more1, &z2 );
+    add64( z0, z1, 0, more1, &z0, &z1 );
+    *z3Ptr = z3;
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns an approximation to the 32-bit integer quotient obtained by dividing
+`b' into the 64-bit value formed by concatenating `a0' and `a1'.  The
+divisor `b' must be at least 2^31.  If q is the exact quotient truncated
+toward zero, the approximation returned lies between q and q + 2 inclusive.
+If the exact quotient q is larger than 32 bits, the maximum positive 32-bit
+unsigned integer is returned.
+-------------------------------------------------------------------------------
+*/
+static bits32 estimateDiv64To32( bits32 a0, bits32 a1, bits32 b )
+{
+    bits32 b0, b1;
+    bits32 rem0, rem1, term0, term1;
+    bits32 z;
+
+    if ( b <= a0 ) return 0xFFFFFFFF;
+    b0 = b>>16;
+    z = ( b0<<16 <= a0 ) ? 0xFFFF0000 : ( a0 / b0 )<<16;
+    mul32To64( b, z, &term0, &term1 );
+    sub64( a0, a1, term0, term1, &rem0, &rem1 );
+    while ( ( (sbits32) rem0 ) < 0 ) {
+        z -= 0x10000;
+        b1 = b<<16;
+        add64( rem0, rem1, b0, b1, &rem0, &rem1 );
+    }
+    rem0 = ( rem0<<16 ) | ( rem1>>16 );
+    z |= ( b0<<16 <= rem0 ) ? 0xFFFF : rem0 / b0;
+    return z;
+
+}
+
+#ifndef SOFTFLOAT_FOR_GCC
+/*
+-------------------------------------------------------------------------------
+Returns an approximation to the square root of the 32-bit significand given
+by `a'.  Considered as an integer, `a' must be at least 2^31.  If bit 0 of
+`aExp' (the least significant bit) is 1, the integer returned approximates
+2^31*sqrt(`a'/2^31), where `a' is considered an integer.  If bit 0 of `aExp'
+is 0, the integer returned approximates 2^31*sqrt(`a'/2^30).  In either
+case, the approximation returned lies strictly within +/-2 of the exact
+value.
+-------------------------------------------------------------------------------
+*/
+static bits32 estimateSqrt32( int16 aExp, bits32 a )
+{
+    static const bits16 sqrtOddAdjustments[] = {
+        0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
+        0x039C, 0x0468, 0x0545, 0x0631, 0x072B, 0x0832, 0x0946, 0x0A67
+    };
+    static const bits16 sqrtEvenAdjustments[] = {
+        0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
+        0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
+    };
+    int8 index;
+    bits32 z;
+
+    index = ( a>>27 ) & 15;
+    if ( aExp & 1 ) {
+        z = 0x4000 + ( a>>17 ) - sqrtOddAdjustments[ index ];
+        z = ( ( a / z )<<14 ) + ( z<<15 );
+        a >>= 1;
+    }
+    else {
+        z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ index ];
+        z = a / z + z;
+        z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
+        if ( z <= a ) return (bits32) ( ( (sbits32) a )>>1 );
+    }
+    return ( ( estimateDiv64To32( a, 0, z ) )>>1 ) + ( z>>1 );
+
+}
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Returns the number of leading 0 bits before the most-significant 1 bit of
+`a'.  If `a' is zero, 32 is returned.
+-------------------------------------------------------------------------------
+*/
+static int8 countLeadingZeros32( bits32 a )
+{
+    static const int8 countLeadingZerosHigh[] = {
+        8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
+        3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+        2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+        2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+        1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+        1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+        1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+        1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+    };
+    int8 shiftCount;
+
+    shiftCount = 0;
+    if ( a < 0x10000 ) {
+        shiftCount += 16;
+        a <<= 16;
+    }
+    if ( a < 0x1000000 ) {
+        shiftCount += 8;
+        a <<= 8;
+    }
+    shiftCount += countLeadingZerosHigh[ a>>24 ];
+    return shiftCount;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is
+equal to the 64-bit value formed by concatenating `b0' and `b1'.  Otherwise,
+returns 0.
+-------------------------------------------------------------------------------
+*/
+INLINE flag eq64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
+{
+
+    return ( a0 == b0 ) && ( a1 == b1 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is less
+than or equal to the 64-bit value formed by concatenating `b0' and `b1'.
+Otherwise, returns 0.
+-------------------------------------------------------------------------------
+*/
+INLINE flag le64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
+{
+
+    return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 <= b1 ) );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is less
+than the 64-bit value formed by concatenating `b0' and `b1'.  Otherwise,
+returns 0.
+-------------------------------------------------------------------------------
+*/
+INLINE flag lt64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
+{
+
+    return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 < b1 ) );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is not
+equal to the 64-bit value formed by concatenating `b0' and `b1'.  Otherwise,
+returns 0.
+-------------------------------------------------------------------------------
+*/
+INLINE flag ne64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
+{
+
+    return ( a0 != b0 ) || ( a1 != b1 );
+
+}
+

Added: vendor/NetBSD/softfloat/dist/bits32/softfloat.c
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ vendor/NetBSD/softfloat/dist/bits32/softfloat.c	Fri Jan 20 06:16:37 2012	(r230364)
@@ -0,0 +1,2349 @@
+/* $NetBSD: softfloat.c,v 1.1 2002/05/21 23:51:07 bjh21 Exp $ */
+
+/*
+ * This version hacked for use with gcc -msoft-float by bjh21.
+ * (Mostly a case of #ifdefing out things GCC doesn't need or provides
+ *  itself).
+ */
+
+/*
+ * Things you may want to define:
+ *
+ * SOFTFLOAT_FOR_GCC - build only those functions necessary for GCC (with
+ *   -msoft-float) to work.  Include "softfloat-for-gcc.h" to get them
+ *   properly renamed.
+ */
+
+/*
+ * This differs from the standard bits32/softfloat.c in that float64
+ * is defined to be a 64-bit integer rather than a structure.  The
+ * structure is float64s, with translation between the two going via
+ * float64u.
+ */
+
+/*
+===============================================================================
+
+This C source file is part of the SoftFloat IEC/IEEE Floating-Point
+Arithmetic Package, Release 2a.
+
+Written by John R. Hauser.  This work was made possible in part by the
+International Computer Science Institute, located at Suite 600, 1947 Center
+Street, Berkeley, California 94704.  Funding was partially provided by the
+National Science Foundation under grant MIP-9311980.  The original version
+of this code was written as part of a project to build a fixed-point vector
+processor in collaboration with the University of California at Berkeley,
+overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
+is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
+arithmetic/SoftFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: softfloat.c,v 1.1 2002/05/21 23:51:07 bjh21 Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+#ifdef SOFTFLOAT_FOR_GCC
+#include "softfloat-for-gcc.h"
+#endif
+
+#include "milieu.h"
+#include "softfloat.h"
+
+/*
+ * Conversions between floats as stored in memory and floats as
+ * SoftFloat uses them
+ */
+#ifndef FLOAT64_DEMANGLE
+#define FLOAT64_DEMANGLE(a)	(a)
+#endif
+#ifndef FLOAT64_MANGLE
+#define FLOAT64_MANGLE(a)	(a)
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Floating-point rounding mode and exception flags.
+-------------------------------------------------------------------------------
+*/
+fp_rnd float_rounding_mode = float_round_nearest_even;
+fp_except float_exception_flags = 0;
+
+/*
+-------------------------------------------------------------------------------
+Primitive arithmetic functions, including multi-word arithmetic, and
+division and square root approximations.  (Can be specialized to target if
+desired.)
+-------------------------------------------------------------------------------
+*/
+#include "softfloat-macros"
+
+/*
+-------------------------------------------------------------------------------
+Functions and definitions to determine:  (1) whether tininess for underflow
+is detected before or after rounding by default, (2) what (if anything)
+happens when exceptions are raised, (3) how signaling NaNs are distinguished
+from quiet NaNs, (4) the default generated quiet NaNs, and (4) how NaNs
+are propagated from function inputs to output.  These details are target-
+specific.
+-------------------------------------------------------------------------------
+*/
+#include "softfloat-specialize"
+
+/*
+-------------------------------------------------------------------------------
+Returns the fraction bits of the single-precision floating-point value `a'.
+-------------------------------------------------------------------------------
+*/
+INLINE bits32 extractFloat32Frac( float32 a )
+{
+
+    return a & 0x007FFFFF;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the exponent bits of the single-precision floating-point value `a'.
+-------------------------------------------------------------------------------
+*/
+INLINE int16 extractFloat32Exp( float32 a )
+{
+
+    return ( a>>23 ) & 0xFF;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the sign bit of the single-precision floating-point value `a'.
+-------------------------------------------------------------------------------
+*/
+INLINE flag extractFloat32Sign( float32 a )
+{
+
+    return a>>31;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Normalizes the subnormal single-precision floating-point value represented
+by the denormalized significand `aSig'.  The normalized exponent and
+significand are stored at the locations pointed to by `zExpPtr' and
+`zSigPtr', respectively.
+-------------------------------------------------------------------------------
+*/
+static void
+ normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr )
+{
+    int8 shiftCount;
+
+    shiftCount = countLeadingZeros32( aSig ) - 8;
+    *zSigPtr = aSig<<shiftCount;
+    *zExpPtr = 1 - shiftCount;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
+single-precision floating-point value, returning the result.  After being
+shifted into the proper positions, the three fields are simply added
+together to form the result.  This means that any integer portion of `zSig'
+will be added into the exponent.  Since a properly normalized significand
+will have an integer portion equal to 1, the `zExp' input should be 1 less
+than the desired result exponent whenever `zSig' is a complete, normalized
+significand.
+-------------------------------------------------------------------------------
+*/
+INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig )
+{
+
+    return ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Takes an abstract floating-point value having sign `zSign', exponent `zExp',
+and significand `zSig', and returns the proper single-precision floating-
+point value corresponding to the abstract input.  Ordinarily, the abstract
+value is simply rounded and packed into the single-precision format, with
+the inexact exception raised if the abstract input cannot be represented
+exactly.  However, if the abstract value is too large, the overflow and
+inexact exceptions are raised and an infinity or maximal finite value is
+returned.  If the abstract value is too small, the input value is rounded to
+a subnormal number, and the underflow and inexact exceptions are raised if
+the abstract input cannot be represented exactly as a subnormal single-
+precision floating-point number.
+    The input significand `zSig' has its binary point between bits 30
+and 29, which is 7 bits to the left of the usual location.  This shifted
+significand must be normalized or smaller.  If `zSig' is not normalized,
+`zExp' must be 0; in that case, the result returned is a subnormal number,
+and it must not require rounding.  In the usual case that `zSig' is
+normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
+The handling of underflow and overflow follows the IEC/IEEE Standard for
+Binary Floating-Point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig )
+{
+    int8 roundingMode;
+    flag roundNearestEven;
+    int8 roundIncrement, roundBits;
+    flag isTiny;
+
+    roundingMode = float_rounding_mode;
+    roundNearestEven = roundingMode == float_round_nearest_even;
+    roundIncrement = 0x40;
+    if ( ! roundNearestEven ) {
+        if ( roundingMode == float_round_to_zero ) {
+            roundIncrement = 0;
+        }
+        else {
+            roundIncrement = 0x7F;
+            if ( zSign ) {
+                if ( roundingMode == float_round_up ) roundIncrement = 0;
+            }
+            else {
+                if ( roundingMode == float_round_down ) roundIncrement = 0;
+            }
+        }
+    }
+    roundBits = zSig & 0x7F;
+    if ( 0xFD <= (bits16) zExp ) {
+        if (    ( 0xFD < zExp )
+             || (    ( zExp == 0xFD )
+                  && ( (sbits32) ( zSig + roundIncrement ) < 0 ) )
+           ) {
+            float_raise( float_flag_overflow | float_flag_inexact );
+            return packFloat32( zSign, 0xFF, 0 ) - ( roundIncrement == 0 );
+        }
+        if ( zExp < 0 ) {
+            isTiny =
+                   ( float_detect_tininess == float_tininess_before_rounding )
+                || ( zExp < -1 )
+                || ( zSig + roundIncrement < 0x80000000 );
+            shift32RightJamming( zSig, - zExp, &zSig );
+            zExp = 0;
+            roundBits = zSig & 0x7F;
+            if ( isTiny && roundBits ) float_raise( float_flag_underflow );
+        }
+    }
+    if ( roundBits ) float_exception_flags |= float_flag_inexact;
+    zSig = ( zSig + roundIncrement )>>7;
+    zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
+    if ( zSig == 0 ) zExp = 0;
+    return packFloat32( zSign, zExp, zSig );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Takes an abstract floating-point value having sign `zSign', exponent `zExp',
+and significand `zSig', and returns the proper single-precision floating-
+point value corresponding to the abstract input.  This routine is just like
+`roundAndPackFloat32' except that `zSig' does not have to be normalized.
+Bit 31 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
+floating-point exponent.

*** DIFF OUTPUT TRUNCATED AT 1000 LINES ***



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