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Date:      Mon, 14 Aug 2000 21:14:15 -0400
From:      Laurence Berland <stuyman@confusion.net>
To:        K.J.Bosschaart@tue.nl
Cc:        Marc van Woerkom <marc.vanwoerkom@science-factory.com>, browna4@rpi.edu, FreeBSD-questions@FreeBSD.ORG
Subject:   Re: Linux games under FreeBSD
Message-ID:  <39989967.708156C2@confusion.net>
References:  <Pine.A41.3.96.1000812172907.152620A-100000@vcmr-19.rcs.rpi.edu> <20000814133050.6C6B92002@nil.science-factory.com> <20000814162051.A52479@wop21.wop.wtb.tue.nl>

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I work on a fairly heterogeneous network at work, and while I've never
tried to play games on RH, I did notice that cds go somewhere other than
/cdrom.  Did you try /usr/compat/linux/mnt/cdrom?  Just guessing...

L

"Karel J. Bosschaart" wrote:
> 
> On Mon, Aug 14, 2000 at 03:30:50PM +0200, Marc van Woerkom wrote:
> > > Has anyone gotten Linux games( ie Loki software games like Quake 3 ) to
> > > work under BSD? And ifff so how? and also which 3D accelorator is most
> > > likely to give the least amount of problems under BSD? thank you
> >
> > Here is a bit of information:
> >
> >    http://people.freebsd.org/~3d/apps/games/quake3
> >    http://people.freebsd.org/~3d/apps/games/unreal_tournament
> >
> > If anyone has new hints, I would love to post it too.
> >
> Recently I succeeded to get UT version 4.25 running on FreeBSD, by using
> the binary from Loki Games in RH 6.1 and transferring the patched files to
> FreeBSD. Running the binary in FreeBSD gives some trouble... I've come to the
> point where it keeps asking for the CD to be mounted even when I've mounted the
> CD almost everywhere, including copying the contents to /usr/compat/linux/cdrom
> and run the binary in a chroot'ed linux bash shell. Anyway, in RH 6.1 it runs
> fine (but I didn't succeed yet in getting my voodoo2 card to work in Linux...
> it works well in FreeBSD 4.0 on the same machine with the exact same rpm...).
> 
> Also, I installed libmikmod in /usr/compat/linux so now I have music in ut :-).
> Would it be useful that I write some notes about it so it can be added to
> the above mentioned ut-page? How about the patching? People without a
> Linux distro are in trouble. An option is to redistribute the patched files
> in some form (would need Loki permission I guess?) or to keep trying to
> hack the Linux patch binary some more...
> 
> BTW, patching from 4.00 to 4.13 can be done quite easily in FreeBSD, but
> this step is not needed for 4.00 -> 4.25.
> 
> A cool thing about 4.25 is that it supports OpenGL, so it should work on
> a wider variety of cards than the 4.00 version (only 3dfx). I didn't try yet,
> but I think that I'll give it a shot with my G200.
> 
> Regards,
> Karel.
> 
> To Unsubscribe: send mail to majordomo@FreeBSD.org
> with "unsubscribe freebsd-questions" in the body of the message

-- 
Laurence Berland
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Windows 98: n.
        useless extension to a minor patch release for 
        32-bit extensions and a graphical shell for a 
        16-bit patch to an 8-bit operating system 
        originally coded for a 4-bit microprocessor, 
        written by a 2-bit company that can't stand for
        1 bit of competition.
http://stuy.debate.net


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