Skip site navigation (1)Skip section navigation (2)
Date:      Mon, 07 May 2012 23:06:39 +0200
From:      nemysis <nemysis@gmx.ch>
To:        FreeBSD-gnats-submit@FreeBSD.org
Subject:   ports/167694: [NEW PORT] games/syobon: Syobon Action is a platform game as Super Mario Bros
Message-ID:  <20120507210642.C41D0106567B@hub.freebsd.org>
Resent-Message-ID: <201205072110.q47LA5wf037916@freefall.freebsd.org>

next in thread | raw e-mail | index | archive | help

>Number:         167694
>Category:       ports
>Synopsis:       [NEW PORT] games/syobon: Syobon Action is a platform game as Super Mario Bros
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Mon May 07 21:10:05 UTC 2012
>Closed-Date:
>Last-Modified:
>Originator:     nemysis
>Release:        FreeBSD 9.0-RELEASE amd64
>Organization:
>Environment:
System: FreeBSD nemysis3now.no-ip.biz 9.0-RELEASE FreeBSD 9.0-RELEASE #0: Tue Jan  3 07:46:30 UTC
>Description:
Syobon Action (also known as Cat Mario or Neko Mario) is a platform game
with a similar gameplay experience as Super Mario Bros,
except it s more difficult and was written by some psychopath.

WWW: http://zapek.com/?p=189

Generated manually, tested with RedPorts and port test, sent with FreeBSD Port Tools 0.99_6 (mode: new)
>How-To-Repeat:
>Fix:

--- .shar begins here ---
# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	syobon
#	syobon/Makefile
#	syobon/pkg-descr
#	syobon/distinfo
#	syobon/files
#	syobon/files/patch-loadg.cpp
#
echo c - syobon
mkdir -p syobon > /dev/null 2>&1
echo x - syobon/Makefile
sed 's/^X//' >syobon/Makefile << '79210f923f8a0fa3cfc1a6d041f870de'
X# New Ports collection makefile for:	Syobon Action
X# Date created:		2012-05-06
X# Whom:			nemysis@gmx.ch
X#
X# $FreeBSD$
X#
X
XPORTNAME=	syobon
XPORTVERSION=	1.0.1
XCATEGORIES=	games
XMASTER_SITES=	http://download.zapek.com/software/${PORTNAME}/
XDISTNAME=	${PORTNAME}_${PORTVERSION}
XEXTRACT_SUFX=	_src.tar.gz
X
XMAINTAINER=	nemysis@gmx.ch
XCOMMENT=	Syobon Action is a platform game as Super Mario Bros
X
XWRKSRC=		${WRKDIR}/${PORTNAME}
X
XUSE_GMAKE=	yes
XUSE_DOS2UNIX=	*.txt
XALL_TARGET=	${PORTNAME}
XUSE_SDL=	sdl gfx image mixer ttf
XMAKE_JOBS_SAFE=	yes
X
XPLIST_FILES=	bin/syobon
X
XPORTDATA=	*
XPORTDOCS=	README.txt
X
Xpost-patch:
X	@for i in `find ${WRKSRC} -name "*.PNG"`; do \
X		${MV} $$i `echo $$i|sed s/PNG/png/`; done
X
Xdo-install:
X# Scripts
X	@${PRINTF} "#!/bin/sh\n\ncd ${DATADIR} &&\
X		./${PORTNAME}\n" > ${WRKDIR}/${PORTNAME}.sh
X	@${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME}.sh ${PREFIX}/bin/${PORTNAME}
X# Executable
X	${MKDIR} ${DATADIR}
X	${INSTALL_KLD} ${WRKSRC}/${PORTNAME} ${DATADIR}
X
X# Data
X	@(cd ${WRKSRC} && ${COPYTREE_SHARE} "BGM SE res" ${DATADIR})
X
X# Documentation
X.if !defined(NOPORTDOCS)
X	${MKDIR} ${DOCSDIR}
X.  for f in ${PORTDOCS}
X	${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
X.  endfor
X.endif
X
X.include <bsd.port.mk>
79210f923f8a0fa3cfc1a6d041f870de
echo x - syobon/pkg-descr
sed 's/^X//' >syobon/pkg-descr << '60161f1d7b4a39e0b9b61afac303624b'
XSyobon Action (also known as Cat Mario or Neko Mario) is a platform game
Xwith a similar gameplay experience as Super Mario Bros,
Xexcept it s more difficult and was written by some psychopath.
X
XWWW: http://zapek.com/?p=189
60161f1d7b4a39e0b9b61afac303624b
echo x - syobon/distinfo
sed 's/^X//' >syobon/distinfo << 'e5234376c6babc4b42735883332a46f3'
XSHA256 (syobon_1.0.1_src.tar.gz) = e7aaf73098e6bd748ae682aab4e959e887a742647124aac813f864e5106b943a
XSIZE (syobon_1.0.1_src.tar.gz) = 2721153
e5234376c6babc4b42735883332a46f3
echo c - syobon/files
mkdir -p syobon/files > /dev/null 2>&1
echo x - syobon/files/patch-loadg.cpp
sed 's/^X//' >syobon/files/patch-loadg.cpp << 'e40d09c81f97edeff9724c0cc3a177f3'
X--- loadg.cpp.orig	2010-09-18 00:05:07.000000000 +0200
X+++ loadg.cpp	2012-05-06 08:20:33.000000000 +0200
X@@ -54,23 +54,23 @@
X //	GetCurrentDirectory(255, currentdir);
X //	fprintf(stderr, "dir: %s\n", currentdir);
X 
X-    mgrap[0] = LoadGraph(GAMEDATA"/res/player.PNG");
X+    mgrap[0] = LoadGraph(GAMEDATA"/res/player.png");
X //ブロック
X-    mgrap[1] = LoadGraph(GAMEDATA"/res/brock.PNG");
X+    mgrap[1] = LoadGraph(GAMEDATA"/res/brock.png");
X //アイテム
X-    mgrap[2] = LoadGraph(GAMEDATA"/res/item.PNG");
X+    mgrap[2] = LoadGraph(GAMEDATA"/res/item.png");
X //敵
X-    mgrap[3] = LoadGraph(GAMEDATA"/res/teki.PNG");
X+    mgrap[3] = LoadGraph(GAMEDATA"/res/teki.png");
X //背景
X-    mgrap[4] = LoadGraph(GAMEDATA"/res/haikei.PNG");
X+    mgrap[4] = LoadGraph(GAMEDATA"/res/haikei.png");
X //ブロック2
X-    mgrap[5] = LoadGraph(GAMEDATA"/res/brock2.PNG");
X+    mgrap[5] = LoadGraph(GAMEDATA"/res/brock2.png");
X //おまけ
X-    mgrap[6] = LoadGraph(GAMEDATA"/res/omake.PNG");
X+    mgrap[6] = LoadGraph(GAMEDATA"/res/omake.png");
X //おまけ2
X-    mgrap[7] = LoadGraph(GAMEDATA"/res/omake2.PNG");
X+    mgrap[7] = LoadGraph(GAMEDATA"/res/omake2.png");
X //タイトル
X-    mgrap[30] = LoadGraph(GAMEDATA"/res/syobon3.PNG");
X+    mgrap[30] = LoadGraph(GAMEDATA"/res/syobon3.png");
X 
X 
X //プレイヤー読み込み
e40d09c81f97edeff9724c0cc3a177f3
exit
--- .shar ends here ---

>Release-Note:
>Audit-Trail:
>Unformatted:



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?20120507210642.C41D0106567B>