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Date:      Fri, 4 Aug 2000 04:26:05 -0700 (PDT)
From:      asami@FreeBSD.org (Satoshi - Ports Wraith - Asami)
To:        obrien@FreeBSD.org
Cc:        ports@FreeBSD.org
Subject:   Re: cvs commit: ports/x11-toolkits/open-motif Makefile ports/x11-toolkits/open-motif/files          doc.imk host.def md5 ports/x11-toolkits/open-motif/patches          patch-bindings-Imakefile patch-man-Imakefile patch-man5-Imakefile          patch-util-Imakefile ports/x11-toolkits/open-motif/pkg MESSAGE ...
Message-ID:  <200008041126.EAA74716@silvia.hip.berkeley.edu>
In-Reply-To: <vqcr98a9pgz.fsf@silvia.hip.berkeley.edu> (asami@FreeBSD.org)
References:  <200007191258.FAA57175@freefall.freebsd.org> <vqcr98a9pgz.fsf@silvia.hip.berkeley.edu>

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 * From: asami@FreeBSD.org (Satoshi - Ports Wraith - Asami)

 * Do you know how "compatible" it is with the commercial offerings?
 * (The PLIST differs quite a lot with x11-toolkits/Motif-dummy in the
 * headers department.)
 * 
 * How long do you think it will be before we can make this the default
 * for REQUIRES_MOTIF?

Ok, I tried building all REQUIRES_MOTIF ports with open-motif.  The
only two ports that built with apps2go Motif but not open-motif were
games/xblackjack and x11/libhelp.  They were looking for some internal
header files (ManagerI.h and stuff).

The open-motif port doesn't install any *I.h header file, and that
constitutes much of the differences between the Motif-dummy plist and
open-motif's.  Daved, do you think you can make open-motif install
those headers?

By the way, has anyone tried using open-motif?  I can test compile
things but I don't have time to actually try all of the apps....

Satoshi


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