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Date:      Thu, 18 Jan 2001 07:21:10 -0500
From:      Will Andrews <will@physics.purdue.edu>
To:        Warner Losh <imp@harmony.village.org>
Cc:        FreeBSD Current <current@FreeBSD.org>
Subject:   Re: HEADS UP: I386_CPU
Message-ID:  <20010118072110.A431@puck.firepipe.net>
In-Reply-To: <200101180634.f0I6Y9s43405@harmony.village.org>; from imp@harmony.village.org on Wed, Jan 17, 2001 at 11:34:09PM -0700
References:  <20010117191618.K1761@puck.firepipe.net> <200101160947.f0G9lKs11014@mobile.wemm.org> <Pine.GSO.4.21.0101160915000.18917-100000@rac5.wam.umd.edu> <20010116092843.A1858@puck.firepipe.net> <20010117162115.C7752@sydney.worldwide.lemis.com> <20010117191618.K1761@puck.firepipe.net> <200101180634.f0I6Y9s43405@harmony.village.org>

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On Wed, Jan 17, 2001 at 11:34:09PM -0700, Warner Losh wrote:
> That's a red herring.  The new features thing is what I mean.  If I
> were creating a product, I'd want one that is supported.  So even if I
> don't *NEED* a feature in 5.x, I might migrate my product to 5.x so
> that I can continue to get bug fixes and leverage more support than I
> can get with an older rev.  One of the 5.x features might well be a
> new compiler.  I don't see that sort of thing being back ported to 4.x
> at this point.

I see.  I guess that makes sense, although I don't see support for 4.x
dropping until sometime in 2003 (speaking in terms of the FreeBSD
Project, not necessarily commercial shops like BSDI).

> That's one of the big reasons that we're 4.x based right now rather
> than 3.x based, despite 4.x's slightly larger memory footprint.  That
> and 4.x's much better c++ compiler.

Well, Warner, I've never done embedded systems.  So, tell me, do they
actually use any C++ code in embedded systems?  C++ has a rather high
overhead as far as disk space & memory goes.  I would imagine that 99%+
of embedded systems do not use C++ code except perhaps for a very small
amount of the code.

--=20
wca
#include <std/disclaimer.h>: Not speaking for FreeBSD, just myself.

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