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Date:      Thu, 6 Apr 2017 07:41:23 +0000
From:      Alexey Dokuchaev <danfe@FreeBSD.org>
To:        Victor Sudakov <vas@mpeks.tomsk.su>
Cc:        freebsd-questions@freebsd.org
Subject:   Re: doom, quake, hexen...
Message-ID:  <20170406074123.GA20165@FreeBSD.org>
In-Reply-To: <20120820182836.GA18699@admin.sibptus.tomsk.ru>
References:  <20120820142432.GA14816@admin.sibptus.tomsk.ru> <20120820180628.b3e3f552.freebsd@edvax.de> <20120820170517.GA17147@admin.sibptus.tomsk.ru> <20120820191617.66efd947.freebsd@edvax.de> <20120820174640.GD17147@admin.sibptus.tomsk.ru> <20120820200915.9ab5eede.freebsd@edvax.de> <20120820182836.GA18699@admin.sibptus.tomsk.ru>

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On Tue, Aug 21, 2012 at 01:28:36AM +0700, Victor Sudakov wrote:
> [...] There is games/quake2lnx, but it does not work as I wrote in the
> first mail:
> 
> games/quake2lnx even pretends to do something: it opens a tiny X11
> window with some flickering rubbish and plays some farting sounds to
> the audio system.

I believe I've fixed `games/quake2lnx' in r437802 last night; both X11
and GLX renderers should work correctly on both i386 and amd64 now.

./danfe



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