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Date:      Sat, 26 Mar 2016 11:44:21 +0000 (UTC)
From:      John Marino <marino@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r411924 - head/games/tesseract
Message-ID:  <201603261144.u2QBiL0L066211@repo.freebsd.org>

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Author: marino
Date: Sat Mar 26 11:44:21 2016
New Revision: 411924
URL: https://svnweb.freebsd.org/changeset/ports/411924

Log:
  games/tesseract: expand RUN_DEPENDS port origin
  
  Using variables for port origins break make operators like N: and M:
  depending on where they are applied.  It more robust (and arguable
  more correct) to use a "hardcoded" path for *DEPENDS.
  
  Approved by:	marino (Listed as reviewer)

Modified:
  head/games/tesseract/Makefile

Modified: head/games/tesseract/Makefile
==============================================================================
--- head/games/tesseract/Makefile	Sat Mar 26 11:42:55 2016	(r411923)
+++ head/games/tesseract/Makefile	Sat Mar 26 11:44:21 2016	(r411924)
@@ -13,7 +13,7 @@ COMMENT=	Smooth FPS with map editing, in
 LICENSE=	ZLIB
 
 LIB_DEPENDS=	libenet.so:net/enet
-RUN_DEPENDS=	${PKGBASE}-data>=${PORTVERSION}:${PKGORIGIN}-data
+RUN_DEPENDS=	${PKGBASE}-data>=${PORTVERSION}:games/tesseract-data
 
 USES=		gmake pkgconfig tar:xz
 EXCLUDE=	bin_unix config media screenshot src/enet src/lib\* src/xcode



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