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Date:      Wed, 4 Jul 2012 23:37:05 +0400
From:      Lev Serebryakov <lev@FreeBSD.org>
To:        "Alexander V. Chernikov" <melifaro@FreeBSD.org>
Cc:        Doug Barton <dougb@FreeBSD.org>, net@freebsd.org
Subject:   Re: FreeBSD 10G forwarding performance @Intel
Message-ID:  <17110267579.20120704233705@serebryakov.spb.ru>
In-Reply-To: <4FF402D1.4000505@FreeBSD.org>
References:  <4FF319A2.6070905@FreeBSD.org> <4FF361CA.4000506@FreeBSD.org> <20120703214419.GC92445@onelab2.iet.unipi.it> <4FF36438.2030902@FreeBSD.org> <4FF3E2C4.7050701@FreeBSD.org> <4FF3FB14.8020006@FreeBSD.org> <4FF402D1.4000505@FreeBSD.org>

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Hello, Alexander.
You wrote 4 =E8=FE=EB=FF 2012 =E3., 12:46:09:


AVC> http://shader.kaist.edu/packetshader/ (and links there) are good examp=
le
AVC> of what is going on.
  But HOW?! GPU has very high "preparation" and data transfer cost,
  how it could be used for such small packets of data, as 1.5-9K
  datagrams?!

--=20
// Black Lion AKA Lev Serebryakov <lev@FreeBSD.org>




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