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Date:      Thu, 03 Feb 2000 10:55:23 +1030 (CST)
From:      "Daniel O'Connor" <doconnor@gsoft.com.au>
To:        The Hermit Hacker <scrappy@hub.org>
Cc:        freebsd-multimedia@freebsd.org
Subject:   RE: Quake running on IPv6 over CA*net 3 (fwd)
Message-ID:  <XFMail.000203105523.doconnor@gsoft.com.au>
In-Reply-To: <Pine.BSF.4.21.0002020905580.411-100000@thelab.hub.org>

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On 02-Feb-00 The Hermit Hacker wrote:
>  Just something that I thought might be of interest, assuming that
>  nobody
>  knew about it already?  

I made a port for Quake Forge..

Unfortunatly when using the SW renderer it crashes (under FreeBSD.. not
Linux - they're both using the same code)

Any tips on how to fix it would be appreciated :)

---
Daniel O'Connor software and network engineer
for Genesis Software - http://www.gsoft.com.au
"The nice thing about standards is that there
are so many of them to choose from."
  -- Andrew Tanenbaum


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