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Date:      22 Apr 2002 22:59:16 -0000
From:      Christian Brueffer <chris@unixpages.org>
To:        FreeBSD-gnats-submit@FreeBSD.org
Subject:   ports/37359: New port: games/bsp - A node builder for Doom
Message-ID:  <20020422225916.45059.qmail@unixpages.org>

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>Number:         37359
>Category:       ports
>Synopsis:       New port: games/bsp - A node builder for Doom
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Mon Apr 22 16:10:02 PDT 2002
>Closed-Date:
>Last-Modified:
>Originator:     Christian Brueffer
>Release:        FreeBSD 4.5-STABLE i386
>Organization:
>Environment:
System: FreeBSD gondor.middleearth 4.5-STABLE FreeBSD 4.5-STABLE #18: Sat Apr 20 13:12:16 CEST 2002 root@gondor.middleearth:/usr/obj/usr/src/sys/GONDOR i386


	
>Description:
	BSP is a node builder for Doom. A node builder is needed to
	created own Doom WAD level files.
>How-To-Repeat:
	
>Fix:

	

--- bsp.port begins here ---
# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	bsp
#	bsp/Makefile
#	bsp/pkg-descr
#	bsp/pkg-comment
#	bsp/pkg-plist
#	bsp/distinfo
#
echo c - bsp
mkdir -p bsp > /dev/null 2>&1
echo x - bsp/Makefile
sed 's/^X//' >bsp/Makefile << 'END-of-bsp/Makefile'
X# New ports collection makefile for:	bsp
X# Date created:			22 April 2002
X# Whom:				Christian Brueffer <chris@unixpages.org>
X#
X# $FreeBSD$
X#
X
XPORTNAME=	bsp
XPORTVERSION=	5.0
XCATEGORIES=	games
XMASTER_SITES=	${MASTER_SITE_SOURCEFORGE}
XMASTER_SITE_SUBDIR=	doombsp
X
XMAINTAINER=	chris@unixpages.org
X
XGNU_CONFIGURE=	yes
X
Xdo-install:
X	${INSTALL_PROGRAM} ${WRKSRC}/bsp ${PREFIX}/bin/bsp
X	${MKDIR} ${PREFIX}/share/doc/bsp
X	${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/bsp
X
X.include <bsd.port.mk>
END-of-bsp/Makefile
echo x - bsp/pkg-descr
sed 's/^X//' >bsp/pkg-descr << 'END-of-bsp/pkg-descr'
XBSP is one of the best node builders for Doom.
X
XWhat are Nodes?
X
XDoom uses a rendering algorithm based on a binary space partition,
Xotherwise known as a BSP tree. This is stored in a data lump called
XNODES in the WAD file. So tools to build the BSP tree are known as
Xnode builders.
X   
XBefore you can play a level that you have created, you must use a node
Xbuilder to create the data that Doom will use to render the level. BSP
Xis one of several node builders that can do this.
X
XWWW: http://doombsp.sourceforge.net
X
X- Christian Brueffer
Xchris@unixpages.org
END-of-bsp/pkg-descr
echo x - bsp/pkg-comment
sed 's/^X//' >bsp/pkg-comment << 'END-of-bsp/pkg-comment'
XNode builder for Doom
END-of-bsp/pkg-comment
echo x - bsp/pkg-plist
sed 's/^X//' >bsp/pkg-plist << 'END-of-bsp/pkg-plist'
Xbin/bsp
Xshare/doc/bsp/README
X@dirrm share/doc/bsp
END-of-bsp/pkg-plist
echo x - bsp/distinfo
sed 's/^X//' >bsp/distinfo << 'END-of-bsp/distinfo'
XMD5 (bsp-5.0.tar.gz) = b5484df8a74531a582998ed996a9e412
END-of-bsp/distinfo
exit
--- bsp.port ends here ---


>Release-Note:
>Audit-Trail:
>Unformatted:

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