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Date:      Fri, 19 Jun 1998 06:50:51 +0400 (MSD)
From:      Andrey Zakhvatov <andy@icc.surw.chel.su>
To:        FreeBSD-gnats-submit@FreeBSD.ORG
Subject:   ports/6985: New port: battalion-1.4
Message-ID:  <199806190250.GAA06714@icc.surw.chel.su>

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>Number:         6985
>Category:       ports
>Synopsis:       New port: battalion-1.4
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports
>State:          open
>Quarter:
>Keywords:
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Thu Jun 18 19:50:00 PDT 1998
>Last-Modified:
>Originator:     Andrey Zakhvatov
>Organization:
South Ural Railway ICC
>Release:        FreeBSD 2.2.2-RELEASE i386
>Environment:

>Description:

   This is a monsters, explosions, destruction game for X Window System.
You are a giant monster in a small city, being attacked by the military.


# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	battalion-1.4
#	battalion-1.4/Makefile
#	battalion-1.4/files
#	battalion-1.4/files/md5
#	battalion-1.4/patches
#	battalion-1.4/patches/patch-ab
#	battalion-1.4/patches/patch-aa
#	battalion-1.4/pkg
#	battalion-1.4/pkg/PLIST
#	battalion-1.4/pkg/COMMENT
#	battalion-1.4/pkg/DESCR
#
echo c - battalion-1.4
mkdir -p battalion-1.4 > /dev/null 2>&1
echo x - battalion-1.4/Makefile
sed 's/^X//' >battalion-1.4/Makefile << 'END-of-battalion-1.4/Makefile'
X# New ports collection makefile for:	battalion
X# Version required:			1.4
X# Date created:				17 May 1998
X# Whom:					Andrey Zakhvatov
X#
X# $Id$
X#
X
XDISTFILES=	battalionSource1.4.tar.Z battalionSUN4.tar.gz
XPKGNAME=	battalion-1.4
XCATEGORIES=	games x11
XMASTER_SITES=	http://www.evl.uic.edu/aej/
X
XMAINTAINER=	andy@icc.surw.chel.su
X
XLIB_DEPENDS=	MesaGL\\.13\\.:${PORTSDIR}/graphics/Mesa \
X		MesaGLU\\.13\\.:${PORTSDIR}/graphics/Mesa
X
XALL_TARGET=
XUSE_X11=	yes
XWRKSRC=		${WRKDIR}/battalionSource
X
XMAN6=		battalion.6
X
Xdo-install:
X	@ ${INSTALL_PROGRAM} ${WRKSRC}/battalion ${PREFIX}/bin
X	@ ${INSTALL_MAN} ${WRKDIR}/battalionSUN4/battalion.man ${PREFIX}/man/man6/battalion.6
X	@ ${MKDIR} ${PREFIX}/share/battalion
X	@ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/battalion.sho ${PREFIX}/share/battalion
X	@ ${MKDIR} ${PREFIX}/share/battalion/DATA
X.for file in road tank tree
X	@ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/DATA/${file}.data ${PREFIX}/share/battalion/DATA
X.endfor
X	@ ${MKDIR} ${PREFIX}/share/battalion/MUSIC
X.for file in 1 2 3 4 5 d1 d2 d3 d4 d5
X	@ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/MUSIC/${file}.au ${PREFIX}/share/battalion/MUSIC
X.endfor
X	@ ${MKDIR} ${PREFIX}/share/battalion/SOUNDS
X.for file in beam boom crash monsterbeam rocket slag tank tech
X	@ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/SOUNDS/${file}.au ${PREFIX}/share/battalion/SOUNDS
X.endfor
X	@ ${MKDIR} ${PREFIX}/share/battalion/TEXTURES
X.for file in road screenleft screenright treewood
X	@ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/TEXTURES/${file}.tex ${PREFIX}/share/battalion/TEXTURES
X.endfor
X
X.if !defined(NOPORTDOCS)
X	@ ${MKDIR} ${PREFIX}/share/doc/battalion
X	@ ${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/battalion
X.for file in 01 02 03 04 05 06 07 08 09 10 11
X	@ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/HELP/bathelp${file}.gif ${PREFIX}/share/doc/battalion
X.endfor
X.endif
X
X.include <bsd.port.mk>
END-of-battalion-1.4/Makefile
echo c - battalion-1.4/files
mkdir -p battalion-1.4/files > /dev/null 2>&1
echo x - battalion-1.4/files/md5
sed 's/^X//' >battalion-1.4/files/md5 << 'END-of-battalion-1.4/files/md5'
XMD5 (battalionSource1.4.tar.Z) = 90d915ef289f59714b060b27826049a5
XMD5 (battalionSUN4.tar.gz) = 6efb30da50beadefd50e575b6beae309
END-of-battalion-1.4/files/md5
echo c - battalion-1.4/patches
mkdir -p battalion-1.4/patches > /dev/null 2>&1
echo x - battalion-1.4/patches/patch-ab
sed 's/^X//' >battalion-1.4/patches/patch-ab << 'END-of-battalion-1.4/patches/patch-ab'
X--- battalion.c	Thu Jan 16 16:31:59 1997
X+++ /home/andy/tmp/wrk/battalion.c	Sun May 17 15:46:57 1998
X@@ -2867,7 +2867,8 @@
X 	roadFile = fopen(fullPath, "rb");	
X #else
X 
X-    dataPtr = getenv("BATTALIONDATADIR");
X+/*    dataPtr = getenv("BATTALIONDATADIR"); */
X+    dataPtr = "/usr/X11R6/share/battalion";
X     if (dataPtr != NULL)
X 	{
X 	strcpy(dataPath, dataPtr);
END-of-battalion-1.4/patches/patch-ab
echo x - battalion-1.4/patches/patch-aa
sed 's/^X//' >battalion-1.4/patches/patch-aa << 'END-of-battalion-1.4/patches/patch-aa'
X--- Makefile	Thu Jan 16 16:31:58 1997
X+++ /home/andy/tmp/wrk/Makefile	Sun May 17 15:46:52 1998
X@@ -23,7 +23,7 @@
X # (the program should compile with no warning messages - if you
X #  see a warning message please let me know about it)
X # ------------------------------------------------------------
X-CC = CC
X+#CC = CC
X 
X 
X # STEP 2: IF YOU WANT TO COMPILE WITH THE MESA LIBRARIES THEN
X@@ -39,7 +39,7 @@
X # ------------------------------------------------------------
X #GLIB = -lMesaGL -lMesaGLU
X # or
X-GLIB =  -lGL -lGLU
X+GLIB =  -lMesaGL -lMesaGLU
X 
X 
X # STEP 4: CHOOSE WHICH HARDWARE / OS YOU ARE RUNNING
X@@ -51,9 +51,9 @@
X #         with the other Makefile.)
X #
X # ------------------------------------------------------------
X-OS = -DSGIVERSION
X+#OS = -DSGIVERSION
X # or
X-#OS = -DSUNVERSION
X+OS = -DSUNVERSION
X # or
X #OS = -DLINUXVERSION
X # or
X@@ -77,8 +77,8 @@
X # in audio.c then everything works fine.
X #
X # ------------------------------------------------------------
X-AUDIOLIB = -laudio -laudiofile
X-AUDIODEF = -DSGIAUDIO
X+#AUDIOLIB = -laudio -laudiofile
X+#AUDIODEF = -DSGIAUDIO
X 
X 
X # STEP 6: IF YOU ARE COMPILING FOR A SUN AND WANT (RUDIMENTARY)
X@@ -91,7 +91,7 @@
X 
X # STEP 7: CHOOSE ANY OPTIMIZATIONS OR ADD ANY SPECIAL INCLUSIONS
X # ------------------------------------------------------------
X-CFLAGS     = -O  -I/usr/local/X11/include -I/usr/demo/SOUND/ -I./.
X+CFLAGS+= -I${X11BASE}/include
X 
X 
X # STEP 8: ADD ANY SPECIAL LIBRARY PATHS
X@@ -106,7 +106,7 @@
X TARGET 	= battalion
X 
X OBJ 	= battalion.o audio.o net.o gprim.o graphics.o objects.o text.o update.o tk.o font.o
X-LIBS    = -L./. -L/usr/X11R6/lib -lm -lX11 -lXext
X+LIBS    = -L./. -L/usr/X11R6/lib -lm -lX11 -lXext -lcompat
X 
X all:	$(TARGET)
X 
END-of-battalion-1.4/patches/patch-aa
echo c - battalion-1.4/pkg
mkdir -p battalion-1.4/pkg > /dev/null 2>&1
echo x - battalion-1.4/pkg/PLIST
sed 's/^X//' >battalion-1.4/pkg/PLIST << 'END-of-battalion-1.4/pkg/PLIST'
Xbin/battalion
Xman/man6/battalion.6.gz
Xshare/battalion/battalion.sho
Xshare/battalion/DATA/road.data
Xshare/battalion/DATA/tank.data
Xshare/battalion/DATA/tree.data
Xshare/battalion/MUSIC/1.au
Xshare/battalion/MUSIC/2.au
Xshare/battalion/MUSIC/3.au
Xshare/battalion/MUSIC/4.au
Xshare/battalion/MUSIC/5.au
Xshare/battalion/MUSIC/d1.au
Xshare/battalion/MUSIC/d2.au
Xshare/battalion/MUSIC/d3.au
Xshare/battalion/MUSIC/d4.au
Xshare/battalion/MUSIC/d5.au
Xshare/battalion/SOUNDS/beam.au
Xshare/battalion/SOUNDS/boom.au
Xshare/battalion/SOUNDS/crash.au
Xshare/battalion/SOUNDS/monsterbeam.au
Xshare/battalion/SOUNDS/rocket.au
Xshare/battalion/SOUNDS/slag.au
Xshare/battalion/SOUNDS/tank.au
Xshare/battalion/SOUNDS/tech.au
Xshare/battalion/TEXTURES/road.tex
Xshare/battalion/TEXTURES/screenleft.tex
Xshare/battalion/TEXTURES/screenright.tex
Xshare/battalion/TEXTURES/treewood.tex
Xshare/doc/battalion/README
Xshare/doc/battalion/bathelp01.gif
Xshare/doc/battalion/bathelp02.gif
Xshare/doc/battalion/bathelp03.gif
Xshare/doc/battalion/bathelp04.gif
Xshare/doc/battalion/bathelp05.gif
Xshare/doc/battalion/bathelp06.gif
Xshare/doc/battalion/bathelp07.gif
Xshare/doc/battalion/bathelp08.gif
Xshare/doc/battalion/bathelp09.gif
Xshare/doc/battalion/bathelp10.gif
Xshare/doc/battalion/bathelp11.gif
X@dirrm share/battalion/DATA
X@dirrm share/battalion/MUSIC
X@dirrm share/battalion/SOUNDS
X@dirrm share/battalion/TEXTURES
X@dirrm share/battalion
X@dirrm share/doc/battalion
END-of-battalion-1.4/pkg/PLIST
echo x - battalion-1.4/pkg/COMMENT
sed 's/^X//' >battalion-1.4/pkg/COMMENT << 'END-of-battalion-1.4/pkg/COMMENT'
XMonsters, explosions, destruction game for X Window System.
END-of-battalion-1.4/pkg/COMMENT
echo x - battalion-1.4/pkg/DESCR
sed 's/^X//' >battalion-1.4/pkg/DESCR << 'END-of-battalion-1.4/pkg/DESCR'
XMonsters, explosions, destruction game for X Window System.
XYou are a giant monster in a small city, being
Xattacked by the military.
X
XHomepage: http://www.evl.uic.edu/aej/AndyBattalion.html
END-of-battalion-1.4/pkg/DESCR
exit


>How-To-Repeat:

>Fix:

   Please, check and commit this port.

>Audit-Trail:
>Unformatted:

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