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Date:      Tue, 21 Mar 2006 16:24:32 +0000 (UTC)
From:      Alexey Dokuchaev <danfe@FreeBSD.org>
To:        ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/games/quake2lnx Makefile pkg-plist ports/games/quake2lnx/files patch-Makefile patch-src_linux_vid_so.c patch-src_qcommon_files.c
Message-ID:  <200603211624.k2LGOWww058216@repoman.freebsd.org>

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danfe       2006-03-21 16:24:32 UTC

  FreeBSD ports repository

  Modified files:
    games/quake2lnx      Makefile pkg-plist 
    games/quake2lnx/files patch-Makefile patch-src_linux_vid_so.c 
                          patch-src_qcommon_files.c 
  Log:
  Further work on my beloved port:
  
  - Rework the way we handle BASEDIR/LIBDIR, keeping ability to set basedir
    from command line.  Only ref_*.so files path left hardcoded
  - Tiny fix for dedicated server build (Makefile typo)
  - Most importantly, help Quake II always find libGL.so (no more LD_PRELOAD
    magic).  Bump PORTREVISION for that [*]
  - Restore my nifty comments in pkg-plist
  
  References:     http://utah-glx.sourceforge.net/faq.html#AEN262 [*]
  
  Revision  Changes    Path
  1.19      +8 -2      ports/games/quake2lnx/Makefile
  1.4       +12 -3     ports/games/quake2lnx/files/patch-Makefile
  1.2       +4 -4      ports/games/quake2lnx/files/patch-src_linux_vid_so.c
  1.2       +6 -7      ports/games/quake2lnx/files/patch-src_qcommon_files.c
  1.5       +5 -0      ports/games/quake2lnx/pkg-plist



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