From owner-freebsd-hackers Tue Nov 18 16:40:12 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id QAA09385 for hackers-outgoing; Tue, 18 Nov 1997 16:40:12 -0800 (PST) (envelope-from owner-freebsd-hackers) Received: from www.giovannelli.it (www.giovannelli.it [194.184.65.4]) by hub.freebsd.org (8.8.7/8.8.7) with ESMTP id QAA09375 for ; Tue, 18 Nov 1997 16:40:02 -0800 (PST) (envelope-from gmarco@giovannelli.it) Received: from giovannelli.it (ts1port5d.masternet.it [194.184.65.245]) by www.giovannelli.it (8.8.8/8.8.5) with ESMTP id BAA01128; Wed, 19 Nov 1997 01:44:06 +0100 (MET) Message-ID: <347243BA.36DA3B42@giovannelli.it> Date: Wed, 19 Nov 1997 01:41:14 +0000 From: Gianmarco Giovannelli Reply-To: gmarco@giovannelli.it X-Mailer: Mozilla 4.04 [en] (X11; I; FreeBSD 3.0-CURRENT i386) MIME-Version: 1.0 To: Amancio Hasty CC: hackers@FreeBSD.ORG Subject: Re: syscons and VC? References: <199711182212.OAA00302@rah.star-gate.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-freebsd-hackers@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk Amancio Hasty wrote: > > Hi, > > Background: > > I am trying to get glquake going on FreeBSD. glquake uses Mesa/Glide > for 3d hardware support and svgalib for mouse and keyboard input. > No jokes please about svgalib for mouse and keyboard thats the > way that glquake and qtest2 (Quake2) are currently implemented for > linux. > > Should anyone be interested on Mesa/Glide support you can > download Mesa-2.5b6 from: > > ftp://iris.ssec.wisc.edu/pub/Mesa/beta/ > > You can get the glide library from : http://www.3dfx.com > And there is lots of info on glide at www.3dfx.com > > My 3d board is a Diamond Monsted 3D which is a Voodoo chipset based board. > My vga adapter is a Matrox millenium so for more info on > Voodoo based boards or technology please visit wwww.3dfx.com > > Does anyone have a good example on how to switch VCs for FreeBSD? > > I have implemented the hooks on the linux emulation layer so it shouldn't > be a problem to tranlate the linux ioctls to FreeBSD equivalent. > > Worst case scenarion we can modify svgalib-1.2.11 to fit our OS. > > glquake so far in demo mode seems to work okay so if get over this > technical problem we will have glquake for FreeBSD 8) > > All my work is for 3.0 -current. > Please let me know if you succeded... glquake and glqwcl are the only things that are saving win95 from a brutal format ... -- Regards... Gianmarco "Unix expert since yesterday" http://www2.masternet.it