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Date:      Wed, 5 Nov 1997 10:55:42 +1030
From:      Greg Lehey <grog@lemis.com>
To:        Terry Lambert <tlambert@primenet.com>
Cc:        gdk@ccomp.inode.COM, jkh@time.cdrom.COM, hackers@FreeBSD.ORG
Subject:   Re: mv /usr/src/games /dev/null - any objections?
Message-ID:  <19971105105542.14468@lemis.com>
In-Reply-To: <199711042349.QAA25437@usr02.primenet.com>; from Terry Lambert on Tue, Nov 04, 1997 at 11:49:06PM %2B0000
References:  <19971104112409.54867@lemis.com> <199711042349.QAA25437@usr02.primenet.com>

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On Tue, Nov 04, 1997 at 11:49:06PM +0000, Terry Lambert wrote:
>>> I can understand how mixing high-priced corporate lawyers with
>>> public-domain source code can drive you beyond frustration into
>>> the Great Beyond, but scrapping all of the games seems a bit ham
>>> handed.  Why not send any questionable source code to the
>>> corporations in question, and let them make all of thier
>>> objections at once?
>>
>> How do you know which corporations are in question?
>
> They mumble at you like they mumbled at Jordan, and they're in
> your competition space.

That's like saying you can find bugs in code because they cause
SIGSEGVs.

> Doesn't Walnut Creek or FreeBSD, Inc. have a lawyer on retainer
> who is at least willing to test the water with an "Apple vs. Apple"
> citation in a response letter?

I don't know, but I'm sure he would want money on a per-case basis.
Are you prepared to front it up?  

I agree with Jordan that we want to avoid legal hassles wherever
possible.  I get the impression that he's going overboard in throwing
out all games, but I don't care too much, especially if they're
available as ports.

Greg



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