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Date:      Tue, 14 Sep 1999 10:05:32 +0930 (CST)
From:      "Daniel O'Connor" <doconnor@gsoft.com.au>
To:        XXXXX XXXXXXXXXXX XXXXXXX <anthony@tmbtax.ru>
Cc:        multimedia@freebsd.org
Subject:   RE: [Q] OpenGL support
Message-ID:  <XFMail.990914100532.doconnor@gsoft.com.au>
In-Reply-To: <37DCD687.7483D1C7@tmbtax.ru>

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On 13-Sep-99 XXXXX XXXXXXXXXXX XXXXXXX wrote:
>  I've built /usr/ports/games/flightgear, but with enbabled textures & fog
>  it runs toooo slooooow :(, but examples for Mesa-3.0 (like morph3d) runs
>  enough fast & smooth.

Doing fog effects in software is very expensive..

Or you could get a video card which can do fogging in hardware (and is
supported under FreeBSD..)

---
Daniel O'Connor software and network engineer
for Genesis Software - http://www.gsoft.com.au
"The nice thing about standards is that there
are so many of them to choose from."
  -- Andrew Tanenbaum

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