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Date:      Thu, 12 Feb 2004 22:02:43 -0600
From:      Sean Welch <Sean_Welch@alum.wofford.org>
To:        cce@clarkevans.com
Cc:        freebsd-emulation@freebsd.org
Subject:   Re: running older DOS console programs with bochs or dosbox
Message-ID:  <20040213040243.GA29836@NitroPhys.welchsmnet.net>

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I've been using bochs (version 2.1,2) without any unusual issues.
I've got it running win2k with audio, though to get it to boot
completely I have to set the IPS to an insanely high level and
none of the linux hacks causes it to use less than as much CPU
as it can grab.  I just run it at nice level 20 to counteract
the negative effects that can have on my laptop.  ;-)

(The IPS thing is strictly an issue with win2k as a client OS.)

Have you checked the permissions and ownership of the entire
directory structure down to the BIOS files?  I've not had any
issues at all under 4.9 and 5.2 with bochs and a relatively
stock .bochsrc in my home account.

I double checked the line you posted in your first post to be
sure the path and spelling were correct -- they match my config
exactly.

I'm attaching my .bochsrc (it won't show in the web listing)
so you can try modifying it to see if that works for you --
just in case.  This one works under both 4.9 and 5.2 without
any changes between OSs (both are on the same laptop).

Sean

> The newer version of dosbox (.61), which hasn't made ports yet,
> seems to be working.  I gave up on trying to get bochs to work
> on FreeBSD, has anyone else had luck?  (Specifically the issue
> about not being able to load the VGABIOS?)
> 
> Clark


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# You many now use double quotes around pathnames, in case
# your pathname includes spaces.

#=======================================================================
# CONFIG_INTERFACE
#
# The configuration interface is a series of menus or dialog boxes that
# allows you to change all the settings that control Bochs's behavior.
# There are two choices of configuration interface: a text mode version
# called "textconfig" and a graphical version called "wx".  The text
# mode version uses stdin/stdout and is always compiled in.  The graphical
# version is only available when you use "--with-wx" on the configure 
# command.  If you do not write a config_interface line, Bochs will 
# choose a default for you.
#
# NOTE: if you use the "wx" configuration interface, you must also use
# the "wx" display library.
#=======================================================================
config_interface: textconfig
#config_interface: wx

#=======================================================================
# DISPLAY_LIBRARY
#
# The display library is the code that displays the Bochs VGA screen.  Bochs 
# has a selection of about 10 different display library implementations for 
# different platforms.  If you run configure with multiple --with-* options, 
# the display_library command lets you choose which one you want to run with.
# If you do not write a display_library line, Bochs will choose a default for
# you.
#
# The choices are: 
#   x              use X windows interface, cross platform
#   win32          use native win32 libraries
#   carbon         use Carbon library (for MacOS X)
#   beos           use native BeOS libraries
#   macintosh      use MacOS pre-10
#   amigaos        use native AmigaOS libraries
#   sdl            use SDL library, cross platform
#   svga           use SVGALIB library for Linux, allows graphics without X11
#   term           text only, uses curses/ncurses library, cross platform
#   rfb            provides an interface to AT&T's VNC viewer, cross platform
#   wx             use wxWindows library, cross platform
#   nogui          no display at all
#
# NOTE: if you use the "wx" configuration interface, you must also use
# the "wx" display library.
#=======================================================================
#display_library: amigaos
#display_library: beos
#display_library: carbon
#display_library: macintosh
#display_library: nogui
#display_library: rfb
#display_library: sdl
#display_library: term
#display_library: win32
#display_library: wx
display_library: x

#=======================================================================
# ROMIMAGE:
# You now need to load a ROM BIOS into F0000-FFFFF.  I've wiped
# out most of the BIOS hooks, and replace them with real BIOS
# support.  Normally, you can use a precompiled BIOS in the bios/
# directory, named BIOS-bochs-latest. 
#=======================================================================
#romimage: bios/BIOS-bochs-970717a
romimage: file=/usr/local/share/bochs/BIOS-bochs-latest, address=0xf0000
#romimage: file=bios/BIOS-bochs-2-processors, address=0xf0000
#romimage: file=bios/BIOS-bochs-4-processors, address=0xf0000
#romimage: file=bios/rombios.bin, address=0xf0000

#=======================================================================
# MEGS
# set this to the default number of Megabytes of memory you want
# to emulate.  You may also pass the '-megs xyz' option to bochs
#
# The default is 32MB, most OS's won't need more than that. 
#=======================================================================
#megs: 256
megs: 128
#megs: 64
#megs: 32
#megs: 16
#megs: 8

#=======================================================================
# OPTROMIMAGE[1-4]:
# You may now load up to 4 optional ROM images. Be sure to use a 
# read-only area, typically between C8000 and EFFFF. These optional
# ROM images should not overwrite the rombios (located at
# F0000-FFFFF) and the videobios (located at C0000-C7FFF).
# Those ROM images will be initialized by the bios if they contain 
# the right signature (0x55AA).
# It can also be a convenient way to upload some arbitary code/data
# in the simulation, that can be retrieved by the boot loader
#=======================================================================
#optromimage1: file=optionalrom.bin, address=0xd0000
#optromimage2: file=optionalrom.bin, address=0xd1000
#optromimage3: file=optionalrom.bin, address=0xd2000
#optromimage4: file=optionalrom.bin, address=0xd3000

#=======================================================================
# VGAROMIMAGE
# You now need to load a VGA ROM BIOS into C0000.
#=======================================================================
#vgaromimage: bios/VGABIOS-lgpl-latest
#vgaromimage: /usr/local/share/bochs/bios/VGABIOS-elpin-2.40
#vgaromimage: /usr/local/share/bochs/VGABIOS-elpin-2.40
vgaromimage: /usr/local/share/bochs/VGABIOS-lgpl-latest

#=======================================================================
# CLOCK
#=======================================================================
#clock:  sync=realtime

#=======================================================================
# FLOPPYA:
# Point this to pathname of floppy image file or device
# This should be of a bootable floppy(image/device) if you're 
# booting from 'a'.
#
# You can set the initial status of the media to 'ejected' or 'inserted'.
#   floppya: 2_88=path, status=ejected             (2.88M 3.5" floppy)
#   floppya: 1_44=path, status=inserted            (1.44M 3.5" floppy)
#   floppya: 1_2=path, status=ejected              (1.2M  5.25" floppy)
#   floppya: 720k=path, status=inserted            (720K  3.5" floppy)
#   floppya: 360k=path, status=inserted            (360K  5.25" floppy)
#
# The path should be the name of a disk image file.  On unix, you can use
# a raw device name such as /dev/fd0 on Linux.  On WinNT and Win2k, use
# drive letters such as a: or b: as the path.  Raw floppy access is not
# supported on Windows 95 and 98.
#=======================================================================
#floppya: 1_44=/dev/fd0, status=inserted
floppya: 1_44="/data/bochs/freedos-img/a.img", status=ejected
#floppya: file=../1.44, status=inserted
#floppya: 1_44=/dev/fd0H1440, status=inserted
#floppya: 1_2=../1_2, status=inserted
#floppya: 1_44=a:, status=inserted
#floppya: 1_44=a.img, status=inserted

#=======================================================================
# FLOPPYB:
# See FLOPPYA above for syntax
#=======================================================================
#floppyb: 1_44=b:, status=inserted
floppyb: 1_44=b.img, status=inserted

#=======================================================================
# ATA0, ATA1, ATA2, ATA3
# ATA controller for hard disks and cdroms
#
# ata[0-3]: enabled=[0|1], ioaddr1=addr, ioaddr2=addr, irq=number
# 
# These options enables up to 4 ata channels. For each channel
# the two base io address and the irq must be specified.
# 
# ata0 is enabled by default, with ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
#
# Examples:
#   ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
#   ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15
#   ata2: enabled=1, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
#   ata3: enabled=1, ioaddr1=0x168, ioaddr2=0x368, irq=9
#=======================================================================
ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15
ata2: enabled=0, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
ata3: enabled=0, ioaddr1=0x168, ioaddr2=0x368, irq=9

#=======================================================================
# ATA[0-3]-MASTER, ATA[0-3]-SLAVE
#
# This defines the type and characteristics of all attached ata devices:
#   type=       type of attached device [disk|cdrom] 
#   path=       path of the image
#   cylinders=  only valid for disks
#   heads=      only valid for disks
#   spt=        only valid for disks
#   status=     only valid for cdroms [inserted|ejected]
#   biosdetect= type of biosdetection [none|auto], only for disks on ata0 [cmos]
#   translation=type of transation of the bios, only for disks [none|lba|large|rechs|auto]
#   model=      string returned by identify device command
#   
# Point this at a hard disk image file, cdrom iso file, or physical cdrom
# device.  To create a hard disk image, try running bximage.  It will help you
# choose the size and then suggest a line that works with it.
#
# In UNIX it may be possible to use a raw device as a Bochs hard disk, 
# but WE DON'T RECOMMEND IT.  In Windows there is no easy way.
#
# In windows, the drive letter + colon notation should be used for cdroms.
# Depending on versions of windows and drivers, you may only be able to 
# access the "first" cdrom in the system.  On MacOSX, use path="drive"
# to access the physical drive.
#
# The path, cylinders, heads, and spt are mandatory for type=disk
# The path is mandatory for type=cdrom
#
# Default values are:
#   biosdetect=auto, translation=auto, model="Generic 1234"
#
# The biosdetect option has currently no effect on the bios
#
# Examples:
#   ata0-master: type=disk, path=10M.sample, cylinders=306, heads=4, spt=17
#   ata0-slave:  type=disk, path=20M.sample, cylinders=615, heads=4, spt=17
#   ata1-master: type=disk, path=30M.sample, cylinders=615, heads=6, spt=17
#   ata1-slave:  type=disk, path=46M.sample, cylinders=940, heads=6, spt=17
#   ata2-master: type=disk, path=62M.sample, cylinders=940, heads=8, spt=17
#   ata2-slave:  type=disk, path=112M.sample, cylinders=900, heads=15, spt=17
#   ata3-master: type=disk, path=483M.sample, cylinders=1024, heads=15, spt=63
#   ata3-slave:  type=cdrom, path=iso.sample, status=inserted
#=======================================================================
#ata0-master: type=disk, path="30M.sample", cylinders=615, heads=6, spt=17
#ata0-master: type=disk, path="/data/bochs/freedos-img/c.img", cylinders=306, heads=4, spt=17
#ata0-master: type=disk, path="/data/bochs/debian-3.0r0.img", cylinders=1024, heads=16, spt=63
ata0-master: type=disk, path="/data/bochs/c.img", mode=flat, cylinders=812, heads=16, spt=63
#ata0-slave: type=cdrom, path=D:, status=inserted
ata0-slave: type=cdrom, path=/data/disk_images/track-01.iso, status=inserted
#ata0-slave: type=cdrom, path=/dev/acd0c, status=inserted
#ata0-slave: type=cdrom, path="drive", status=inserted
ata1-master: type=disk, path="/data/bochs/e.img", mode=flat, cylinders=4063, heads=16, spt=63


#=======================================================================
#
# The DISKC option is deprecated. Use ATA* options instead.
#
# DISKC: file=, cyl=, heads=, spt=
# Point this at a hard disk image file.  To create 
# a hard disk image, try running bximage.  It will help you choose the
# size and then suggest a diskc line that works with it.
#
# In UNIX it may be possible to use a raw device as a Bochs hard disk, 
# but WE DON'T RECOMMEND IT.  In Windows there is no easy way.
#
# Examples:
#   diskc: file=10M.sample, cyl=306, heads=4, spt=17
#   diskc: file=20M.sample, cyl=615, heads=4, spt=17
#   diskc: file=30M.sample, cyl=615, heads=6, spt=17
#   diskc: file=46M.sample, cyl=940, heads=6, spt=17
#   diskc: file=62M.sample, cyl=940, heads=8, spt=17
#   diskc: file=112M.sample, cyl=900, heads=15, spt=17
#   diskc: file=483M.sample, cyl=1024, heads=15, spt=63
#=======================================================================
#diskc: file="30M.sample", cyl=615, heads=6, spt=17

#=======================================================================
#
# The DISKD option is deprecated. Use ATA* options instead.
#
# DISKD:
# See DISKC above for syntax
#
# NOTE: diskd and cdromd must not be used together!
#=======================================================================
#diskd: file="diskd.img", cyl=615, heads=6, spt=17

#=======================================================================
#
# The CDROMD option is deprecated. Use ATA* options instead.
#
# CDROMD:
#
# cdromd: dev=/dev/cdrom, status=inserted
# cdromd: dev=/dev/cdrom, status=ejected
# cdromd: dev=e:, status=ejected
#
# In windows, the drive letter + colon notation should be used for cdroms.
# Depending on versions of windows and drivers, you may only be able to 
# access the "first" cdrom in the system.  On MacOSX, use path="drive"
# to access the physical drive.
#
# NOTE: diskd and cdromd must not be used together!
#=======================================================================
#cdromd: dev=D:, status=inserted
#cdromd: dev=/dev/cdrom, status=inserted
#cdromd: dev="drive", status=inserted

#=======================================================================
# NEWHARDDRIVESUPPORT: enabled=[0|1]
# As of cvs version on 5/17/2001, newharddrivesupport is on by default.
#=======================================================================
#newharddrivesupport: enabled=1

#=======================================================================
# BOOT:
# This defines your boot drive.  
# You can either boot from 'floppy', 'disk' or 'cdrom'
# legacy 'a' and 'c' are also supported
# Examples:
#   boot: floppy
#   boot: disk
#   boot: cdrom
#   boot: c
#   boot: a
#=======================================================================
#boot: floppy
boot: disk
#boot: cdrom

#=======================================================================
# FLOPPY_BOOTSIG_CHECK: disabled=[0|1]
# Enables or disables the 0xaa55 signature check on boot floppies
# Defaults to disabled=0
# Examples:
#   floppy_bootsig_check: disabled=0
#   floppy_bootsig_check: disabled=1
#=======================================================================
#floppy_bootsig_check: disabled=1
floppy_bootsig_check: disabled=0

#=======================================================================
# LOG:
# Give the path of the log file you'd like Bochs debug and misc. verbage
# to be written to.  If you really don't want it, make it /dev/null. :^(
#
# Examples:
#   log: ./bochs.out
#   log: /dev/tty
#=======================================================================
log: /dev/null
#log: bochsout.txt

#=======================================================================
# LOGPREFIX:
# This handles the format of the string prepended to each log line.
# You may use those special tokens :
#   %t : 11 decimal digits timer tick
#   %i : 8 hexadecimal digits of cpu0 current eip
#   %e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror)
#   %d : 5 characters string of the device, between brackets
# 
# Default : %t%e%d
# Examples:
#   logprefix: %t-%e-@%i-%d
#   logprefix: %i%e%d
#=======================================================================
#logprefix: %t%e%d

#=======================================================================
# LOG CONTROLS
#
# Bochs now has four severity levels for event logging.
#   panic: cannot proceed.  If you choose to continue after a panic, 
#          don't be surprised if you get strange behavior or crashes.
#   error: something went wrong, but it is probably safe to continue the
#          simulation.
#   info: interesting or useful messages.
#   debug: messages useful only when debugging the code.  This may
#          spit out thousands per second.
#
# For events of each level, you can choose to crash, report, or ignore.
# TODO: allow choice based on the facility: e.g. crash on panics from
#       everything except the cdrom, and only report those.
#
# If you are experiencing many panics, it can be helpful to change
# the panic action to report instead of fatal.  However, be aware
# that anything executed after a panic is uncharted territory and can 
# cause bochs to become unstable.  The panic is a "graceful exit," so
# if you disable it you may get a spectacular disaster instead.
#=======================================================================
panic: action=ask
error: action=report
info: action=report
debug: action=ignore

#=======================================================================
# DEBUGGER_LOG:
# Give the path of the log file you'd like Bochs to log debugger output.
# If you really don't want it, make it /dev/null or '-'. :^(
#
# Examples:
#   debugger_log: ./debugger.out
#=======================================================================
#debugger_log: /dev/null
#debugger_log: debugger.out
debugger_log: -

#=======================================================================
# com1:
# This defines a serial (COM) port. You can specify a device to use as com1.
# This can be a real serial line, or a pty.  To use a pty (under X/Unix),
# create two windows (xterms, usually).  One of them will run bochs, and the
# other will act as com1. Find out the tty the com1 window using the `tty'
# command, and use that as the `dev' parameter.  Then do `sleep 1000000' in
# the com1 window to keep the shell from messing with things, and run bochs in
# the other window.  Serial I/O to com1 (port 0x3f8) will all go to the other
# window.
#=======================================================================
#com1: enabled=1, dev=/dev/ttyp9


#=======================================================================
# PARPORT1:
# This defines a parallel (printer) port. When turned on and an output file is
# defined the emulated printer port sends characters printed by the guest OS
# into the output file. On some platforms a device filename can be used to
# send the data to the real parallel port (e.g. "/dev/lp0" on Linux, "lpt1" on
# win32 platforms).
#
# Examples:
#   parport1: enabled=1, file="parport.out"
#   parport1: enabled=1, file="/dev/lp0"
#   parport1: enabled=0
#=======================================================================
parport1: enabled=1, file="parport.out"

#=======================================================================
# SB16:
# This defines the SB16 sound emulation. It can have several of the
# following properties.
# All properties are in the format sb16: property=value
# midi: The filename is where the midi data is sent. This can be a
#       device or just a file if you want to record the midi data.
# midimode:
#      0=no data
#      1=output to device (system dependent. midi denotes the device driver)
#      2=SMF file output, including headers
#      3=output the midi data stream to the file (no midi headers and no
#        delta times, just command and data bytes)
# wave: This is the device/file where wave output is stored
# wavemode:
#      0=no data
#      1=output to device (system dependent. wave denotes the device driver)
#      2=VOC file output, incl. headers
#      3=output the raw wave stream to the file
# log:  The file to write the sb16 emulator messages to.
# loglevel:
#      0=no log
#      1=only midi program and bank changes
#      2=severe errors
#      3=all errors
#      4=all errors plus all port accesses
#      5=all errors and port accesses plus a lot of extra info
# dmatimer:
#      microseconds per second for a DMA cycle.  Make it smaller to fix
#      non-continous sound.  750000 is usually a good value.  This needs a
#      reasonably correct setting for IPS.
#
# For an example look at the next line:
#=======================================================================

sb16: midimode=1, midi=/dev/midi0, wavemode=1, wave=/dev/dspW, loglevel=5, log=/data/bochs/sb16.log, dmatimer=600000

#=======================================================================
# VGA_UPDATE_INTERVAL:
# Video memory is scanned for updates and screen updated every so many
# virtual seconds.  The default is 300000, about 3Hz.  This is generally
# plenty.  Keep in mind that you must tweak the 'ips:' directive
# to be as close to the number of emulated instructions-per-second
# your workstation can do, for this to be accurate.
#
# Examples:
#   vga_update_interval: 250000
#=======================================================================
vga_update_interval: 3000

# using for Winstone '98 tests
#vga_update_interval:  100000

#=======================================================================
# KEYBOARD_SERIAL_DELAY:
# Approximate time in microseconds that it takes one character to
# be transfered from the keyboard to controller over the serial path.
# Examples:
#   keyboard_serial_delay: 200
#=======================================================================
keyboard_serial_delay: 250

#=======================================================================
# KEYBOARD_PASTE_DELAY:
# Approximate time in microseconds between attempts to paste
# characters to the keyboard controller. This leaves time for the
# guest os to deal with the flow of characters.  The ideal setting
# depends on how your operating system processes characters.  The
# default of 100000 usec (.1 seconds) was chosen because it works 
# consistently in Windows.
#
# If your OS is losing characters during a paste, increase the paste
# delay until it stops losing characters.
#
# Examples:
#   keyboard_paste_delay: 100000
#=======================================================================
keyboard_paste_delay: 100000

#=======================================================================
# FLOPPY_COMMAND_DELAY:
# Time in microseconds to wait before completing some floppy commands
# such as read/write/seek/etc, which normally have a delay associated.
# I had this hardwired to 50,000 before.
#
# Examples:
#   floppy_command_delay: 50000
#=======================================================================
floppy_command_delay: 500

#=======================================================================
# IPS:
# Emulated Instructions Per Second.  This is the number of IPS that bochs
# is capable of running on your machine.  Read the note in config.h
# on how to find this.  Make sure to recompile after.
#
# IPS is used to calibrate many time-dependent events within the bochs 
# simulation.  For example, changing IPS affects the frequency of VGA
# updates, the duration of time before a key starts to autorepeat, and 
# the measurement of BogoMips and other benchmarks.
#
# Examples:
# Machine                                         Mips
# ________________________________________________________________
# 650Mhz Athlon K-7 with Linux 2.4.4/egcs-2.91.66 2 to 2.5 Mips
# 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3  1 to 1.8 Mips
# 166Mhz 64bit Sparc with Solaris 2.x             approx 0.75 Mips
# 200Mhz Pentium with Linux 2.x                   approx 0.5 Mips
#
#=======================================================================
ips: 30000000

#=======================================================================
# PIT:
# The PIT is the programmable interval timer.  It has an option that tries to
# keep the PIT in sync with real time.  This feature is still experimental,
# but it may be useful if you want to prevent Bochs from running too fast, for
# example a DOS video game.  Be aware that with the realtime pit option, your
# simulation will not be repeatable; this can a problem if you are debugging.
#=======================================================================
#pit: realtime=1

#=======================================================================
# mouse: Not used in any of the GUI specific modules, but the option
#        bx_options.mouse_enabled is set to this value.  The idea,
#        is that the GUI code should not generate mouse events when
#        not enabled.  The hardware emualation itself is not disabled
#        by this.  This is to facilitate deterministic runs of bochs.
#
# Examples:
#   mouse: enabled=1
#   mouse: enabled=0
#
# I wouldn't recommend enabling the mouse by default, unless you have a
# really good reason to do so.
#=======================================================================
mouse: enabled=0

#=======================================================================
# private_colormap: Request that the GUI create and use it's own
#                   non-shared colormap.  This colormap will be used
#                   when in the bochs window.  If not enabled, a
#                   shared colormap scheme may be used.  Not implemented
#                   on all GUI's.
#
# Examples:
#   private_colormap: enabled=1
#   private_colormap: enabled=0
#=======================================================================
private_colormap: enabled=0

#=======================================================================
# fullscreen: ONLY IMPLEMENTED ON AMIGA
#             Request that Bochs occupy the entire screen instead of a 
#             window.
#
# Examples:
#   fullscreen: enabled=0
#   fullscreen: enabled=1
#=======================================================================
fullscreen: enabled=0
screenmode: name="sample"

#=======================================================================
# ne2k: NE2000 compatible ethernet adapter
#
# Examples:
# ne2k: ioaddr=IOADDR, irq=IRQ, mac=MACADDR, ethmod=MODULE, ethdev=DEVICE, script=SCRIPT
#
# ioaddr, irq: You probably won't need to change ioaddr and irq, unless there
# are IRQ conflicts.
#
# mac: The MAC address MUST NOT match the address of any machine on the net.
# Also, the first byte must be an even number (bit 0 set means a multicast
# address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadcast
# address.  For the ethertap module, you must use fe:fd:00:00:00:01.  There may
# be other restrictions too.  To be safe, just use the b0:c4... address.
#
# ethdev: The ethdev value is the name of the network interface on your host
# platform.  On UNIX machines, you can get the name by running ifconfig.  On
# Windows machines, you must run niclist to get the name of the ethdev.
# Niclist source code is in misc/niclist.c and it is included in Windows 
# binary releases.
#
# script: The script value is optionnal, and is the name of a script that 
# is executed after bochs initialize the network interface. You can use 
# this script to configure this network interface, or enable masquerading.
# This is mainly useful for the tun/tap devices that only exist during
# Bochs execution. The network interface name is supplied to the script
# as first parameter
#=======================================================================
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0
ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=fxp0
# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=fbsd, ethdev=wi0
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:01, ethmod=win32, ethdev=MYCARD
# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0
# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun0, script=./tunconfig

#=======================================================================
# KEYBOARD_MAPPING:
# This enables a remap of a physical localized keyboard to a 
# virtualized us keyboard, as the PC architecture expects.
# If enabled, the keymap file must be specified.
# 
# Examples:
#   keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map
#=======================================================================
keyboard_mapping: enabled=0, map=

#=======================================================================
# KEYBOARD_TYPE:
# Type of keyboard return by a "identify keyboard" command to the
# keyboard controler. It must be one of "xt", "at" or "mf".
# Defaults to "mf". It should be ok for almost everybody. A known
# exception is french macs, that do have a "at"-like keyboard.
#
# Examples:
#   keyboard_type: mf
#=======================================================================
#keyboard_type: mf

#=======================================================================
# USER_SHORTCUT:
# This defines the keyboard shortcut to be sent when you press the "user"
# button in the headerbar. The shortcut string can be a combination of
# these key names: "alt", "ctrl", "del", "esc", "f1", "f4", "tab", "win".
# Up to 3 keys can be pressed at a time.
#
# Example:
#   user_shortcut: keys=ctrlaltdel
#=======================================================================
#user_shortcut: keys=ctrlaltdel

#=======================================================================
# other stuff
#=======================================================================
# magic_break

#load32bitOSImage: os=nullkernel, path=../kernel.img, iolog=../vga_io.log
#load32bitOSImage: os=linux, path=../linux.img, iolog=../vga_io.log, initrd=../initrd.img
i440fxsupport: enabled=0
#time0: 938581955

#=======================================================================
# for Macintosh, use the style of pathnames in the following
# examples.
#
# vgaromimage: :bios:VGABIOS-elpin-2.20
# romimage: file=:bios:BIOS-bochs-981222a, address=0xf0000
# floppya: 1_44=[fd:], status=inserted
#=======================================================================


--ew6BAiZeqk4r7MaW--



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