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Date:      Thu, 4 Oct 2018 09:38:36 +0000 (UTC)
From:      Dmitry Marakasov <amdmi3@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r481213 - head/devel/raylib
Message-ID:  <201810040938.w949caJF015048@repo.freebsd.org>

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Author: amdmi3
Date: Thu Oct  4 09:38:36 2018
New Revision: 481213
URL: https://svnweb.freebsd.org/changeset/ports/481213

Log:
  - Update WWW
  - Fix minor plist whitespace problem
  
  Approved by:	portmgr blanket

Modified:
  head/devel/raylib/pkg-descr

Modified: head/devel/raylib/pkg-descr
==============================================================================
--- head/devel/raylib/pkg-descr	Thu Oct  4 09:08:36 2018	(r481212)
+++ head/devel/raylib/pkg-descr	Thu Oct  4 09:38:36 2018	(r481213)
@@ -2,7 +2,7 @@ Raylib is a programming library to learn videogames pr
 It doesn't have a fancy interface, has no visual helpers, and no auto-debugging.
 It is created based on the believe that just coding is the best way to learn.
 
-Raylib is highly inspired by Borland BGI graphics lib and by XNA framework. 
+Raylib is highly inspired by Borland BGI graphics lib and by XNA framework.
 Allegro and SDL have also been used as reference.
 
-WWW: http://www.raylib.com/
+WWW: https://www.raylib.com/



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