Date: Thu, 12 Oct 2017 16:15:11 +0000 (UTC) From: Gerald Pfeifer <gerald@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r451904 - head/emulators/wine-devel Message-ID: <201710121615.v9CGFBJf072799@repo.freebsd.org>
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Author: gerald Date: Thu Oct 12 16:15:11 2017 New Revision: 451904 URL: https://svnweb.freebsd.org/changeset/ports/451904 Log: include/wine/windows/d3d11_2, include/wine/windows/d3d11_3 and include/wine/windows/d3d11_4 actually are not contingent on the STAGING option, so always package them. PR: 220950 Modified: head/emulators/wine-devel/Makefile head/emulators/wine-devel/pkg-plist Modified: head/emulators/wine-devel/Makefile ============================================================================== --- head/emulators/wine-devel/Makefile Thu Oct 12 16:02:44 2017 (r451903) +++ head/emulators/wine-devel/Makefile Thu Oct 12 16:15:11 2017 (r451904) @@ -3,7 +3,7 @@ PORTNAME= wine DISTVERSION= 2.18 -PORTREVISION= 1 +PORTREVISION= 2 PORTEPOCH= 1 CATEGORIES= emulators MASTER_SITES= SF/${PORTNAME}/Source \ Modified: head/emulators/wine-devel/pkg-plist ============================================================================== --- head/emulators/wine-devel/pkg-plist Thu Oct 12 16:02:44 2017 (r451903) +++ head/emulators/wine-devel/pkg-plist Thu Oct 12 16:15:11 2017 (r451904) @@ -197,12 +197,12 @@ include/wine/windows/d3d11.h include/wine/windows/d3d11.idl include/wine/windows/d3d11_1.h include/wine/windows/d3d11_1.idl -%%STAGING%%include/wine/windows/d3d11_2.h -%%STAGING%%include/wine/windows/d3d11_2.idl -%%STAGING%%include/wine/windows/d3d11_3.h -%%STAGING%%include/wine/windows/d3d11_3.idl -%%STAGING%%include/wine/windows/d3d11_4.h -%%STAGING%%include/wine/windows/d3d11_4.idl +include/wine/windows/d3d11_2.h +include/wine/windows/d3d11_2.idl +include/wine/windows/d3d11_3.h +include/wine/windows/d3d11_3.idl +include/wine/windows/d3d11_4.h +include/wine/windows/d3d11_4.idl include/wine/windows/d3d11sdklayers.h include/wine/windows/d3d11sdklayers.idl include/wine/windows/d3d11shader.h
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