Date: Tue, 16 Aug 2005 11:23:56 +1000 From: Jerahmy Pocott <quakenet1@optusnet.com.au> To: "Andrew P." <infofarmer@gmail.com> Cc: questions@freebsd.org Subject: Re: Counter-Strike, Wine and FreeBSD Message-ID: <A73BAEEB-53F5-466C-AD00-4C186CB836B3@optusnet.com.au> In-Reply-To: <cb52064205081512005ea31a63@mail.gmail.com> References: <cb52064205081512005ea31a63@mail.gmail.com>
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On 16/08/2005, at 5:00 AM, Andrew P. wrote: > Hello! > > I'm sorry to bother you all guys, but this issue has really become a > crusade for me :) > > I'm trying to play Counter-Strike 1.5 on FreeBSD - over network > > The easy part was to install wine, closed-source nvidia drivers, > launch CS1.5 - and even play on the local listen server with some > bots. Mouse was not very responsive, but overall performance was > great. It should be noted that CS1.5 did not need any native dll's - > only wine's built in modules. > > The problems start when you try to connect to a network server. It > would just hang. It took me three days of messing with wine, googling, > and meditating - to finally decide to ask for help at > freebsd-questions :) Well my first thought is that if it works on a local server it should work on a remote one.. Perhaps you can try to connect to a server on your local network? What I'm thinking is that perhaps the remote server you are connecting to is doing something different, perhaps trying to use "punkbuster" or what ever counterstrike has as its anti cheat thing or it could be trying to download maps/textures/sounds/etc.. Have you tried different servers? When you say it hangs, what exactly happens? The program completely stops responding? Does it say anything prior to hanging? How far does the remote connection get before it stops? What if any messages are in the wine console when this happens?
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