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Date:      Tue, 25 Jul 95 09:03 MSZ
From:      me@tartufo.pcs.dec.com (Michael Elbel)
To:        roberto@blaise.ibp.fr
Cc:        chat@freebsd.org
Subject:   Re: cvs commit: ports/games/xkobo - Imported sources
Message-ID:  <m0sae1e-000Pa5C@tartufo.pcs.dec.com>
References:  <9507241247.AA16806@emu.fsl.noaa.gov> <199507242123.XAA04656@blaise.ibp.fr>

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In pcs.freebsd.chat you write:

>it is a very nice game, fast and all that but last time I played with it
>it ates 60 MB of swap on my 32 MB RAM system... and at the end of the
>game , the 60 MB os swap were not given back to the system :-(

Look at the size of your X server. Xkobo downloads all its graphics
into the server - the only way to get such fast graphics. Since the
default X servers aren't linked with gnumalloc, you won't get your
memory back. On the other hand, if you have enough swap that doesn't
hurt you. The server *won't* grow any more for the second and
subsequent starts of the game. I've been running a 60 MB server for
a week now (ok, I have some 300 Mb swap).

Michael
-- 
Michael Elbel, PCS GmbH, Muenchen, Germany - me@FreeBSD.org
Fermentation fault (coors dumped)



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