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Date:      Wed, 5 Nov 1997 09:45:42 +0100 (MET)
From:      Søren Schmidt <sos@FreeBSD.dk>
To:        jkh@time.cdrom.com (Jordan K. Hubbard)
Cc:        sos@FreeBSD.dk, emulation@FreeBSD.ORG
Subject:   Re: Now here's the ultimate in emulation, I think.. ;-)
Message-ID:  <199711050845.JAA17223@sos.freebsd.dk>
In-Reply-To: <23338.878718963@time.cdrom.com> from "Jordan K. Hubbard" at "Nov 5, 97 00:36:03 am"

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In reply to Jordan K. Hubbard who wrote:
> > Well, its a bit tricky but, you need to make directories with the 
> > "rigth" ROM name in /usr/games/lib/mame/ (usually the name of the
> > ROM set) and out the ROM images in there.
> > Then start xmame with the name of the wanted ROMset as argument
> > (pacman is the default compiled in).
> 
> Ah, thanks for the tip.  I also had to add the usual fpsetmask(0L);
> to main() in order to get F4 to not blow the game out of the water
> (you might feed that back to the maintainers if you're working with
> them already, as it sounds like you are).
> 
> Also mapped "insert coin" to F8, so that works too.  Ummmm.  Now
> if I could only figure out how to start one of the games. :-)

RTFM!! :)

Normally the keys '1', '2', '3', '4' are used for:
one player start
two player start
coin mechanism 1
coin mechanism 2


So press '3' a couple of times to get credit, then 1 or 2 to play...

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Søren Schmidt               (sos@FreeBSD.org)               FreeBSD Core Team
                Even more code to hack -- will it ever end
..



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