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Date:      Tue, 3 Aug 1999 14:29:17 -0700 (MST)
From:      John Reynolds~ <jreynold@sedona.ch.intel.com>
To:        Kevin Bailey <kevin_bailey@earthlink.net>
Cc:        freebsd-questions@freebsd.org
Subject:   Re: Sound is delayed
Message-ID:  <14247.24365.809441.188565@hip186.ch.intel.com>

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> I have noticed that sound is delayed (a couple of seconds) for some
> applications. I suspect its delayed for all applications but only using
> certain applications can I tell that sound is delayed. For example, in
> Maelstrom and Civilization:CTP, when I shoot or click a button, the
> sound bite comes out a couple seconds later.
> 
> Obviously, I can't tell if streaming audio applications like amp are
> delayed because I can't tell exactly when the sound is supposed to
> start.
> 
> I'm using Luigi's PnP code on 3.2 with a OPTi931.
> 
> Has anyone else seen this problem ?  Is there a solution for it ?

Yes, I've seen the same problem when playing xgalaga. I wrote it off as
the application's fault (I don't play too many games). Maybe not. Who
knows.

I am using the pcm driver with 3.2-STABLE cvsup'ed last friday (it has
done this with xgalaga since it got FreeBSD up on the new machine back
on 3.1-RELEASE) with a Create Labs PCI128.

Unfortunately, I have no solution to the problem. :(

-Jr

-- 
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
| John Reynolds               CEG, CCE, Next Generation Flows, HLA          |
| Intel Corporation      MS: CH6-210   Phone: 480-554-9092   pgr: 868-6512  |
| jreynold@sedona.ch.intel.com  http://www-aec.ch.intel.com/~jreynold/      |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


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