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Date:      Thu, 11 Mar 2021 10:13:34 +0000 (UTC)
From:      Piotr Kubaj <pkubaj@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r568072 - head/multimedia/handbrake/files
Message-ID:  <202103111013.12BADYPP035200@repo.freebsd.org>

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Author: pkubaj
Date: Thu Mar 11 10:13:34 2021
New Revision: 568072
URL: https://svnweb.freebsd.org/changeset/ports/568072

Log:
  multimedia/handbrake: fix build on powerpc64le
  
  Add patch previously committed to ffmpeg.

Modified:
  head/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch

Modified: head/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch
==============================================================================
--- head/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch	Thu Mar 11 09:05:59 2021	(r568071)
+++ head/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch	Thu Mar 11 10:13:34 2021	(r568072)
@@ -53,3 +53,1271 @@
  
          vec_st(vd, 0, (float *) &dest[i]);
      }
+--- a/libswscale/ppc/swscale_vsx.c.orig       2019-08-11 20:06:32 UTC
++++ a/libswscale/ppc/swscale_vsx.c
+@@ -103,9 +103,9 @@ static void yuv2plane1_8_vsx(const int16_t *src, uint8_t *dest, int dstW,
+     const int dst_u = -(uintptr_t)dest & 15;
+     int i, j;
+     LOCAL_ALIGNED(16, int16_t, val, [16]);
+-    const vector uint16_t shifts = (vector uint16_t) {7, 7, 7, 7, 7, 7, 7, 7};
+-    vector int16_t vi, vileft, ditherleft, ditherright;
+-    vector uint8_t vd;
++    const vec_u16 shifts = (vec_u16) {7, 7, 7, 7, 7, 7, 7, 7};
++    vec_s16 vi, vileft, ditherleft, ditherright;
++    vec_u8 vd;
+ 
+     for (j = 0; j < 16; j++) {
+         val[j] = dither[(dst_u + offset + j) & 7];
+@@ -161,11 +161,11 @@ static void yuv2plane1_nbps_vsx(const int16_t *src, uint16_t *dest, int dstW,
+     const int shift = 15 - output_bits;
+     const int add = (1 << (shift - 1));
+     const int clip = (1 << output_bits) - 1;
+-    const vector uint16_t vadd = (vector uint16_t) {add, add, add, add, add, add, add, add};
+-    const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0);
+-    const vector uint16_t vshift = (vector uint16_t) vec_splat_u16(shift);
+-    const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip};
+-    vector uint16_t v;
++    const vec_u16 vadd = (vec_u16) {add, add, add, add, add, add, add, add};
++    const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0);
++    const vec_u16 vshift = (vec_u16) vec_splat_u16(shift);
++    const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip};
++    vec_u16 v;
+     int i;
+ 
+     yuv2plane1_nbps_u(src, dest, dst_u, big_endian, output_bits, 0);
+@@ -209,20 +209,20 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize,
+     const int add = (1 << (shift - 1));
+     const int clip = (1 << output_bits) - 1;
+     const uint16_t swap = big_endian ? 8 : 0;
+-    const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
+-    const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift};
+-    const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap};
+-    const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip};
+-    const vector int16_t vzero = vec_splat_s16(0);
+-    const vector uint8_t vperm = (vector uint8_t) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
+-    vector int16_t vfilter[MAX_FILTER_SIZE], vin;
+-    vector uint16_t v;
+-    vector uint32_t vleft, vright, vtmp;
++    const vec_u32 vadd = (vec_u32) {add, add, add, add};
++    const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift};
++    const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap};
++    const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip};
++    const vec_s16 vzero = vec_splat_s16(0);
++    const vec_u8 vperm = (vec_u8) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
++    vec_s16 vfilter[MAX_FILTER_SIZE], vin;
++    vec_u16 v;
++    vec_u32 vleft, vright, vtmp;
+     int i, j;
+ 
+     for (i = 0; i < filterSize; i++) {
+-        vfilter[i] = (vector int16_t) {filter[i], filter[i], filter[i], filter[i],
+-                                       filter[i], filter[i], filter[i], filter[i]};
++        vfilter[i] = (vec_s16) {filter[i], filter[i], filter[i], filter[i],
++                                filter[i], filter[i], filter[i], filter[i]};
+     }
+ 
+     yuv2planeX_nbps_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0);
+@@ -232,16 +232,16 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize,
+ 
+         for (j = 0; j < filterSize; j++) {
+             vin = vec_vsx_ld(0, &src[j][i]);
+-            vtmp = (vector uint32_t) vec_mule(vin, vfilter[j]);
++            vtmp = (vec_u32) vec_mule(vin, vfilter[j]);
+             vleft = vec_add(vleft, vtmp);
+-            vtmp = (vector uint32_t) vec_mulo(vin, vfilter[j]);
++            vtmp = (vec_u32) vec_mulo(vin, vfilter[j]);
+             vright = vec_add(vright, vtmp);
+         }
+ 
+         vleft = vec_sra(vleft, vshift);
+         vright = vec_sra(vright, vshift);
+         v = vec_packsu(vleft, vright);
+-        v = (vector uint16_t) vec_max((vector int16_t) v, vzero);
++        v = (vec_u16) vec_max((vec_s16) v, vzero);
+         v = vec_min(v, vlargest);
+         v = vec_rl(v, vswap);
+         v = vec_perm(v, v, vperm);
+@@ -279,11 +279,11 @@ static void yuv2plane1_16_vsx(const int32_t *src, uint16_t *dest, int dstW,
+     const int dst_u = -(uintptr_t)dest & 7;
+     const int shift = 3;
+     const int add = (1 << (shift - 1));
+-    const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
+-    const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0);
+-    const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
+-    vector uint32_t v, v2;
+-    vector uint16_t vd;
++    const vec_u32 vadd = (vec_u32) {add, add, add, add};
++    const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0);
++    const vec_u32 vshift = (vec_u32) vec_splat_u32(shift);
++    vec_u32 v, v2;
++    vec_u16 vd;
+     int i;
+ 
+     yuv2plane1_16_u(src, dest, dst_u, big_endian, output_bits, 0);
+@@ -341,18 +341,18 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize,
+     const int bias = 0x8000;
+     const int add = (1 << (shift - 1)) - 0x40000000;
+     const uint16_t swap = big_endian ? 8 : 0;
+-    const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
+-    const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift};
+-    const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap};
+-    const vector uint16_t vbias = (vector uint16_t) {bias, bias, bias, bias, bias, bias, bias, bias};
+-    vector int32_t vfilter[MAX_FILTER_SIZE];
+-    vector uint16_t v;
+-    vector uint32_t vleft, vright, vtmp;
+-    vector int32_t vin32l, vin32r;
++    const vec_u32 vadd = (vec_u32) {add, add, add, add};
++    const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift};
++    const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap};
++    const vec_u16 vbias = (vec_u16) {bias, bias, bias, bias, bias, bias, bias, bias};
++    vec_s32 vfilter[MAX_FILTER_SIZE];
++    vec_u16 v;
++    vec_u32 vleft, vright, vtmp;
++    vec_s32 vin32l, vin32r;
+     int i, j;
+ 
+     for (i = 0; i < filterSize; i++) {
+-        vfilter[i] = (vector int32_t) {filter[i], filter[i], filter[i], filter[i]};
++        vfilter[i] = (vec_s32) {filter[i], filter[i], filter[i], filter[i]};
+     }
+ 
+     yuv2planeX_16_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0);
+@@ -364,15 +364,15 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize,
+             vin32l = vec_vsx_ld(0, &src[j][i]);
+             vin32r = vec_vsx_ld(0, &src[j][i + 4]);
+ 
+-            vtmp = (vector uint32_t) vec_mul(vin32l, vfilter[j]);
++            vtmp = (vec_u32) vec_mul(vin32l, vfilter[j]);
+             vleft = vec_add(vleft, vtmp);
+-            vtmp = (vector uint32_t) vec_mul(vin32r, vfilter[j]);
++            vtmp = (vec_u32) vec_mul(vin32r, vfilter[j]);
+             vright = vec_add(vright, vtmp);
+         }
+ 
+         vleft = vec_sra(vleft, vshift);
+         vright = vec_sra(vright, vshift);
+-        v = (vector uint16_t) vec_packs((vector int32_t) vleft, (vector int32_t) vright);
++        v = (vec_u16) vec_packs((vec_s32) vleft, (vec_s32) vright);
+         v = vec_add(v, vbias);
+         v = vec_rl(v, vswap);
+         vec_st(v, 0, &dest[i]);
+@@ -478,9 +478,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
+             out0 = vec_mergeh(bd, gd); \
+             out1 = vec_mergeh(rd, ad); \
+ \
+-            tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
++            tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
+             vec_vsx_st(tmp8, 0, dest); \
+-            tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
++            tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
+             vec_vsx_st(tmp8, 16, dest); \
+ \
+             dest += 32; \
+@@ -489,9 +489,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
+             out0 = vec_mergeh(rd, gd); \
+             out1 = vec_mergeh(bd, ad); \
+ \
+-            tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
++            tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
+             vec_vsx_st(tmp8, 0, dest); \
+-            tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
++            tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
+             vec_vsx_st(tmp8, 16, dest); \
+ \
+             dest += 32; \
+@@ -500,9 +500,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
+             out0 = vec_mergeh(ad, rd); \
+             out1 = vec_mergeh(gd, bd); \
+ \
+-            tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
++            tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
+             vec_vsx_st(tmp8, 0, dest); \
+-            tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
++            tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
+             vec_vsx_st(tmp8, 16, dest); \
+ \
+             dest += 32; \
+@@ -511,9 +511,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
+             out0 = vec_mergeh(ad, bd); \
+             out1 = vec_mergeh(gd, rd); \
+ \
+-            tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
++            tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
+             vec_vsx_st(tmp8, 0, dest); \
+-            tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
++            tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
+             vec_vsx_st(tmp8, 16, dest); \
+ \
+             dest += 32; \
+@@ -528,48 +528,48 @@ yuv2rgb_full_X_vsx_template(SwsContext *c, const int16_t *lumFilter,
+                           const int16_t **alpSrc, uint8_t *dest,
+                           int dstW, int y, enum AVPixelFormat target, int hasAlpha)
+ {
+-    vector int16_t vv;
+-    vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
+-    vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
+-    vector int32_t tmp, tmp2, tmp3, tmp4;
+-    vector uint16_t rd16, gd16, bd16;
+-    vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+-    vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
+-    const vector int32_t ystart = vec_splats(1 << 9);
+-    const vector int32_t uvstart = vec_splats((1 << 9) - (128 << 19));
+-    const vector uint16_t zero16 = vec_splat_u16(0);
+-    const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+-    const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+-    const vector int32_t y_add = vec_splats(1 << 21);
+-    const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+-    const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+-    const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+-    const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+-    const vector int32_t rgbclip = vec_splats(1 << 30);
+-    const vector int32_t zero32 = vec_splat_s32(0);
+-    const vector uint32_t shift22 = vec_splats(22U);
+-    const vector uint32_t shift10 = vec_splat_u32(10);
++    vec_s16 vv;
++    vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
++    vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
++    vec_s32 tmp, tmp2, tmp3, tmp4;
++    vec_u16 rd16, gd16, bd16;
++    vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
++    vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
++    const vec_s32 ystart = vec_splats(1 << 9);
++    const vec_s32 uvstart = vec_splats((1 << 9) - (128 << 19));
++    const vec_u16 zero16 = vec_splat_u16(0);
++    const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
++    const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
++    const vec_s32 y_add = vec_splats(1 << 21);
++    const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
++    const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
++    const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
++    const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
++    const vec_s32 rgbclip = vec_splats(1 << 30);
++    const vec_s32 zero32 = vec_splat_s32(0);
++    const vec_u32 shift22 = vec_splats(22U);
++    const vec_u32 shift10 = vec_splat_u32(10);
+     int i, j;
+ 
+     // Various permutations
+-    const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+-                                                      0x1, 0x11, 0,
+-                                                      0x2, 0x12, 0,
+-                                                      0x3, 0x13, 0,
+-                                                      0x4, 0x14, 0,
+-                                                      0x5 };
+-    const vector uint8_t perm3rg1 = (vector uint8_t) {     0x15, 0,
+-                                                      0x6, 0x16, 0,
+-                                                      0x7, 0x17, 0 };
+-    const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+-                                                      0x3, 0x4, 0x11,
+-                                                      0x6, 0x7, 0x12,
+-                                                      0x9, 0xa, 0x13,
+-                                                      0xc, 0xd, 0x14,
+-                                                      0xf };
+-    const vector uint8_t perm3tb1 = (vector uint8_t) {     0x0, 0x15,
+-                                                      0x2, 0x3, 0x16,
+-                                                      0x5, 0x6, 0x17 };
++    const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
++                                      0x1, 0x11, 0,
++                                      0x2, 0x12, 0,
++                                      0x3, 0x13, 0,
++                                      0x4, 0x14, 0,
++                                      0x5 };
++    const vec_u8 perm3rg1 = (vec_u8) {     0x15, 0,
++                                      0x6, 0x16, 0,
++                                      0x7, 0x17, 0 };
++    const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
++                                      0x3, 0x4, 0x11,
++                                      0x6, 0x7, 0x12,
++                                      0x9, 0xa, 0x13,
++                                      0xc, 0xd, 0x14,
++                                      0xf };
++    const vec_u8 perm3tb1 = (vec_u8) {     0x0, 0x15,
++                                      0x2, 0x3, 0x16,
++                                      0x5, 0x6, 0x17 };
+ 
+     ad = vec_splats((uint8_t) 255);
+ 
+@@ -685,52 +685,52 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+                   *abuf1 = hasAlpha ? abuf[1] : NULL;
+     const int16_t  yalpha1 = 4096 - yalpha;
+     const int16_t uvalpha1 = 4096 - uvalpha;
+-    vector int16_t vy, vu, vv, A = vec_splat_s16(0);
+-    vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
+-    vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
+-    vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
+-    vector uint16_t rd16, gd16, bd16;
+-    vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+-    const vector int16_t vyalpha1 = vec_splats(yalpha1);
+-    const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
+-    const vector int16_t vyalpha = vec_splats((int16_t) yalpha);
+-    const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha);
+-    const vector uint16_t zero16 = vec_splat_u16(0);
+-    const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+-    const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+-    const vector int32_t y_add = vec_splats(1 << 21);
+-    const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+-    const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+-    const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+-    const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+-    const vector int32_t rgbclip = vec_splats(1 << 30);
+-    const vector int32_t zero32 = vec_splat_s32(0);
+-    const vector uint32_t shift19 = vec_splats(19U);
+-    const vector uint32_t shift22 = vec_splats(22U);
+-    const vector uint32_t shift10 = vec_splat_u32(10);
+-    const vector int32_t dec128 = vec_splats(128 << 19);
+-    const vector int32_t add18 = vec_splats(1 << 18);
++    vec_s16 vy, vu, vv, A = vec_splat_s16(0);
++    vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
++    vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
++    vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
++    vec_u16 rd16, gd16, bd16;
++    vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
++    const vec_s16 vyalpha1 = vec_splats(yalpha1);
++    const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
++    const vec_s16 vyalpha = vec_splats((int16_t) yalpha);
++    const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha);
++    const vec_u16 zero16 = vec_splat_u16(0);
++    const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
++    const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
++    const vec_s32 y_add = vec_splats(1 << 21);
++    const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
++    const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
++    const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
++    const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
++    const vec_s32 rgbclip = vec_splats(1 << 30);
++    const vec_s32 zero32 = vec_splat_s32(0);
++    const vec_u32 shift19 = vec_splats(19U);
++    const vec_u32 shift22 = vec_splats(22U);
++    const vec_u32 shift10 = vec_splat_u32(10);
++    const vec_s32 dec128 = vec_splats(128 << 19);
++    const vec_s32 add18 = vec_splats(1 << 18);
+     int i;
+ 
+     // Various permutations
+-    const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+-                                                      0x1, 0x11, 0,
+-                                                      0x2, 0x12, 0,
+-                                                      0x3, 0x13, 0,
+-                                                      0x4, 0x14, 0,
+-                                                      0x5 };
+-    const vector uint8_t perm3rg1 = (vector uint8_t) {     0x15, 0,
+-                                                      0x6, 0x16, 0,
+-                                                      0x7, 0x17, 0 };
+-    const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+-                                                      0x3, 0x4, 0x11,
+-                                                      0x6, 0x7, 0x12,
+-                                                      0x9, 0xa, 0x13,
+-                                                      0xc, 0xd, 0x14,
+-                                                      0xf };
+-    const vector uint8_t perm3tb1 = (vector uint8_t) {     0x0, 0x15,
+-                                                      0x2, 0x3, 0x16,
+-                                                      0x5, 0x6, 0x17 };
++    const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
++                                      0x1, 0x11, 0,
++                                      0x2, 0x12, 0,
++                                      0x3, 0x13, 0,
++                                      0x4, 0x14, 0,
++                                      0x5 };
++    const vec_u8 perm3rg1 = (vec_u8) {     0x15, 0,
++                                      0x6, 0x16, 0,
++                                      0x7, 0x17, 0 };
++    const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
++                                      0x3, 0x4, 0x11,
++                                      0x6, 0x7, 0x12,
++                                      0x9, 0xa, 0x13,
++                                      0xc, 0xd, 0x14,
++                                      0xf };
++    const vec_u8 perm3tb1 = (vec_u8) {     0x0, 0x15,
++                                      0x2, 0x3, 0x16,
++                                      0x5, 0x6, 0x17 };
+ 
+     av_assert2(yalpha  <= 4096U);
+     av_assert2(uvalpha <= 4096U);
+@@ -759,7 +759,7 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+             tmp3 = vec_sra(tmp3, shift19);
+             tmp4 = vec_sra(tmp4, shift19);
+             A = vec_packs(tmp3, tmp4);
+-            ad = vec_packsu(A, (vector int16_t) zero16);
++            ad = vec_packsu(A, (vec_s16) zero16);
+         } else {
+             ad = vec_splats((uint8_t) 255);
+         }
+@@ -807,60 +807,60 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+                   *abuf1 = hasAlpha ? abuf[1] : NULL;
+     const int16_t  yalpha1 = 4096 - yalpha;
+     const int16_t uvalpha1 = 4096 - uvalpha;
+-    vector int16_t vy, vu, vv, A = vec_splat_s16(0);
+-    vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
+-    vector int32_t R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r;
+-    vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
+-    vector uint16_t rd16, gd16, bd16;
+-    vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+-    const vector int16_t vyalpha1 = vec_splats(yalpha1);
+-    const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
+-    const vector int16_t vyalpha = vec_splats((int16_t) yalpha);
+-    const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha);
+-    const vector uint16_t zero16 = vec_splat_u16(0);
+-    const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+-    const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+-    const vector int32_t y_add = vec_splats(1 << 21);
+-    const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+-    const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+-    const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+-    const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+-    const vector int32_t rgbclip = vec_splats(1 << 30);
+-    const vector int32_t zero32 = vec_splat_s32(0);
+-    const vector uint32_t shift19 = vec_splats(19U);
+-    const vector uint32_t shift22 = vec_splats(22U);
+-    const vector uint32_t shift10 = vec_splat_u32(10);
+-    const vector int32_t dec128 = vec_splats(128 << 19);
+-    const vector int32_t add18 = vec_splats(1 << 18);
++    vec_s16 vy, vu, vv, A = vec_splat_s16(0);
++    vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
++    vec_s32 R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r;
++    vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
++    vec_u16 rd16, gd16, bd16;
++    vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
++    const vec_s16 vyalpha1 = vec_splats(yalpha1);
++    const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
++    const vec_s16 vyalpha = vec_splats((int16_t) yalpha);
++    const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha);
++    const vec_u16 zero16 = vec_splat_u16(0);
++    const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
++    const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
++    const vec_s32 y_add = vec_splats(1 << 21);
++    const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
++    const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
++    const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
++    const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
++    const vec_s32 rgbclip = vec_splats(1 << 30);
++    const vec_s32 zero32 = vec_splat_s32(0);
++    const vec_u32 shift19 = vec_splats(19U);
++    const vec_u32 shift22 = vec_splats(22U);
++    const vec_u32 shift10 = vec_splat_u32(10);
++    const vec_s32 dec128 = vec_splats(128 << 19);
++    const vec_s32 add18 = vec_splats(1 << 18);
+     int i;
+ 
+     // Various permutations
+-    const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3,
+-                                                        0, 1, 2, 3,
+-                                                        4, 5, 6, 7,
+-                                                        4, 5, 6, 7 };
+-    const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11,
+-                                                        8, 9, 10, 11,
+-                                                        12, 13, 14, 15,
+-                                                        12, 13, 14, 15 };
+-    const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+-                                                      0x1, 0x11, 0,
+-                                                      0x2, 0x12, 0,
+-                                                      0x3, 0x13, 0,
+-                                                      0x4, 0x14, 0,
+-                                                      0x5 };
+-    const vector uint8_t perm3rg1 = (vector uint8_t) {     0x15, 0,
+-                                                      0x6, 0x16, 0,
+-                                                      0x7, 0x17, 0 };
+-    const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+-                                                      0x3, 0x4, 0x11,
+-                                                      0x6, 0x7, 0x12,
+-                                                      0x9, 0xa, 0x13,
+-                                                      0xc, 0xd, 0x14,
+-                                                      0xf };
+-    const vector uint8_t perm3tb1 = (vector uint8_t) {     0x0, 0x15,
+-                                                      0x2, 0x3, 0x16,
+-                                                      0x5, 0x6, 0x17 };
++    const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3,
++                                        0, 1, 2, 3,
++                                        4, 5, 6, 7,
++                                        4, 5, 6, 7 };
++    const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11,
++                                         8, 9, 10, 11,
++                                         12, 13, 14, 15,
++                                         12, 13, 14, 15 };
++    const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
++                                      0x1, 0x11, 0,
++                                      0x2, 0x12, 0,
++                                      0x3, 0x13, 0,
++                                      0x4, 0x14, 0,
++                                      0x5 };
++    const vec_u8 perm3rg1 = (vec_u8) {     0x15, 0,
++                                      0x6, 0x16, 0,
++                                      0x7, 0x17, 0 };
++    const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
++                                      0x3, 0x4, 0x11,
++                                      0x6, 0x7, 0x12,
++                                      0x9, 0xa, 0x13,
++                                      0xc, 0xd, 0x14,
++                                      0xf };
++    const vec_u8 perm3tb1 = (vec_u8) {     0x0, 0x15,
++                                      0x2, 0x3, 0x16,
++                                      0x5, 0x6, 0x17 };
+ 
+     av_assert2(yalpha  <= 4096U);
+     av_assert2(uvalpha <= 4096U);
+@@ -889,7 +889,7 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+             tmp3 = vec_sra(tmp3, shift19);
+             tmp4 = vec_sra(tmp4, shift19);
+             A = vec_packs(tmp3, tmp4);
+-            ad = vec_packsu(A, (vector int16_t) zero16);
++            ad = vec_packsu(A, (vec_s16) zero16);
+         } else {
+             ad = vec_splats((uint8_t) 255);
+         }
+@@ -978,51 +978,51 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ {
+     const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
+     const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1];
+-    vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16;
+-    vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
+-    vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
+-    vector uint16_t rd16, gd16, bd16;
+-    vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+-    const vector uint16_t zero16 = vec_splat_u16(0);
+-    const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+-    const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+-    const vector int32_t y_add = vec_splats(1 << 21);
+-    const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+-    const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+-    const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+-    const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+-    const vector int32_t rgbclip = vec_splats(1 << 30);
+-    const vector int32_t zero32 = vec_splat_s32(0);
+-    const vector uint32_t shift2 = vec_splat_u32(2);
+-    const vector uint32_t shift22 = vec_splats(22U);
+-    const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7));
+-    const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8));
+-    const vector int16_t mul4 = vec_splat_s16(4);
+-    const vector int16_t mul8 = vec_splat_s16(8);
+-    const vector int16_t add64 = vec_splat_s16(64);
+-    const vector uint16_t shift7 = vec_splat_u16(7);
+-    const vector int16_t max255 = vec_splat_s16(255);
++    vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16;
++    vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
++    vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
++    vec_u16 rd16, gd16, bd16;
++    vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
++    const vec_u16 zero16 = vec_splat_u16(0);
++    const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
++    const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
++    const vec_s32 y_add = vec_splats(1 << 21);
++    const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
++    const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
++    const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
++    const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
++    const vec_s32 rgbclip = vec_splats(1 << 30);
++    const vec_s32 zero32 = vec_splat_s32(0);
++    const vec_u32 shift2 = vec_splat_u32(2);
++    const vec_u32 shift22 = vec_splats(22U);
++    const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7));
++    const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8));
++    const vec_s16 mul4 = vec_splat_s16(4);
++    const vec_s16 mul8 = vec_splat_s16(8);
++    const vec_s16 add64 = vec_splat_s16(64);
++    const vec_u16 shift7 = vec_splat_u16(7);
++    const vec_s16 max255 = vec_splat_s16(255);
+     int i;
+ 
+     // Various permutations
+-    const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+-                                                      0x1, 0x11, 0,
+-                                                      0x2, 0x12, 0,
+-                                                      0x3, 0x13, 0,
+-                                                      0x4, 0x14, 0,
+-                                                      0x5 };
+-    const vector uint8_t perm3rg1 = (vector uint8_t) {     0x15, 0,
+-                                                      0x6, 0x16, 0,
+-                                                      0x7, 0x17, 0 };
+-    const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+-                                                      0x3, 0x4, 0x11,
+-                                                      0x6, 0x7, 0x12,
+-                                                      0x9, 0xa, 0x13,
+-                                                      0xc, 0xd, 0x14,
+-                                                      0xf };
+-    const vector uint8_t perm3tb1 = (vector uint8_t) {     0x0, 0x15,
+-                                                      0x2, 0x3, 0x16,
+-                                                      0x5, 0x6, 0x17 };
++    const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
++                                      0x1, 0x11, 0,
++                                      0x2, 0x12, 0,
++                                      0x3, 0x13, 0,
++                                      0x4, 0x14, 0,
++                                      0x5 };
++    const vec_u8 perm3rg1 = (vec_u8) {     0x15, 0,
++                                      0x6, 0x16, 0,
++                                      0x7, 0x17, 0 };
++    const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
++                                      0x3, 0x4, 0x11,
++                                      0x6, 0x7, 0x12,
++                                      0x9, 0xa, 0x13,
++                                      0xc, 0xd, 0x14,
++                                      0xf };
++    const vec_u8 perm3tb1 = (vec_u8) {     0x0, 0x15,
++                                      0x2, 0x3, 0x16,
++                                      0x5, 0x6, 0x17 };
+ 
+     for (i = 0; i < dstW; i += 8) { // The x86 asm also overwrites padding bytes.
+         vy = vec_ld(0, &buf0[i]);
+@@ -1034,8 +1034,8 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
+         vu = vec_ld(0, &ubuf0[i]);
+         vv = vec_ld(0, &vbuf0[i]);
+         if (uvalpha < 2048) {
+-            vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7);
+-            vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7);
++            vu = (vec_s16) vec_sub((vec_u16) vu, sub7);
++            vv = (vec_s16) vec_sub((vec_u16) vv, sub7);
+ 
+             tmp32 = vec_mule(vu, mul4);
+             tmp32_2 = vec_mulo(vu, mul4);
+@@ -1048,10 +1048,10 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
+         } else {
+             tmp16 = vec_ld(0, &ubuf1[i]);
+             vu = vec_add(vu, tmp16);
+-            vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8);
++            vu = (vec_s16) vec_sub((vec_u16) vu, sub8);
+             tmp16 = vec_ld(0, &vbuf1[i]);
+             vv = vec_add(vv, tmp16);
+-            vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8);
++            vv = (vec_s16) vec_sub((vec_u16) vv, sub8);
+ 
+             vu32_l = vec_mule(vu, mul8);
+             vu32_r = vec_mulo(vu, mul8);
+@@ -1064,7 +1064,7 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
+             A = vec_add(A, add64);
+             A = vec_sr(A, shift7);
+             A = vec_max(A, max255);
+-            ad = vec_packsu(A, (vector int16_t) zero16);
++            ad = vec_packsu(A, (vec_s16) zero16);
+         } else {
+             ad = vec_splats((uint8_t) 255);
+         }
+@@ -1107,60 +1107,60 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ {
+     const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
+     const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1];
+-    vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16;
+-    vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
+-    vector int32_t vud32_l, vud32_r, vvd32_l, vvd32_r;
+-    vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
+-    vector uint16_t rd16, gd16, bd16;
+-    vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+-    const vector uint16_t zero16 = vec_splat_u16(0);
+-    const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+-    const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+-    const vector int32_t y_add = vec_splats(1 << 21);
+-    const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+-    const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+-    const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+-    const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+-    const vector int32_t rgbclip = vec_splats(1 << 30);
+-    const vector int32_t zero32 = vec_splat_s32(0);
+-    const vector uint32_t shift2 = vec_splat_u32(2);
+-    const vector uint32_t shift22 = vec_splats(22U);
+-    const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7));
+-    const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8));
+-    const vector int16_t mul4 = vec_splat_s16(4);
+-    const vector int16_t mul8 = vec_splat_s16(8);
+-    const vector int16_t add64 = vec_splat_s16(64);
+-    const vector uint16_t shift7 = vec_splat_u16(7);
+-    const vector int16_t max255 = vec_splat_s16(255);
++    vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16;
++    vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
++    vec_s32 vud32_l, vud32_r, vvd32_l, vvd32_r;
++    vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
++    vec_u16 rd16, gd16, bd16;
++    vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
++    const vec_u16 zero16 = vec_splat_u16(0);
++    const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
++    const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
++    const vec_s32 y_add = vec_splats(1 << 21);
++    const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
++    const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
++    const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
++    const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
++    const vec_s32 rgbclip = vec_splats(1 << 30);
++    const vec_s32 zero32 = vec_splat_s32(0);
++    const vec_u32 shift2 = vec_splat_u32(2);
++    const vec_u32 shift22 = vec_splats(22U);
++    const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7));
++    const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8));
++    const vec_s16 mul4 = vec_splat_s16(4);
++    const vec_s16 mul8 = vec_splat_s16(8);
++    const vec_s16 add64 = vec_splat_s16(64);
++    const vec_u16 shift7 = vec_splat_u16(7);
++    const vec_s16 max255 = vec_splat_s16(255);
+     int i;
+ 
+     // Various permutations
+-    const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3,
+-                                                        0, 1, 2, 3,
+-                                                        4, 5, 6, 7,
+-                                                        4, 5, 6, 7 };
+-    const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11,
+-                                                        8, 9, 10, 11,
+-                                                        12, 13, 14, 15,
+-                                                        12, 13, 14, 15 };
+-    const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+-                                                      0x1, 0x11, 0,
+-                                                      0x2, 0x12, 0,
+-                                                      0x3, 0x13, 0,
+-                                                      0x4, 0x14, 0,
+-                                                      0x5 };
+-    const vector uint8_t perm3rg1 = (vector uint8_t) {     0x15, 0,
+-                                                      0x6, 0x16, 0,
+-                                                      0x7, 0x17, 0 };
+-    const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+-                                                      0x3, 0x4, 0x11,
+-                                                      0x6, 0x7, 0x12,
+-                                                      0x9, 0xa, 0x13,
+-                                                      0xc, 0xd, 0x14,
+-                                                      0xf };
+-    const vector uint8_t perm3tb1 = (vector uint8_t) {     0x0, 0x15,
+-                                                      0x2, 0x3, 0x16,
+-                                                      0x5, 0x6, 0x17 };
++    const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3,
++                                        0, 1, 2, 3,
++                                        4, 5, 6, 7,
++                                        4, 5, 6, 7 };
++    const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11,
++                                         8, 9, 10, 11,
++                                         12, 13, 14, 15,
++                                         12, 13, 14, 15 };
++    const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
++                                      0x1, 0x11, 0,
++                                      0x2, 0x12, 0,
++                                      0x3, 0x13, 0,
++                                      0x4, 0x14, 0,
++                                      0x5 };
++    const vec_u8 perm3rg1 = (vec_u8) {     0x15, 0,
++                                      0x6, 0x16, 0,
++                                      0x7, 0x17, 0 };
++    const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
++                                      0x3, 0x4, 0x11,
++                                      0x6, 0x7, 0x12,
++                                      0x9, 0xa, 0x13,
++                                      0xc, 0xd, 0x14,
++                                      0xf };
++    const vec_u8 perm3tb1 = (vec_u8) {     0x0, 0x15,
++                                      0x2, 0x3, 0x16,
++                                      0x5, 0x6, 0x17 };
+ 
+     for (i = 0; i < (dstW + 1) >> 1; i += 8) { // The x86 asm also overwrites padding bytes.
+         vy = vec_ld(0, &buf0[i * 2]);
+@@ -1172,8 +1172,8 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
+         vu = vec_ld(0, &ubuf0[i]);
+         vv = vec_ld(0, &vbuf0[i]);
+         if (uvalpha < 2048) {
+-            vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7);
+-            vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7);
++            vu = (vec_s16) vec_sub((vec_u16) vu, sub7);
++            vv = (vec_s16) vec_sub((vec_u16) vv, sub7);
+ 
+             tmp32 = vec_mule(vu, mul4);
+             tmp32_2 = vec_mulo(vu, mul4);
+@@ -1186,10 +1186,10 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
+         } else {
+             tmp16 = vec_ld(0, &ubuf1[i]);
+             vu = vec_add(vu, tmp16);
+-            vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8);
++            vu = (vec_s16) vec_sub((vec_u16) vu, sub8);
+             tmp16 = vec_ld(0, &vbuf1[i]);
+             vv = vec_add(vv, tmp16);
+-            vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8);
++            vv = (vec_s16) vec_sub((vec_u16) vv, sub8);
+ 
+             vu32_l = vec_mule(vu, mul8);
+             vu32_r = vec_mulo(vu, mul8);
+@@ -1202,7 +1202,7 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
+             A = vec_add(A, add64);
+             A = vec_sr(A, shift7);
+             A = vec_max(A, max255);
+-            ad = vec_packsu(A, (vector int16_t) zero16);
++            ad = vec_packsu(A, (vec_s16) zero16);
+         } else {
+             ad = vec_splats((uint8_t) 255);
+         }
+@@ -1358,41 +1358,41 @@ YUV2RGBWRAPPERX(yuv2, rgb_full, rgb24_full,  AV_PIX_FMT_RGB24, 0)
+ YUV2RGBWRAPPERX(yuv2, rgb_full, bgr24_full,  AV_PIX_FMT_BGR24, 0)
+ 
+ static av_always_inline void
+-write422(const vector int16_t vy1, const vector int16_t vy2,
+-         const vector int16_t vu, const vector int16_t vv,
++write422(const vec_s16 vy1, const vec_s16 vy2,
++         const vec_s16 vu, const vec_s16 vv,
+          uint8_t *dest, const enum AVPixelFormat target)
+ {
+-    vector uint8_t vd1, vd2, tmp;
+-    const vector uint8_t yuyv1 = (vector uint8_t) {
+-                                 0x0, 0x10, 0x1, 0x18,
+-                                 0x2, 0x11, 0x3, 0x19,
+-                                 0x4, 0x12, 0x5, 0x1a,
+-                                 0x6, 0x13, 0x7, 0x1b };
+-    const vector uint8_t yuyv2 = (vector uint8_t) {
+-                                 0x8, 0x14, 0x9, 0x1c,
+-                                 0xa, 0x15, 0xb, 0x1d,
+-                                 0xc, 0x16, 0xd, 0x1e,
+-                                 0xe, 0x17, 0xf, 0x1f };
+-    const vector uint8_t yvyu1 = (vector uint8_t) {
+-                                 0x0, 0x18, 0x1, 0x10,
+-                                 0x2, 0x19, 0x3, 0x11,
+-                                 0x4, 0x1a, 0x5, 0x12,
+-                                 0x6, 0x1b, 0x7, 0x13 };
+-    const vector uint8_t yvyu2 = (vector uint8_t) {
+-                                 0x8, 0x1c, 0x9, 0x14,
+-                                 0xa, 0x1d, 0xb, 0x15,
+-                                 0xc, 0x1e, 0xd, 0x16,
+-                                 0xe, 0x1f, 0xf, 0x17 };
+-    const vector uint8_t uyvy1 = (vector uint8_t) {
+-                                 0x10, 0x0, 0x18, 0x1,
+-                                 0x11, 0x2, 0x19, 0x3,
+-                                 0x12, 0x4, 0x1a, 0x5,
+-                                 0x13, 0x6, 0x1b, 0x7 };
+-    const vector uint8_t uyvy2 = (vector uint8_t) {
+-                                 0x14, 0x8, 0x1c, 0x9,
+-                                 0x15, 0xa, 0x1d, 0xb,
+-                                 0x16, 0xc, 0x1e, 0xd,
+-                                 0x17, 0xe, 0x1f, 0xf };
++    vec_u8 vd1, vd2, tmp;
++    const vec_u8 yuyv1 = (vec_u8) {
++                         0x0, 0x10, 0x1, 0x18,
++                         0x2, 0x11, 0x3, 0x19,
++                         0x4, 0x12, 0x5, 0x1a,
++                         0x6, 0x13, 0x7, 0x1b };
++    const vec_u8 yuyv2 = (vec_u8) {
++                         0x8, 0x14, 0x9, 0x1c,
++                         0xa, 0x15, 0xb, 0x1d,
++                         0xc, 0x16, 0xd, 0x1e,
++                         0xe, 0x17, 0xf, 0x1f };
++    const vec_u8 yvyu1 = (vec_u8) {
++                         0x0, 0x18, 0x1, 0x10,
++                         0x2, 0x19, 0x3, 0x11,
++                         0x4, 0x1a, 0x5, 0x12,
++                         0x6, 0x1b, 0x7, 0x13 };
++    const vec_u8 yvyu2 = (vec_u8) {
++                         0x8, 0x1c, 0x9, 0x14,
++                         0xa, 0x1d, 0xb, 0x15,
++                         0xc, 0x1e, 0xd, 0x16,
++                         0xe, 0x1f, 0xf, 0x17 };
++    const vec_u8 uyvy1 = (vec_u8) {
++                         0x10, 0x0, 0x18, 0x1,
++                         0x11, 0x2, 0x19, 0x3,
++                         0x12, 0x4, 0x1a, 0x5,
++                         0x13, 0x6, 0x1b, 0x7 };
++    const vec_u8 uyvy2 = (vec_u8) {
++                         0x14, 0x8, 0x1c, 0x9,
++                         0x15, 0xa, 0x1d, 0xb,
++                         0x16, 0xc, 0x1e, 0xd,
++                         0x17, 0xe, 0x1f, 0xf };
+ 
+     vd1 = vec_packsu(vy1, vy2);
+     vd2 = vec_packsu(vu, vv);
+@@ -1428,11 +1428,11 @@ yuv2422_X_vsx_template(SwsContext *c, const int16_t *lumFilter,
+                      int y, enum AVPixelFormat target)
+ {
+     int i, j;
+-    vector int16_t vy1, vy2, vu, vv;
+-    vector int32_t vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4;
+-    vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
+-    const vector int32_t start = vec_splats(1 << 18);
+-    const vector uint32_t shift19 = vec_splats(19U);
++    vec_s16 vy1, vy2, vu, vv;
++    vec_s32 vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4;
++    vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
++    const vec_s32 start = vec_splats(1 << 18);
++    const vec_u32 shift19 = vec_splats(19U);
+ 
+     for (i = 0; i < lumFilterSize; i++)
+         vlumFilter[i] = vec_splats(lumFilter[i]);
+@@ -1539,11 +1539,11 @@ yuv2422_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+                   *vbuf0 = vbuf[0], *vbuf1 = vbuf[1];
+     const int16_t  yalpha1 = 4096 - yalpha;
+     const int16_t uvalpha1 = 4096 - uvalpha;
+-    vector int16_t vy1, vy2, vu, vv;
+-    vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
+-    const vector int16_t vyalpha1 = vec_splats(yalpha1);
+-    const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
+-    const vector uint32_t shift19 = vec_splats(19U);
++    vec_s16 vy1, vy2, vu, vv;
++    vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
++    const vec_s16 vyalpha1 = vec_splats(yalpha1);
++    const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
++    const vec_u32 shift19 = vec_splats(19U);
+     int i;
+     av_assert2(yalpha  <= 4096U);
+     av_assert2(uvalpha <= 4096U);
+@@ -1568,11 +1568,11 @@ yuv2422_1_vsx_template(SwsContext *c, const int16_t *buf0,
+                      int uvalpha, int y, enum AVPixelFormat target)
+ {
+     const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
+-    vector int16_t vy1, vy2, vu, vv, tmp;
+-    const vector int16_t add64 = vec_splats((int16_t) 64);
+-    const vector int16_t add128 = vec_splats((int16_t) 128);
+-    const vector uint16_t shift7 = vec_splat_u16(7);
+-    const vector uint16_t shift8 = vec_splat_u16(8);
++    vec_s16 vy1, vy2, vu, vv, tmp;
++    const vec_s16 add64 = vec_splats((int16_t) 64);
++    const vec_s16 add128 = vec_splats((int16_t) 128);
++    const vec_u16 shift7 = vec_splat_u16(7);
++    const vec_u16 shift8 = vec_splat_u16(8);
+     int i;
+ 
+     if (uvalpha < 2048) {
+@@ -1666,18 +1666,18 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
+ {
+     int i;
+     unsigned int xpos = 0, xx;
+-    vector uint8_t vin, vin2, vperm;
+-    vector int8_t vmul, valpha;
+-    vector int16_t vtmp, vtmp2, vtmp3, vtmp4;
+-    vector uint16_t vd_l, vd_r, vcoord16[2];
+-    vector uint32_t vcoord[4];
+-    const vector uint32_t vadd = (vector uint32_t) {
++    vec_u8 vin, vin2, vperm;
++    vec_s8 vmul, valpha;
++    vec_s16 vtmp, vtmp2, vtmp3, vtmp4;
++    vec_u16 vd_l, vd_r, vcoord16[2];
++    vec_u32 vcoord[4];
++    const vec_u32 vadd = (vec_u32) {
+         0,
+         xInc * 1,
+         xInc * 2,
+         xInc * 3,
+     };
+-    const vector uint16_t vadd16 = (vector uint16_t) { // Modulo math
++    const vec_u16 vadd16 = (vec_u16) { // Modulo math
+         0,
+         xInc * 1,
+         xInc * 2,
+@@ -1687,10 +1687,10 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
+         xInc * 6,
+         xInc * 7,
+     };
+-    const vector uint32_t vshift16 = vec_splats((uint32_t) 16);
+-    const vector uint16_t vshift9 = vec_splat_u16(9);
+-    const vector uint8_t vzero = vec_splat_u8(0);
+-    const vector uint16_t vshift = vec_splat_u16(7);
++    const vec_u32 vshift16 = vec_splats((uint32_t) 16);
++    const vec_u16 vshift9 = vec_splat_u16(9);
++    const vec_u8 vzero = vec_splat_u8(0);
++    const vec_u16 vshift = vec_splat_u16(7);
+ 
+     for (i = 0; i < dstWidth; i += 16) {
+         vcoord16[0] = vec_splats((uint16_t) xpos);
+@@ -1701,7 +1701,7 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
+ 
+         vcoord16[0] = vec_sr(vcoord16[0], vshift9);
+         vcoord16[1] = vec_sr(vcoord16[1], vshift9);
+-        valpha = (vector int8_t) vec_pack(vcoord16[0], vcoord16[1]);
++        valpha = (vec_s8) vec_pack(vcoord16[0], vcoord16[1]);
+ 
+         xx = xpos >> 16;
+         vin = vec_vsx_ld(0, &src[xx]);
+@@ -1730,22 +1730,22 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
+         vin2 = vec_vsx_ld(1, &src[xx]);
+         vin2 = vec_perm(vin2, vin2, vperm);
+ 
+-        vmul = (vector int8_t) vec_sub(vin2, vin);
++        vmul = (vec_s8) vec_sub(vin2, vin);
+         vtmp = vec_mule(vmul, valpha);
+         vtmp2 = vec_mulo(vmul, valpha);
+         vtmp3 = vec_mergeh(vtmp, vtmp2);
+         vtmp4 = vec_mergel(vtmp, vtmp2);
+ 
+-        vd_l = (vector uint16_t) vec_mergeh(vin, vzero);
+-        vd_r = (vector uint16_t) vec_mergel(vin, vzero);
++        vd_l = (vec_u16) vec_mergeh(vin, vzero);
++        vd_r = (vec_u16) vec_mergel(vin, vzero);
+         vd_l = vec_sl(vd_l, vshift);
+         vd_r = vec_sl(vd_r, vshift);
+ 
+-        vd_l = vec_add(vd_l, (vector uint16_t) vtmp3);
+-        vd_r = vec_add(vd_r, (vector uint16_t) vtmp4);
++        vd_l = vec_add(vd_l, (vec_u16) vtmp3);
++        vd_r = vec_add(vd_r, (vec_u16) vtmp4);
+ 
+-        vec_st((vector int16_t) vd_l, 0, &dst[i]);
+-        vec_st((vector int16_t) vd_r, 0, &dst[i + 8]);
++        vec_st((vec_s16) vd_l, 0, &dst[i]);
++        vec_st((vec_s16) vd_r, 0, &dst[i + 8]);
+ 
+         xpos += xInc * 16;
+     }
+@@ -1773,8 +1773,8 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
+         vd_l = vec_add(vd_l, vtmp3); \
+         vd_r = vec_add(vd_r, vtmp4); \
+ \
+-        vec_st((vector int16_t) vd_l, 0, &out[i]); \
+-        vec_st((vector int16_t) vd_r, 0, &out[i + 8])

*** DIFF OUTPUT TRUNCATED AT 1000 LINES ***



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