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Date:      Fri, 31 Oct 2014 13:09:35 +0300
From:      Dmitry Marakasov <amdmi3@amdmi3.ru>
To:        marino@freebsd.org
Cc:        svn-ports-head@freebsd.org, games@FreeBSD.org, svn-ports-all@freebsd.org, ports-committers@freebsd.org
Subject:   Re: svn commit: r371758 - in head/games/djgame2: . files
Message-ID:  <20141031100935.GG41348@hades.panopticon>
In-Reply-To: <54533AC1.9080401@marino.st>
References:  <201410301626.s9UGQWQk014377@svn.freebsd.org> <5452BBE6.2020908@marino.st> <20141031003321.GF41348@hades.panopticon> <54533AC1.9080401@marino.st>

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* John Marino (freebsd.contact@marino.st) wrote:

> > I've already written in the PR: since you've submitted it, please
> > provide additional info by checking whether the games works - it
> > should be trivial. No, games@ is not obliged to do investigation
> > instead of you. In fact, there's no games@ team as such.
> 
> That is absolute bull****.
> If a member of games@ revives a port under the games@ maintainership,
> you bet that he and the entire games@ team is responsible for ensuring
> the port is valid *BEFORE* resurrecting it.

Bull*** is your attitude.
First, if you don't like what Rusmir did, discuss it with him. No,
you won't blame games@ or me (as I take it personally) for it.
Next, nobody is obliged to anyone while working on enthusiasm,
especially not implicitely, based on what someone other did.
Also, as far as I know, I'm the only one working on
collectively/un-maintained games as of now, and I already have pretty
much work to do.
Finally, not related to what was said, usual problem report rules
apply - if you see a problem, investigate it as much as you can before
reporting.

You could just spend 5 minutes of your time to investigate that, but
you're instead blaming others and making them do work for you. That's
not how it works.

As a side note, if you think games@ is not supposed to work that way,
I'm not against having it disbanded given other members do not object -
while the team is useful for PR management, if it makes people think
others are obliged to do work for them, or the false feeling that games@
ports are well maintained (which is physically impossible given the ports
number and games@ team size), I'm against having the team.

-- 
Dmitry Marakasov   .   55B5 0596 FF1E 8D84 5F56  9510 D35A 80DD F9D2 F77D
amdmi3@amdmi3.ru  ..:  jabber: amdmi3@jabber.ru    http://www.amdmi3.ru



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