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Date:      Thu, 31 Dec 1998 06:39:03 +0100 (MET)
From:      Luigi Rizzo <luigi@labinfo.iet.unipi.it>
To:        shocking@prth.pgs.com (Stephen Hocking-Senior Programmer PGS Tensor Perth)
Cc:        freebsd-multimedia@FreeBSD.ORG
Subject:   Re: No sound with quake 2 on FreeBSD-2.2.8
Message-ID:  <199812310539.GAA19443@labinfo.iet.unipi.it>
In-Reply-To: <199812310735.PAA14245@ariadne.tensor.pgs.com> from "Stephen Hocking-Senior Programmer PGS Tensor Perth" at Dec 31, 98 03:35:22 pm

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> So when are you adding this functionality to the pcm driver? It's the only 

I will leave this to people with sufficient motivation to support
games. Hooks for mmap are already there, synchronization primitives are
already there, documentation on the internals of the "pcm" driver is
available, so there is really nothing stopping people from implementing
it -- not even time, since they want this primitive to play games.

	cheers
	luigi
-----------------------------------+-------------------------------------
  Luigi RIZZO                      .
  EMAIL: luigi@iet.unipi.it        . Dip. di Ing. dell'Informazione
  HTTP://www.iet.unipi.it/~luigi/  . Universita` di Pisa
  TEL/FAX: +39-050-568.533/522     . via Diotisalvi 2, 56126 PISA (Italy)
-----------------------------------+-------------------------------------

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