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Date:      Thu, 24 Nov 2016 14:23:40 +0000 (UTC)
From:      Jan Beich <jbeich@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r427014 - in head/devel/renpy6: . files
Message-ID:  <201611241423.uAOENexM069942@repo.freebsd.org>

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Author: jbeich
Date: Thu Nov 24 14:23:39 2016
New Revision: 427014
URL: https://svnweb.freebsd.org/changeset/ports/427014

Log:
  devel/renpy6: bring back cython fixes lost in r421472
  
  $ katawa-shoujo
  KeyError(4294967295,)
  
  Full traceback:
    File "renpy/common/00start.rpy", line 152, in script
      $ ui.interact(suppress_underlay=True, suppress_overlay=True)
    File "/usr/local/share/renpy/renpy/ast.py", line 785, in execute
      renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
    File "/usr/local/share/renpy/renpy/python.py", line 1382, in py_exec_bytecode
      exec bytecode in globals, locals
    File "renpy/common/00start.rpy", line 152, in <module>
      $ ui.interact(suppress_underlay=True, suppress_overlay=True)
    File "/usr/local/share/renpy/renpy/ui.py", line 247, in interact
      rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
    File "/usr/local/share/renpy/renpy/display/core.py", line 2149, in interact
      repeat, rv = self.interact_core(preloads=preloads, **kwargs)
    File "/usr/local/share/renpy/renpy/display/core.py", line 2478, in interact_core
      self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
    File "/usr/local/share/renpy/renpy/display/core.py", line 1681, in draw_screen
      renpy.display.draw.draw_screen(surftree, fullscreen_video)
    File "renpy/gl/gldraw.pyx", line 676, in renpy.gl.gldraw.GLDraw.draw_screen (gen/renpy.gl.gldraw.c:10499)
      gltexture.cleanup()
    File "renpy/gl/gltexture.pyx", line 559, in renpy.gl.gltexture.cleanup (gen/renpy.gl.gltexture.c:7100)
      t.deallocate()
    File "renpy/gl/gltexture.pyx", line 479, in renpy.gl.gltexture.TextureCore.deallocate (gen/renpy.gl.gltexture.c:5745)
      texture_numbers.remove(self.number)
  KeyError: 4294967295

Added:
  head/devel/renpy6/files/patch-renpy_gl_gltexture.pyx   (contents, props changed)
Modified:
  head/devel/renpy6/Makefile   (contents, props changed)

Modified: head/devel/renpy6/Makefile
==============================================================================
--- head/devel/renpy6/Makefile	Thu Nov 24 14:18:52 2016	(r427013)
+++ head/devel/renpy6/Makefile	Thu Nov 24 14:23:39 2016	(r427014)
@@ -1,7 +1,7 @@
 # $FreeBSD$
 
 PORTVERSION=	6.18.3
-PORTREVISION=	0
+PORTREVISION=	1
 PKGNAMESUFFIX=	6
 
 CONFLICTS_INSTALL=	${PORTNAME}-[0-9]*

Added: head/devel/renpy6/files/patch-renpy_gl_gltexture.pyx
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/devel/renpy6/files/patch-renpy_gl_gltexture.pyx	Thu Nov 24 14:23:39 2016	(r427014)
@@ -0,0 +1,45 @@
+https://github.com/renpy/renpy/commit/ecadc55616f3
+https://github.com/renpy/renpy/commit/e680702e87b8
+
+--- renpy/gl/gltexture.pyx.orig	2014-10-05 01:47:19 UTC
++++ renpy/gl/gltexture.pyx
+@@ -255,7 +255,7 @@ cdef class TextureCore:
+         # The number of the OpenGL texture this texture object
+         # represents.
+         self.generation = 0
+-        self.number = -1
++        self.number = 0
+ 
+         # The format of this texture in the GPU (or 0 if not known).
+         self.format = 0
+@@ -447,7 +447,7 @@ cdef class TextureCore:
+ 
+         cdef unsigned int texnums[1]
+ 
+-        if self.number != -1:
++        if self.number != 0:
+             return 0
+ 
+         glGenTextures(1, texnums)
+@@ -468,17 +468,19 @@ cdef class TextureCore:
+ 
+         global total_texture_size
+ 
+-        if self.number == -1:
++        if self.number == 0:
+             return
+ 
+         cdef GLuint texnums[1]
+ 
+         texnums[0] = self.number
+         glDeleteTextures(1, texnums)
++        self.number = 0
+ 
+-        texture_numbers.remove(self.number)
++        texture_numbers.discard(self.number)
+         total_texture_size -= self.width * self.height * 4
+ 
++
+ class Texture(TextureCore):
+     """
+     We need to be a real python class, not a C extension, to ensure that



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