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Date:      Thu, 12 Oct 2017 16:15:11 +0000 (UTC)
From:      Gerald Pfeifer <gerald@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r451904 - head/emulators/wine-devel
Message-ID:  <201710121615.v9CGFBJf072799@repo.freebsd.org>

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Author: gerald
Date: Thu Oct 12 16:15:11 2017
New Revision: 451904
URL: https://svnweb.freebsd.org/changeset/ports/451904

Log:
  include/wine/windows/d3d11_2, include/wine/windows/d3d11_3 and
  include/wine/windows/d3d11_4 actually are not contingent on the
  STAGING option, so always package them.
  
  PR:		220950

Modified:
  head/emulators/wine-devel/Makefile
  head/emulators/wine-devel/pkg-plist

Modified: head/emulators/wine-devel/Makefile
==============================================================================
--- head/emulators/wine-devel/Makefile	Thu Oct 12 16:02:44 2017	(r451903)
+++ head/emulators/wine-devel/Makefile	Thu Oct 12 16:15:11 2017	(r451904)
@@ -3,7 +3,7 @@
 
 PORTNAME=	wine
 DISTVERSION=	2.18
-PORTREVISION=	1
+PORTREVISION=	2
 PORTEPOCH=	1
 CATEGORIES=	emulators
 MASTER_SITES=	SF/${PORTNAME}/Source \

Modified: head/emulators/wine-devel/pkg-plist
==============================================================================
--- head/emulators/wine-devel/pkg-plist	Thu Oct 12 16:02:44 2017	(r451903)
+++ head/emulators/wine-devel/pkg-plist	Thu Oct 12 16:15:11 2017	(r451904)
@@ -197,12 +197,12 @@ include/wine/windows/d3d11.h
 include/wine/windows/d3d11.idl
 include/wine/windows/d3d11_1.h
 include/wine/windows/d3d11_1.idl
-%%STAGING%%include/wine/windows/d3d11_2.h
-%%STAGING%%include/wine/windows/d3d11_2.idl
-%%STAGING%%include/wine/windows/d3d11_3.h
-%%STAGING%%include/wine/windows/d3d11_3.idl
-%%STAGING%%include/wine/windows/d3d11_4.h
-%%STAGING%%include/wine/windows/d3d11_4.idl
+include/wine/windows/d3d11_2.h
+include/wine/windows/d3d11_2.idl
+include/wine/windows/d3d11_3.h
+include/wine/windows/d3d11_3.idl
+include/wine/windows/d3d11_4.h
+include/wine/windows/d3d11_4.idl
 include/wine/windows/d3d11sdklayers.h
 include/wine/windows/d3d11sdklayers.idl
 include/wine/windows/d3d11shader.h



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