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Date:      Thu, 26 Jun 1997 07:00:51 -0500 (CDT)
From:      Conrad Sabatier <conrads@neosoft.com>
To:        freebsd-multimedia@freebsd.org
Cc:        freebsd-hardware@freebsd.org, freebsd-questions@freebsd.org
Subject:   Advice on audio strategy needed
Message-ID:  <XFMail.970626070232.conrads@neosoft.com>
Resent-Message-ID: <199706261202.HAA01195@dolphin.neosoft.com>

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Hope no one minds the cross-mailing.  Wasn't sure which would be the best
group.  And my apologies if this appears twice; I messed up one of the
addresses the first time.

I'm in need of some advice on how to approach a rather tricky problem.
The situation is this: I have two conflicting sound sources in my machine. 
One is the motherboard audio, a Crystal 4232C that cannot be disabled by
hardware or software toggles, and the other is a Soundblaster AWE 64.
Both devices are Plug-and-Play, both default to the same IRQ's, etc.
No jumpers to configure either through hardware.

What would be the best approach to take in configuring a kernel for
such a setup?  Ideally, I'd like to use the AWE 64, of course.  I've
been exploring the PnP patches, but I'm not getting something right in
the configuration, as at boot time, my audio is not detected.

Should I configure for both devices?  Or only one?   Is the order of
devices critical in the PnP (pnp.c) configuration?  Do I have to configure
for *all* devices in pnp.c, even those I don't intend to use (game
controllers and such)?

A lot of questions, I know.  :-)  But after months of struggling with this
thing, I could really use some fresh input.  Obviously, I'm missing
something here.

I've just upgraded to FreeBSD-current, by the way.

Many thanks for any advice.

--
Conrad Sabatier
http://www.neosoft.com/~conrads/



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