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Date:      Mon, 1 May 2017 21:37:29 GMT
From:      pkg-fallout@FreeBSD.org
To:        pkg-fallout@FreeBSD.org
Subject:   [package - head-armv6-default][games/dhewm3] Failed for dhewm3-1.4.1 in build
Message-ID:  <201705012137.v41LbTWL016021@beefy8.nyi.freebsd.org>

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You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     amdmi3@FreeBSD.org
Last committer: amdmi3@FreeBSD.org
Ident:          $FreeBSD: head/games/dhewm3/Makefile 417402 2016-06-23 22:11:21Z amdmi3 $
Log URL:        http://beefy8.nyi.freebsd.org/data/head-armv6-default/p439496_s317465/logs/dhewm3-1.4.1.log
Build URL:      http://beefy8.nyi.freebsd.org/build.html?mastername=head-armv6-default&build=p439496_s317465
Log:

====>> Building games/dhewm3
build started at Mon May  1 21:34:12 UTC 2017
port directory: /usr/ports/games/dhewm3
building for: FreeBSD head-armv6-default-job-10 12.0-CURRENT FreeBSD 12.0-CURRENT r317465 arm
maintained by: amdmi3@FreeBSD.org
Makefile ident:      $FreeBSD: head/games/dhewm3/Makefile 417402 2016-06-23 22:11:21Z amdmi3 $
Poudriere version: 3.1.17-9-gf49c6f78
Host OSVERSION: 1200028
Jail OSVERSION: 1200030
Job Id: 10




!!! Jail is newer than host. (Jail: 1200030, Host: 1200028) !!!
!!! This is not supported. !!!
!!! Host kernel must be same or newer than jail. !!!
!!! Expect build failures. !!!



---Begin Environment---
SHELL=/bin/csh
UNAME_p=armv6
UNAME_m=arm
ABI_FILE=/usr/lib/crt1.o
OSVERSION=1200030
UNAME_v=FreeBSD 12.0-CURRENT r317465
UNAME_r=12.0-CURRENT
BLOCKSIZE=K
MAIL=/var/mail/root
STATUS=1
SAVED_TERM=
MASTERMNT=/usr/local/poudriere/data/.m/head-armv6-default/ref
QEMU_EMULATING=1
PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin
POUDRIERE_BUILD_TYPE=bulk
PKGNAME=dhewm3-1.4.1
OLDPWD=/
PWD=/usr/local/poudriere/data/.m/head-armv6-default/ref/.p/pool
MASTERNAME=head-armv6-default
SCRIPTPREFIX=/usr/local/share/poudriere
USER=root
HOME=/root
POUDRIERE_VERSION=3.1.17-9-gf49c6f78
SCRIPTPATH=/usr/local/share/poudriere/bulk.sh
LIBEXECPREFIX=/usr/local/libexec/poudriere
LOCALBASE=/usr/local
PACKAGE_BUILDING=yes
POUDRIEREPATH=/usr/local/bin/poudriere
---End Environment---

---Begin OPTIONS List---
===> The following configuration options are available for dhewm3-1.4.1:
     DEDICATED=on: Build dedicated server
     DOCS=on: Build and/or install documentation
     OPTIMIZED_CFLAGS=on: Use extra compiler optimizations
===> Use 'make config' to modify these settings
---End OPTIONS List---

--CONFIGURE_ARGS--

--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/dhewm3/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/dhewm3/work  HOME=/wrkdirs/usr/ports/games/dhewm3/work TMPDIR="/tmp" SHELL=/bin/sh CONFIG_SHELL=/bin/sh
--End CONFIGURE_ENV--

--MAKE_ENV--
SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/dhewm3/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/dhewm3/work  HOME=/wrkdirs/usr/ports/games/dhewm3/work TMPDIR="/tmp" NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local  LOCALBASE=/usr/local  LIBDIR="/usr/lib"  CC="/nxb-bin/usr/bin/cc" CFLAGS="-O2 -pipe  -fno-strict-aliasing"  CPP="/nxb-bin/usr/bin/cpp" CPPFLAGS=""  LDFLAGS="" LIBS=""  CXX="/nxb-bin/usr/bin/c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing "  MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install  -s -m 555"  BSD_INSTALL_LIB="install  -s -m 0644"  BSD_INSTALL_SCRIPT="install  -m 555"  BSD_INSTALL_DATA="install  -m 0644"  BSD_INSTALL_MAN="install  -m 444"
--End MAKE_ENV--

--PLIST_SUB--
DEDICATED=""
NO_DEDICATED="@comment
"
DOCS=""
NO_DOCS="@comment
"
OPTIMIZED_CFLAGS=""
NO_OPTIMIZED_CFLAGS="@comment
"
CMAKE_BUILD_TYPE="release"
OSREL=12.0
PREFIX=%D
LOCALBASE=/usr/local
RESETPREFIX=/usr/local
PORTDOCS=""
PORTEXAMPLES=""
LIB32DIR=lib
DOCSDIR="share/doc/dhewm3"
EXAMPLESDIR="share/examples/dhewm3"
DATADIR="share/dhewm3"
WWWDIR="www/dhewm3"
ETCDIR="etc/dhewm3"
--End PLIST_SUB--

--SUB_LIST--
DEDICATED=""
NO_DEDICATED="@comment
"
DOCS=""
NO_DOCS="@comment
"
OPTIMIZED_CFLAGS=""
NO_OPTIMIZED_CFLAGS="@comment
"
PREFIX=/usr/local
LOCALBASE=/usr/local
DATADIR=/usr/local/share/dhewm3
DOCSDIR=/usr/local/share/doc/dhewm3
EXAMPLESDIR=/usr/local/share/examples/dhewm3
WWWDIR=/usr/local/www/dhewm3
ETCDIR=/usr/local/etc/dhewm3
--End SUB_LIST--

---Begin make.conf---
.sinclude "/etc/make.nxb.conf"
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
PORTSDIR=/usr/ports
PACKAGES=/packages
DISTDIR=/distfiles
MACHINE=arm
MACHINE_ARCH=armv6
ARCH=${MACHINE_ARCH}
#### /usr/local/etc/poudriere.d/make.conf ####
# XXX: We really need this but cannot use it while 'make checksum' does not
# try the next mirror on checksum failure.  It currently retries the same
# failed mirror and then fails rather then trying another.  It *does*
# try the next if the size is mismatched though.
#MASTER_SITE_FREEBSD=yes
# Build ALLOW_MAKE_JOBS_PACKAGES with 2 jobs
MAKE_JOBS_NUMBER=2
#### /usr/ports/Mk/Scripts/ports_env.sh ####
ARCH=armv6
CONFIGURE_MAX_CMD_LEN=262144
OPSYS=FreeBSD
OSREL=12.0
OSVERSION=1200030
PYTHONBASE=/usr/local
UID=0
_JAVA_OS_LIST_REGEXP=native\|linux
_JAVA_VENDOR_LIST_REGEXP=openjdk\|oracle\|sun
_JAVA_VERSION_LIST_REGEXP=1.6\|1.7\|1.8\|1.6+\|1.7+\|1.8+
_OSRELEASE=12.0-CURRENT
#### Misc Poudriere ####
GID=0
DISABLE_MAKE_JOBS=poudriere
---End make.conf---
---Begin make.nxb.conf---
CC=/nxb-bin/usr/bin/cc
CPP=/nxb-bin/usr/bin/cpp
CXX=/nxb-bin/usr/bin/c++
AS=/nxb-bin/usr/bin/as
NM=/nxb-bin/usr/bin/nm
LD=/nxb-bin/usr/bin/ld
OBJCOPY=/nxb-bin/usr/bin/objcopy
SIZE=/nxb-bin/usr/bin/size
STRIPBIN=/nxb-bin/usr/bin/strip
SED=/nxb-bin/usr/bin/sed
READELF=/nxb-bin/usr/bin/readelf
RANLIB=/nxb-bin/usr/bin/ranlib
YACC=/nxb-bin/usr/bin/yacc
MAKE=/nxb-bin/usr/bin/make
STRINGS=/nxb-bin/usr/bin/strings
AWK=/nxb-bin/usr/bin/awk
FLEX=/nxb-bin/usr/bin/flex
---End make.nxb.conf---
--Resource limits--
cpu time               (seconds, -t)  unlimited
file size           (512-blocks, -f)  unlimited
data seg size           (kbytes, -d)  33554432
stack size              (kbytes, -s)  524288
core file size      (512-blocks, -c)  unlimited
max memory size         (kbytes, -m)  unlimited
locked memory           (kbytes, -l)  unlimited
max user processes              (-u)  89999
open files                      (-n)  1024
virtual mem size        (kbytes, -v)  unlimited
swap limit              (kbytes, -w)  unlimited
socket buffer size       (bytes, -b)  unlimited
pseudo-terminals                (-p)  unlimited
kqueues                         (-k)  unlimited
umtx shared locks               (-o)  unlimited
--End resource limits--
=======================<phase: check-sanity   >============================
===>  License GPLv3+ accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===>   dhewm3-1.4.1 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.10.1.txz
[head-armv6-default-job-10] Installing pkg-1.10.1...
[head-armv6-default-job-10] Extracting pkg-1.10.1: .......... done
===>   dhewm3-1.4.1 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of dhewm3-1.4.1
===========================================================================
=======================<phase: fetch-depends  >============================
<snip>

    CMAKE_MODULE_LINKER_FLAGS


-- Build files have been written to: /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo
===========================================================================
=======================<phase: build          >============================
===>  Building for dhewm3-1.4.1
/usr/local/bin/cmake -H/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -B/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo --check-build-system CMakeFiles/Makefile.cmake 0
/usr/local/bin/cmake -E cmake_progress_start /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/CMakeFiles /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/CMakeFiles/progress.marks
/nxb-bin/usr/bin/make -f CMakeFiles/Makefile2 all
/nxb-bin/usr/bin/make -f CMakeFiles/idlib.dir/build.make CMakeFiles/idlib.dir/depend
cd /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/CMakeFiles/idlib.dir/DependInfo.cmake
Scanning dependencies of target idlib
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[  0%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o
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[  1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Box.cpp.o
/nxb-bin/usr/bin/c++   -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer   -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/bv/Box.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/bv/Box.cpp
[  1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o
/nxb-bin/usr/bin/c++   -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer   -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/geometry/DrawVert.cpp
[  1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding2D.cpp.o
/nxb-bin/usr/bin/c++   -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer   -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/geometry/Winding2D.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/geometry/Winding2D.cpp
[  1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o
/nxb-bin/usr/bin/c++   -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer   -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/geometry/Surface_SweptSpline.cpp
[  1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o
/nxb-bin/usr/bin/c++   -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer   -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/geometry/Winding.cpp
[  2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o
/nxb-bin/usr/bin/c++   -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer   -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/geometry/Surface.cpp
[  2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_Patch.cpp.o
/nxb-bin/usr/bin/c++   -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer   -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/geometry/Surface_Patch.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/geometry/Surface_Patch.cpp
[  2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o
/nxb-bin/usr/bin/c++   -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer   -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/geometry/TraceModel.cpp
[  2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/JointTransform.cpp.o
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/nxb-bin/usr/bin/c++   -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer   -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/Timer.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/Timer.cpp
[  9%] Building CXX object CMakeFiles/idlib.dir/idlib/Heap.cpp.o
/nxb-bin/usr/bin/c++   -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer   -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/Heap.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/Heap.cpp
[ 10%] Linking CXX static library libidlib.a
/usr/local/bin/cmake -P CMakeFiles/idlib.dir/cmake_clean_target.cmake
/usr/local/bin/cmake -E cmake_link_script CMakeFiles/idlib.dir/link.txt --verbose=1
/nxb-bin/usr/bin/ar qc libidlib.a  CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o CMakeFiles/idlib.dir/idlib/bv/Sphere.cpp.o CMakeFiles/idlib.dir/idlib/bv/Box.cpp.o CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o CMakeFiles/idlib.dir/idlib/geometry/Winding2D.cpp.o CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o CMakeFiles/idlib.dir/idlib/geometry/Surface_Patch.cpp.o CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o CMakeFiles/idlib.dir/idlib/geometry/JointTransform.cpp.o CMakeFiles/idlib.dir/idlib/hashing/CRC32.cpp.o CMakeFiles/idlib.dir/idlib/hashing/MD4.cpp.o CMakeFiles/idlib.dir/idlib/hashing/MD5.cpp.o CMakeFiles/idlib.dir/idlib/math/Angles.cpp.o CMakeFiles/idlib.dir/idlib/math/Lcp.cpp.o CMakeFiles/idlib.dir/idlib/math/Math.cpp.o CMakeFiles/idlib.dir/idlib/math/Matrix.cpp.o CMakeFiles/idlib.dir/idlib/math/Ode.cpp.o CMakeFil
 es/idlib.dir/idlib/math/Plane.cpp.o CMakeFiles/idlib.dir/idlib/math/Pluecker.cpp.o CMakeFiles/idlib.dir/idlib/math/Polynomial.cpp.o CMakeFiles/idlib.dir/idlib/math/Quat.cpp.o CMakeFiles/idlib.dir/idlib/math/Rotation.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_Generic.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_AltiVec.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_MMX.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_3DNow.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_SSE.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_SSE2.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_SSE3.cpp.o CMakeFiles/idlib.dir/idlib/math/Vector.cpp.o CMakeFiles/idlib.dir/idlib/BitMsg.cpp.o CMakeFiles/idlib.dir/idlib/LangDict.cpp.o CMakeFiles/idlib.dir/idlib/Lexer.cpp.o CMakeFiles/idlib.dir/idlib/Lib.cpp.o CMakeFiles/idlib.dir/idlib/containers/HashIndex.cpp.o CMakeFiles/idlib.dir/idlib/Dict.cpp.o CMakeFiles/idlib.dir/idlib/Str.cpp.o CMakeFiles/idlib.dir/idlib/Parser.cpp.o CMakeFiles/idlib.di
 r/idlib/MapFile.cpp.o CMakeFiles/idlib.dir/i!
 dlib/CmdArgs.cpp.o CMakeFiles/idlib.dir/idlib/Token.cpp.o CMakeFiles/idlib.dir/idlib/Base64.cpp.o CMakeFiles/idlib.dir/idlib/Timer.cpp.o CMakeFiles/idlib.dir/idlib/Heap.cpp.o
/nxb-bin/usr/bin/ranlib libidlib.a
[ 10%] Built target idlib
/nxb-bin/usr/bin/make -f CMakeFiles/d3xp.dir/build.make CMakeFiles/d3xp.dir/depend
cd /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/CMakeFiles/d3xp.dir/DependInfo.cmake
Scanning dependencies of target d3xp
/nxb-bin/usr/bin/make -f CMakeFiles/d3xp.dir/build.make CMakeFiles/d3xp.dir/build
[ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/AF.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/AF.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/AF.cpp
[ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/AFEntity.cpp
[ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Actor.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Actor.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Actor.cpp
[ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Camera.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Camera.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Camera.cpp
[ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Entity.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Entity.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Entity.cpp
[ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/BrittleFracture.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/BrittleFracture.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/BrittleFracture.cpp
[ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Fx.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Fx.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Fx.cpp
[ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/GameEdit.cpp
[ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Game_local.cpp
[ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Game_network.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Game_network.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Game_network.cpp
[ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Item.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Item.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Item.cpp
[ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/IK.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/IK.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/IK.cpp
[ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Light.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Light.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Light.cpp
[ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Misc.cpp
In file included from /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Misc.cpp:46:
/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Misc.h:569:23: warning: private field 'model' is not used [-Wunused-private-field]
        idRenderModelLiquid *model;
                             ^
1 warning generated.
[ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o
/nxb-bin/usr/bin/c++  -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC   -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Mover.cpp
Assertion failed: (!NodePtr->isKnownSentinel()), function operator*, file /usr/src/contrib/llvm/include/llvm/ADT/ilist_iterator.h, line 139.
c++: error: unable to execute command: Abort trap (core dumped)
c++: error: clang frontend command failed due to signal (use -v to see invocation)
FreeBSD clang version 4.0.0 (tags/RELEASE_400/final 297347) (based on LLVM 4.0.0)
Target: armv6--freebsd12.0-gnueabihf
Thread model: posix
InstalledDir: /nxb-bin/usr/bin
c++: note: diagnostic msg: PLEASE submit a bug report to https://bugs.freebsd.org/submit/ and include the crash backtrace, preprocessed source, and associated run script.
c++: note: diagnostic msg: 
********************

PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
Preprocessed source(s) and associated run script(s) are located at:
c++: note: diagnostic msg: /tmp/Mover-b31ab1.cpp
c++: note: diagnostic msg: /tmp/Mover-b31ab1.sh
c++: note: diagnostic msg: 

********************
*** Error code 254

Stop.
make[3]: stopped in /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo
*** Error code 1

Stop.
make[2]: stopped in /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo
*** Error code 1

Stop.
make[1]: stopped in /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo
*** Error code 1

Stop.
make: stopped in /usr/ports/games/dhewm3



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