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Date:      Sat, 4 Jul 2015 08:11:01 +0200
From:      Thomas Zander <riggs@freebsd.org>
To:        Tijl Coosemans <tijl@freebsd.org>
Cc:        Mathieu Arnold <mat@freebsd.org>, Antoine Brodin <antoine@freebsd.org>, ports-committers@freebsd.org,  svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   Re: svn commit: r391183 - in head: . devel/libdlna emulators/kcemu graphics/bugle multimedia/ffmpeg multimedia/ffmpeg/files sysutils/k3b-kde4 x11-toolkits/nucleo
Message-ID:  <CAFU734w8mvVZF9MrUhQAQEgjL3R-DvCXFXkKdGfFarTC%2BczgzA@mail.gmail.com>
In-Reply-To: <20150703142703.047d5f29@kalimero.tijl.coosemans.org>
References:  <201507021940.t62JeFUP048466@repo.freebsd.org> <20150702234350.4e97a968@kalimero.tijl.coosemans.org> <CAFU734wZy_zrxCUhoG41JikBumnzeCVXvu5uN6FAOeDKyrOdCA@mail.gmail.com> <2340B5B29C05E9AA2D831F17@atuin.in.mat.cc> <CAFU734xp6GbxQWKqP7RTv0WxW6xuW=gi9SC35PNmPLJsdO0DBg@mail.gmail.com> <20150703142703.047d5f29@kalimero.tijl.coosemans.org>

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On 3 July 2015 at 14:27, Tijl Coosemans <tijl@freebsd.org> wrote:

> It's still not a good idea Riggs.  The total time you have to spent
> fixing all ports (known+unknown) is always the same, whichever
> order you fix them in.  So you can just fix the known cases first,
> then commit and then maybe find additional broken ports.  This also
> avoids the situation where you run into unexpected issues while
> fixing ports and have to leave things broken longer than you thought.

Thanks Tijl, I take the feedback as input for next time. By now, all
build breaks caused by this commit are fixed (graphics/bugle and
cad/netgen were unaffected by this commit).

On a very last note, this commit was not a surprise. I did announce in
September last year
(http://lists.freebsd.org/pipermail/freebsd-multimedia/2014-September/015216.html)
that maintainers have to become proactive and make sure their ports do
not use APIs which have been deprecated in the 2.4 branch. Apparently
the ports tree was prepared quite well, given that I had to fix only 4
ports so far.



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