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Date:      Thu, 3 Feb 2000 10:27:36 +0000 (GMT)
From:      Doug Rabson <dfr@nlsystems.com>
To:        "Daniel O'Connor" <doconnor@gsoft.com.au>
Cc:        The Hermit Hacker <scrappy@hub.org>, freebsd-multimedia@freebsd.org
Subject:   RE: Quake running on IPv6 over CA*net 3 (fwd)
Message-ID:  <Pine.BSF.4.10.10002031027100.13098-100000@salmon.nlsystems.com>
In-Reply-To: <XFMail.000203105523.doconnor@gsoft.com.au>

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On Thu, 3 Feb 2000, Daniel O'Connor wrote:

> 
> On 02-Feb-00 The Hermit Hacker wrote:
> >  Just something that I thought might be of interest, assuming that
> >  nobody
> >  knew about it already?  
> 
> I made a port for Quake Forge..
> 
> Unfortunatly when using the SW renderer it crashes (under FreeBSD.. not
> Linux - they're both using the same code)
> 
> Any tips on how to fix it would be appreciated :)

Crashes how? If its a SIGFPE, maybe disabling fp exceptions would help.

--
Doug Rabson				Mail:  dfr@nlsystems.com
Nonlinear Systems Ltd.			Phone: +44 181 442 9037




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